And when stations start popping up all over the galaxy like zits on a teenagers face Elite instantly loses it's sense of scale and danger for explorers
True, but bearing in mind there are 400 billion star systems out there (or whatever, I haven’t had time to count every one), isn’t it likely to take some time for the universe to lose its sense of scale? Even if 1000 new stations were brought online every week, it would take nearly 2000 years to colonise another 1% of the Elite galaxy, so I reckon you can relax on that score.
It depends very strongly on how and where they're placed.
If they're placed as close to Sol as possible in uninhabited systems, then yes, the rate of expansion will be pretty slow on a galactic scale and no-one will really notice from an exploration perspective. It would take decades just to fill up Wregoe with stations, and most of them would be pretty pointless.
If they're placed in an "octree" model (which is not the most efficient, since the galactic disk is very flat, but it's good enough)
- DWE's station at Sag A* means you can never be more than ~40,000 LY from a station
- 8 more means you can never be more than ~20,000 LY from a station
- 64 more means you can never be more than ~6,000 LY from a station
- 256 more means you can never be more than ~2,000 LY from a station
... that's less than your single week and the galaxy is already covered in a substantial grid of stations slightly denser than the Colonia-Sol highway. A fast ship can reach safety in under an hour without even needing to neutron-boost. The concept of "deep space" exploration is now very definitely dead.
- 2,048 more means you can never be more than ~600 LY from a station
... two more weeks, and the entire galaxy is as dense as the halo of deep-space stations surrounding the bubble
- 16,384 more, and you can never be more than ~200 LY from a station.
... four more months, and a fast ship can neutron-boost to the nearest station in a single hop
- 131,072 more, and you can never be more than ~60 LY from a station
... three more years, and you don't even need to neutron boost. A fast ship can never be more than a single jump from a station.
I find that scenario highly implausible.
First, you would have to organise enormous number of players to place these stations exactly according to "requirements".
Second, you assumed the galaxy is mostly flat, it isn't that flat (sure a certain "mile wide inch deep" quote comes to mind, but nvm).
Thirdly, all agree that station building would be time/resources consuming. But still, according to your math and the further assumptions it would take 500 people two weeks to build a single station, then the same number of people would need almost
ten years to complete 256 stations:
256 stations * 2 weeks / 52 weeks in year = 9.8 years (single squadron)
Now let's take the absolute maximum number of concurrent players on steam (yeah spare me the usual not everyone's on steam, we're theorising here) which was around 18 thousands a few years ago. 18000 / 500 = 36 squadrons playing
ideally orchestrated station construction,
in parallel,
without rest and delays, they would complete the 256 milestone in about two and half months.
256 stations / 36 squadrons * 2 weeks / 52 weeks in a year = 0.2 years, or 2.4 months.
I find this highly unlikely in itself due to the coordination and orchestration needed, but will let it fly for now. I acknowledge there are dedicated groups who
could do this. Now the next milestone is way harder:
2048 stations / 36 squadrons * 2 weeks / 52 weeks in a year = another 2.1 years of
ONLY orchestrated, station building gameplay...
And that's not factoring haulage times, timezone differences, people getting bored, people getting sick, people quitting etc. etc... So our proverbial elephant in the room is a sphere in ideal vacuum as in old physics textbook excercises
Yeah.
Not happening
And to (again) put the size of the galaxy in ED into focus, according to EDSM:
EDSM.net said:
0.008134% of the galaxy has been discovered on EDSM, it will take 44,060 years, 4 months, 25 days to discover it entirely.
. Even if we assume that only a fraction of players uses EDSM, that number is stil MIND-BOGGLINGLY huge.
We also have people who refer to their significant others as "bae", which makes the Danish people cringe.
Not only Danish. Crippling any language with abbreviations like this is cringeworthy in itself.