Thanks guys, and thanks for letting us know!
+1............... o7!
Thanks guys, and thanks for letting us know!
What ones do appear show up in the "criteria not met" area.. and the reason given for that criteria not met? "Destination" .. whatever that's supposed to mean.
Yes getting these as well.
Is this a deliberate 'fix' by FD ?
I cannot spot any obvious connection between those allowed and those not because of 'destination'.
There are plenty of single player Source and Return Missions on the board, to clarify; just the wing missions version of S&R with the issue of either not showing up or giving "destination" as a very obscure reason why the criteria for taking it isnt met.
<snip>Couple new ships is nice but fixing all those bugs would be even nicer imho.
There are plenty of single player Source and Return Missions on the board, to clarify; just the wing missions version of S&R with the issue of either not showing up or giving "destination" as a very obscure reason why the criteria for taking it isnt met.
Is the Destination permit locked to you or maybe crippled by the Thargoids?
UPDATE AND FIXES:
· Market effects, including Powerplay effects and discounts are now fixed and working.
UPDATE AND FIXES:
Hi all. The team have been hard at work at introducing some fixes to some of the issues above.
· Collect Wing Missions – can now be handed in.
· Mission Depot – now tweaked and balanced. Please keep in mind that further tweaks may be necessary.
· Missing Missions – refunds have now been issued for affected Commanders.
· Returned Mission Templates – missions should now appear on transaction tabs.
· Commander stats – should be now updating, including Engineer unlocks. Stats that should have been accrued between 3.1 release and this fix being applied may take a few days to appear.
· Market effects, including Powerplay effects and discounts are now fixed and working.
· FX’17 flight suit - can now be applied.
Thank you all for your patience while we continue to work on any issues you’re experiencing. Thanks again for all your feedback.
Ed
Did the fsd boosters get turned off again? I just unlocked them at Jameson and they don't appear in outfitting...
Did the fsd boosters get turned off again? I just unlocked them at Jameson and they don't appear in outfitting...
I'm so glad I saw the message about them still being borked before I went charging off to unlock them tomorrow. I want them primarily to maximise range on two of my long range exploration ships so having them unable to be used with either neutron star boosts or jumponium makes then effectively useless to me. Again. I know this stuff isn't done deliberately but honestly, I'm lost for words. They were supposed to be in the game with 3.0, we've had that update, four or five minor patches to it and now another full point release and they still aren't working right - seriously guys this is frakking shambolic stuff now. Please for the love of God prioritise getting the bloody things working properly once and for all.
Yeah yeah I'm crabby because it's hot but Christ almighty, I'm so sick of this frakking farce.
Edit : I came back to this post because I was considering toning it down a bit. Then I thought about it again and I'm actually adding another couple of paragraphs on a similar theme. I'm absolutely at breaking point with this crap now, this might seem a minor issue but it's the straw that broke the camel's back for me. This is the only game I've ever played where I actively dread updates because instead of looking forward to new stuff, I'm just wondering what parts of the game I'll need to forget about for weeks/months/years (if anyone thinks years is an exaggeration by the way, just remember how long it took to get beige planets fixed) because they've been broken.
I mean how the frak can FSD boosters get past QA without a bug that stops them working with either jumponium or neutron boosts being spotted? In what parallel universe is that not one of the very first things that would be tested when introducing a piece of gear that affects jump range? I could understand it if it was some esoteric combination of factors that caused it like flying an Asp Scout on a Wednesday whilst having exactly 12,872.583 credits in your account and three open missions but yeah, it's not that. Not even close.
On top of that, this is stuff that has already been removed from the game once because it was broken! I'd have though that perhaps, just perhaps in view of that somebody might have bothered to check them properly this time.
You know what? Frak it. I'm wasting my time even getting mad about it because if anybody actually gave a crap it wouldn't be happening to begin with. Terribly sorry if I've hurt anybody's feels with a bit of very honest feedback but I'm afraid you've earned it and I'm screwed if I'm dressing it up in diplomatic language. If I screwed something up this many times at work I'd be getting reamed out for it big style.
I still see them so maybe just a slight delay before they show up in outfitting for you.
o7
Dirty