If you look around the game, you'll see very few numbers. I have no doubt this is absolutely intentional, and is a running theme of the game. This is not the usual - so it tends to make people freak out a little bit. But this really does change the player experience to a measurable degree. To remove this 'cheapens' the effect.
So showing "[7/9]" would cheapen the game... Even for such a significant thing of your progress towards "Elite", in many ways the primary goal of the game?
But showing "24%," along with a dedicated progress bar, for your progress to the next rank (what ever that rank means in the scheme of things), is OK? Think how much space/information has been dedicated to that alone...
Seems a little inconsistent no? Is progress important or not? Are we giving useful information about it or not?
OK - How about instead of "[7/9]" it showed a %age and bar chart of your overall progress to Elite? - This is what I thought the new %age and bar chart was first of all, as that's the more important information. Why tell you exactly where you are within your current Rank, if you have no idea where your Rank is in the bigger picture? Yes you're currently rank Blib, and 28% towards the next rank Blob. Is that good then?
(as above)Agree. I think it's a little gamey to show the progress to such an extent. The current method is a good update from what it was and is sufficient.
If you want to know where your rank is with regards all possible ranks then that's something you could just lookup (could be something in an in-ship encyclopaedia) - in reality we, as the pilot, would know that anyway so wouldn't need to be shown.
Putting an n/m on there just cheapens things. You wouldn't see a military rank alongside someone's name in real life with a n/m next to it.
"You wouldn't see a military rank alongside someone's name in real life with a n/m next to it." - You rarely see a bar chart and a %age against them either to see when they might get promoted.
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