stealing starships

People keep forgetting that the Elite Dangerous universe is vast. The chances of even running into other players in the core worlds is miniscule at best.

Its more likely you will be jacking starships belonging to your average NPC schmoe. People, we are talking about 250 light year bubble with at most 40,000 people logged in at launch and a fraction of that on a good day after release and the novelty wearing off. Am I right? Do the maths.

Not at all matey....40000 backers means prolly 10-15k playing at any one time meaning dozens in many systems each and others far away. Plus its 40k backers now...What about by, say, june or july...100k owners of the game? Quite possibly.

personally I don't see the novelty wearing off straight after day 1, or even at all if FD keep the content fresh.
 
You're right in spirit, but I just wanted to point out the difference between 40000 current backers and hopefully much larger player base on release!

We will be able to own multiple ships, so if one us stolen, we could have another one delivered to the station for a spot of revenge :).

I also wonder if we will be able to claim a ship after someone has used an escape pod :).

Perhaps we will be given the option of installing a tracker on our ship, for those with vengeance in mind. They would always be able to track where their ship will be. The only way to counter this is to take your stolen ship to a pirate base and have your ship scanned. That won't come cheap mind you, meaning most people will opt to just be on the lookout. As you would for a life as a pirate.

Ah the possibilities.:D
 
DNA recognition, Retinal Scans, even my Iphone has a fingerprint reader! Future technology should be advanced enough for the ship's AI to recognize and not respond to anyone other than the owner. Stealing a ship should be HARD! Not impossible, but it should be difficult enough to discourage anyone without the proper preparation, i.e. expensive and difficult to obtain, probably illegal for the 'common man' to own, mission specific? equipment. Certainly not anything the casual passer-by could accomplish.
 
I don't know about that. Time was that owning a car was a rare thing. And today stealing a car can be a fairly trivial thing to do. In the future, where personal interstellar flight is a reality, is it not reasonable to expect that illegal methods for purloining them would have developed at the same pace?

I'm sure it would be more difficult than sticking some metal down the glass and unlocking the door but the future-tech version of that would likely exist.
 
I don't know about that. Time was that owning a car was a rare thing. And today stealing a car can be a fairly trivial thing to do. In the future, where personal interstellar flight is a reality, is it not reasonable to expect that illegal methods for purloining them would have developed at the same pace?

I'm sure it would be more difficult than sticking some metal down the glass and unlocking the door but the future-tech version of that would likely exist.

Stealing cars is not trivial these days, its harder than ever it was in the old days, believe me I know because that's what i was doing to earn a crust back in the 80's.

As i said in a previous post most car thieves these either lift the thing up and tow it away OR steal the keys first, gone are the days when you could be in the car and then driving up the road within 30seconds with just a couple of basic easy to make tools.

In Elite dangerous it SHOULD be hard, for a start some ships require a crew so you'd have to bring friends, even the ones that just need a pilot will still require you to get the thing going, really all it would take is a big kill switch between the power supply and the main computer or even any of the smaller computers that control subsystems and in something as big as a starship (even an adder) there are a lot of places you could hide a kill switch.

I would suspect that by the time Elite is set the ship could probably read your genetic code, eyeball print, thumb print, shoe size, butt cheek weight or whatever so you wouldnt be getting on board and sticking a screwdriver in an ignition switch, you'd be forced to hack the main systems forcing them to let you in but without disrupting ship operations and you'd have to do it fast and quiet and hope the pilot didnt have a mobile phone the ship could send a text message to telling him the door had been opened, or the air pressue had changes or the ships weight on it's landing legs etc etc.
 
I was just wondering if anyone here has read any of the Battletech universe novels.

Here were their difficulties:

Every mech type is different with different controls and reactions. You could get by with moving, but not with combat.

Every Inner sphere mech had two additional security features. Voice pattern recognition and Pass phrase matching.

And on top of that, the control helmet had to be keyed to it's user. Granted this won't be an issue with ships in Elite, but the other ones could definitely come into play to reduce the easy theft of a ship.

Initial ship diagnostics would have to be ran in sequence. Navigation computer would have to be hacked and it's security bypassed. I don't know about you but as much as people like the ideal of stealing a ship, it should be damned hard.
 
I would suspect that by the time Elite is set the ship could probably read your genetic code, eyeball print, thumb print, shoe size, butt cheek weight..
Oh no! After Christmas I probably won't be able to get in to my own ship! :D

So perhaps in the future high tech thieves would be flying giant cargo vessels that would simply swallow the ship whole, or to use the Battletech universe as an example, attach the stolen vessel to the hull like the the Jumpship/Dropship relationship.
 
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