Steam - the real Oculus Rift issue!

Condensation generally occurs when warm air cools and looses its capacity to hold water vapor. As a result, excess water vapor condenses to form droplets.

This should only be a issue for the first 5-10 mins of using the Rift, it's the warm air hitting the cold plastic of the lenses and the water dropping out of the air onto the lens.
As others have said it's about getting the lens warm which will stop the air from cooling and dropping out the water, best way is to have it on for a few mins before sticking it on your brain warmer.
 
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I guess this is a benefit to living in a desert area. I've never had this issue, but we generally don't see a very high humidity level here. Especially now that its winter and everything is frozen. 0% humidity right now, it's great :D

I think this is something far too many people are paranoid about. If it helps.. my lenses are scratched beyond belief. One scratch goes from top to the bottom of the lens and is quite deep (not sure how that happened). Anyway.. you don't notice it a jot inside the rift and I stopped worrying about it. It will be obsolete soon anyway.

This, my brothers wife had her glasses on when i let her try my rift and my lenses got scratched up pretty bad. From outside the rift, it looks bad. In the rift the scratches aren't even noticeable. The way the lenses focus the light so close to your eyes makes the scratches completely disappear for me.
 
I found the fogging to be really bad on my CV1. The oculus lenses eventually warm up which helps a bit, but the main issue was coming from the nose gap. Warm humid air from my nose was coming back up through the nose gap and fogging both my glasses and the oculus lenses.

So I got some Sugru and modeled a sort of scuba style nose curtain that stops the warm air getting into the rift. Since I've had this, fogging is no longer an issue plus it blocks all the light leak that used to come from the nose gap.

https://i.imgur.com/oL5nFcl.jpg
https://i.imgur.com/OL43AG1.jpg
https://i.imgur.com/RN7Fw1l.jpg
 
I found the fogging to be really bad on my CV1. The oculus lenses eventually warm up which helps a bit, but the main issue was coming from the nose gap. Warm humid air from my nose was coming back up through the nose gap and fogging both my glasses and the oculus lenses.

So I got some Sugru and modeled a sort of scuba style nose curtain that stops the warm air getting into the rift. Since I've had this, fogging is no longer an issue plus it blocks all the light leak that used to come from the nose gap.

https://i.imgur.com/oL5nFcl.jpg
https://i.imgur.com/OL43AG1.jpg
https://i.imgur.com/RN7Fw1l.jpg

neat. Funny though - I had this problem often with the DK2, but not once yet with the CV1
 
Desk fan blowing toward me, no fog as long as it's on.

This.

Adjust the CV1 so its not super tight on your head.

I leave a little room in the nose area.

I put a small fan under a shelf I built on my desk. The fan stays on a lower setting and blows upward.
The wind enters the open spots near the nose areas and eliminates the fogging.
 
My Rift lives on top of my PC case when I'm not wearing it... its warm and no fog when I put it on.

Sometimes I do get a tiny bit of mist but the lenses are already pre-warmed 99% of the time (and its winter here in Oz).

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This.

Adjust the CV1 so its not super tight on your head.

I leave a little room in the nose area.

I put a small fan under a shelf I built on my desk. The fan stays on a lower setting and blows upward.
The wind enters the open spots near the nose areas and eliminates the fogging.

Someone in Japan will invent a little (USB) fan for this, with Hello Kitty livery... :p
 
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