Still no VR improvements, still unplayable

I hate to be a downer but this game is impossible to play with a HMD.

- Impossible to read UI
- Impossible to see what you're flying towards
- Any sort of lag means a frozen view, which is sudden and vomit-inducing
- Mouse doesn't line up with UI in a number of contexts
- Loading warns you to use extended mode, which is nonsense and totally broken. Only Direct mode works and it's claimed this is a lesser experience.

Are there any improvements planned? I bought this game after how much everyone talked about how great it was in the rift, but so far I'm unimpressed. I'd like to do more than look around the hanger and then fumble around in space. Can't trade if you can't read the screens. Can't fight blurry pixels. I've made suggestions that would immediately improve these issues and make it playable, but I've been completely ignored. I see from a number of other posts that customer support for this game doesn't exist. It's not... looking good. Where are the developers?
 
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I hate to be a downer but this game is impossible to play with a HMD.

- Impossible to read UI
- Impossible to see what you're flying towards
- Any sort of lag means a frozen view, which is sudden and vomit-inducing
- Mouse doesn't line up with UI in a number of contexts
- Loading warns you to use extended mode, which is nonsense and totally broken. Only Direct mode works and it's claimed this is a lesser experience.

Are there any improvements planned? I bought this game after how much everyone talked about how great it was in the rift, but so far I'm unimpressed. I'd like to do more than look around the hanger and then fumble around in space. Can't trade if you can't read the screens. Can't fight blurry pixels. I've made suggestions that would immediately improve these issues and make it playable, but I've been completely ignored. I see from a number of other posts that customer support for this game doesn't exist. It's not... looking good. Where are the developers?

Well I got my DK2 today, and I'm somewhat mixed on it so far but don't have any of the issues you are using.

I'm using the older Geforce drivers
I can read the UI fine, though I did change the colors
I have no idea what you mean by impossible to see what you are flying towards
I'm not having lag issues but I'm not in the open server for my testing so that could be an issue.
Mouse issues yes.
Never had a warning about extended or direct, and I tried both.

Basically I find it like flying in space, after you misplaced your glasses which you don't really NEED but could really USE. Being I'm still getting mine adjusted and figured out (I think my PID needs tweaking) I'm pretty happy though not bounce off the walls happy.
 
Well, the unintelligible text and the inability to view ships as more than a pixel or two across are my biggest concerns, so if you guys have solved that somehow then that's great. What did you do?
 
Well, the unintelligible text and the inability to view ships as more than a pixel or two across are my biggest concerns, so if you guys have solved that somehow then that's great. What did you do?

You sure you have a DK2 and not a DK1?

The text is perfectly readable as are ships. I can dogfight all day.

The DK2 is not perfect but its nowhere near as bad as you claim either. I play for hours using it.
 
No one else is reporting the problems you see.
ED does not work in direct mode, if you are doing that it will likely explain your poor frame rate.

@phier try super sampling, it makes the rift experience even better
 
- Loading warns you to use extended mode, which is nonsense and totally broken. Only Direct mode works and it's claimed this is a lesser experience.
This whole post is nonsense.
[edit] sorry, if you are using the Nvidia v347.09 driver then that is true; vr doesn't work - it is a flaw in the latest driver. Roll back to a previous version and try it again.
 
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No one else is reporting the problems you see.
ED does not work in direct mode, if you are doing that it will likely explain your poor frame rate.

@phier try super sampling, it makes the rift experience even better

It does work now using direct mode - when you use it, you will see a copy of the game and the stereo-images side by side displayed in a window. However, right now it only runs in lower resolution and only about 60 frames ... So i still use the extended mode (and not to forget to pause the OC-Service in the OC configuration utility under the menu "tools - service - pause" (i play on secondary monitor).
 
I hate to be a downer but this game is impossible to play with a HMD.

- Impossible to read UI
- Impossible to see what you're flying towards
- Any sort of lag means a frozen view, which is sudden and vomit-inducing
- Mouse doesn't line up with UI in a number of contexts
- Loading warns you to use extended mode, which is nonsense and totally broken. Only Direct mode works and it's claimed this is a lesser experience.

Are there any improvements planned? I bought this game after how much everyone talked about how great it was in the rift, but so far I'm unimpressed. I'd like to do more than look around the hanger and then fumble around in space. Can't trade if you can't read the screens. Can't fight blurry pixels. I've made suggestions that would immediately improve these issues and make it playable, but I've been completely ignored. I see from a number of other posts that customer support for this game doesn't exist. It's not... looking good. Where are the developers?

First, the Elite producers "added" Oculus Rift support as a new technological innovation and a new exciting way, to experience a space flight game, it's not a main feature of the game - but i'm glad, they've decided to let Dev-Kit-OC owners experience a full working game and AAA title ! Thanks Frontier !

The UI and text is definitely harder or easier to read, depending on the resolution, quality and frame rate in the special Oculus Rift menu settings. But with the DK2 and it's camera you can move towards a hard readable text part to make it clearer.
But that's not the Elite developers fault. The only reason is the still not yet good enough resolution of the DK2 (if someone uses DK1 it's much worse). But therefore the DK2 is what it is - it's a developement kit, not yet ready for market and full gameplay fun. If you've decided, to buy a DK2, then you were willing to test this new technical device, taking into account the known and described flaws, it still has. So you can't ask for a perfect gameplay experience for now, since you are just basicly a hardware tester, simply said ...

But once you will be using the DK2 more often, you will get used to those flaws and your eye sight, brain and so on will try to make the best out of it - your senses just have to get used to them. If you put the DK2 on and are awaiting a perfect clear wonderful visual experience, then you were totally wrong, to buy this Dev-Kit and not waiting for the commercial version.

I've got used to the visual flaws now using it since August 14 - testing it, too, with many other demos, experiences and so on.
Once you are getting used to the less resolution display, your brain will start automatically to fill in some missing info, meaning you will learn to make more out of what you see, then there really is. You have to learn and train your brain and eyes, to "see more".

It depends on, too, on the resolution settings. I play with 1920x1200 or 1920x2000 - the even higher resolution gives me more jitter effects (but mainly being inside a station or hangar, not in the open universe and flight, there it's nice and fast) - the highest setting 2560x1440 i probably could use with a better graphic card to make use of supersampling or downsampling, whatever, i guess a GTX970 would do it, i'm using a GTX770 right now.
The higher you set the resolution in the DK2 setting, the better the downsampled graphics on the DK2 screen resolution will look like, the more details will be seen. Because the internal set highest resolution will give the visualy seen resolution more information and this way more options, to select the best information usable on the lower hardware screen of the DK2.

I play mostly in online mode - and it probably depends on, in what area you are operating inside the game, meaning, the more players are in a star system, the more lag you could experience, if you fly in more remote areas and systems, there should be no problem. I'm right now staying in a more lonely area, not really know by many players and i have a nice smooth running Elite game in online mode, doing mining right now in a ring system of a gas planet and the station to sell my stuff is just a flight minute in super cruise away - making average 150k or more in about 2 hours of mining work - mostly looking (and finding :) ) silver, palladium, platin, gold (using a Cobra with 24 cargo spots).
And with the DK2 it makes me feel really flying through all those floating, rotating rocks and enjoy the sight of the huge gas planet or the stars and milky way band around ! I play it too on normal 2D screen - and i know it's crisp and clear there, but i look at a monitor and the room around me is always there - i look out of a window to the right and see a garden ... I know i don't have the resolution in the DK2 yet, to compete, but the feeling of being in my spaceship and flying through space is unbeaten.

If the consumer version of the Oculus Rift will be released with good resolution (lots of details, good readable text) and faster framerate settings possible (even smoother, no jitter in stations maybe), then i know already now, that it will be working, because i'm testing right know with the DK2.

You are using the mouse ?? For what reason ? I'm using a Saitek X52 controller system - the immersion with a system like that is just perfect in Elite, because it relates exactly in it's look, feel and positioning to what you see in your cockpit and your virtual pilot body is holding and using. Most of the needed controls can be mapped on those many buttons and coolie hats, and for a easier way of handling i'm using a cheap voice controlling software called "Voice Attack" - it only costs about 8 Euro or Dollars and it's worth more then it costs. It reacts really exact and fast, understands most orders added flawlessly. I use it for instance to raise or lower the gears, open close the cargo scoop, boost control - but i have a setup long order list with many orders setup for voice control, but since i have many on the X52 controller, i only need a few orders to be spoken - even i can give all orders by voice, i find it quicker and easier (for your voice) to use the buttons on the controllers.
So - i never use the mouse at all, when i play Elite with DK2 - only to start the game, yes.

About extended or direct mode, i gave an answer in a post before ...
 
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@phier try super sampling, it makes the rift experience even better

Yea someone on reddit helped me there and it does help a good amount. Still I think the problem with the rift is price. $350 is basically the price of a mid level cell phone, I think it would need to be closer to $800 to have the needed resolution at this point. I'd pay that but they obviously feel they need to keep the price down.
 
The consumer version is suppose to cost only up to 400 dollars with much higher resolution and at least 90 hz and much more DK2 issues solved.

Again - i don't understand, what you are looking for with the DK2 version. If the consumer version will be far superior compared to what it's now, then everything is fine.

As far as i understood, they want to give this VR thing a good start - and that way they mainly ask for a lower price (just no profit), to get people to buy it without too much problems, who aren't being able to afford it otherwise or not being sure yet.
(and you have to think, that the Oculus Rift got backed from Facebook with 2 billion dollars ... so the Oculus company has some extra options and backup ...).

If you ask for 800$ to pay, then many people would really pull back and wait or forget about it.
In the cell phone sector you can ask for a higher price anytime for those highend phones, because there are so many of them around, lower or higher segment cell phones, that you can find a buyer anytime - that way those buyers
have a special expensive phone, not many people have (well, if you're into cell phones - not me ... :) ).

For instance, it's like you can afford a VW, or you can afford a Ferrari, they're both cars, but ... :) . In the car sector, you will have buyers for both brands, because there already is a working huge market, same as cell phones ...
So, cars or cell phones are nothing new on the market and the market is filled with them and only a more expensive brand will stick out from the masses - but not in the VR systems market, which wants to come in now and wants to get big some day in the near future ...

Just look at the sell price of XBOX One or PS4 - for the hardware you have built into those boxes, you really would have to ask for a much higher price. But MS and Sony sell those systems making just no profit, they want those systems to spread and
to make sure, that a lot of them would be sold and on the market. And the more people have them, the more people later probably want them ... if they can afford them, because not everyone is a Rockefeller.
 
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fyi....

Like the total derp I am I did not notice that there are plastic covers on the insider of the glass as well as the outside, so the inside was making my experience in eurotruck terrible.

now however, I cant get anything to work in extended mode....
 
... So i still use the extended mode (and not to forget to pause the OC-Service in the OC configuration utility under the menu "tools - service - pause" (i play on secondary monitor).

Hi!
You don't need to pause the service anymore. It work flawlessly with it running in ext mode
 
Hi!
You don't need to pause the service anymore. It work flawlessly with it running in ext mode

Thanks - i've tried and noticed it's working without pausing now, which is great. You just get used to those things and do it automatically - and since i didn't have the info, it works without, i just paused it all the time, 'cause it was no big deal, to switch it off :) .
 
Where are the developers?

Err - You have a DK2 yes? Development Kit 2. As in development. Look in a mirror Mr Developer sir :-]

Dont expect it to be Plug and Play, it isnt.
Stick with it. It will take a lot of tinkering/tweaking/frustration but it's worth it.

There oodles of great stuff on these forums and some rather clever and helpful people.
 
I hate to be a downer but this game is impossible to play with a HMD.

- Loading warns you to use extended mode, which is nonsense and totally broken. Only Direct mode works and it's claimed this is a lesser experience.

You can blame Nvidia for this one. They messed up the drivers for the Oculus rift on extended. As before that driver update, it is the best way to go... Why?

In direct to HDM, it forces it to your screen resolution and refresh rate. Like mine its 1600x900 at 60hz When you got to be at the native of the oculus rift. And at minimum of 75hz to use it properly. Which extended allows.

Don't blame Frontier or the Oculus rift for this current mess up.

Its the graphic driver.

But Frontier -is- working to get direct to HDM to be working properly... Just give them time.

As for text unreadable... It's the oculus and dev fault there. Partly. The oculus is in RBGR ( If I got that right ) Meaning it has double the pixels in green. There is a thread about it, showing the pixel's color arrangement.

If you were able to put everything in orange to be in green, all the text would be sharp and readable.
 
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Information

Well, the unintelligible text and the inability to view ships as more than a pixel or two across are my biggest concerns, so if you guys have solved that somehow then that's great. What did you do?
ok so first off what are your system specs? The sad truth is VR is hard on any PC right now and even the newest hardware is not fully optimized for it let alone older setups. so that might be a issue for you from the start.
How is extended mode not working for you? i have tested it between direct mode, extended, extended with OR set as primary screen and with OR as my only screen from all the options just the regular extended mode gives me the highest frame rate.
As far as reading the text you need to change the color of your UI. Here is a link with instructions. ok so i cant put links in posts yet so i will send you a pm.
Green seems to be the best for me and it really is a huge improvement.
 
Hi!
You don't need to pause the service anymore. It work flawlessly with it running in ext mode

Except the bit where you get two screens per eye rather than one per eye. Ext mode is broken.

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Err - You have a DK2 yes? Development Kit 2. As in development. Look in a mirror Mr Developer sir :-]

Dont expect it to be Plug and Play, it isnt.
Stick with it. It will take a lot of tinkering/tweaking/frustration but it's worth it.

There oodles of great stuff on these forums and some rather clever and helpful people.

I'm talking about the Elite Dangerous developers. Nobody else is qualified or even able to rework the UI scale so that it works with the rift. Nobody else apart from one modder who won't release his patch have gotten a zoom function working.

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The consumer version is suppose to cost only up to 400 dollars with much higher resolution and at least 90 hz and much more DK2 issues solved.

Again - i don't understand, what you are looking for with the DK2 version. If the consumer version will be far superior compared to what it's now, then everything is fine.

The consumer version is going to be exactly the same res, but with less visible pixel grid. The experience we're having now is the final experience minus some black lines.

My issue isn't with the DK2 - I've created simulations that overcome all of the issues associated with a low res display. It's just that the ED developers don't seem to be addressing those same issues.

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You sure you have a DK2 and not a DK1?

The text is perfectly readable as are ships. I can dogfight all day.

The DK2 is not perfect but its nowhere near as bad as you claim either. I play for hours using it.

The IPD is set correctly. I wish I could take a screenshot but we're obviously miles apart in terms of playability. (Edit: I attached a screenshot a couple of posts below). Yes, I definitely have a DK2. I'm a developer as well so quite likely not . ;) I've used a DK1 as well and there's a vast and obvious difference between the two.

I've adjusted the HUD colours and it improved things slightly. I still have to lean in to read any text.
 
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