Seriously, I got offered a passenger mission paying "well above the odds" for the distance we were travelling. Then I noticed they were headed to an Anarchy system, so it kind of made sense.....only it *really* didn't. I felt less threatened in the anarchy system than I did in all the surrounding Low & Medium Security Systems I had been in.
Come on, FDev, stop Molly-coddling players. It's time to make all Anarchy Systems FEEL like true Anarchy Systems. Lots & lots of Interdictions-by High Ranked NPC's; & USS's where we get jumped by enemy high ranked NPC's......& just an overall sense of genuine danger. Same with War Zones too. A new C&P system practically DEMANDS a better approach to Anarchy Systems IMHO.
Come on, FDev, stop Molly-coddling players. It's time to make all Anarchy Systems FEEL like true Anarchy Systems. Lots & lots of Interdictions-by High Ranked NPC's; & USS's where we get jumped by enemy high ranked NPC's......& just an overall sense of genuine danger. Same with War Zones too. A new C&P system practically DEMANDS a better approach to Anarchy Systems IMHO.