You have an Asp, it's fitted for exploration, you hunted down the best deal for that large fuel scoop.Can somebody enlighten me as to why you would want to store modules or cargo ?
Can somebody enlighten me as to why you would want to store modules or cargo ?
Yes please.
Do you know how hard it was to find C3 gimballed beam lasers? I spent an entire evening (months ago) searching for the damned things. Now that I have them I'm afraid to try anything else in those hardpoints. If I decide I want them back I don't want to go searching for them again, just let me pull them out of storage.
Maybe they could balance it by limiting our storage by weight. If I wanted to store all five weapons from my Python I'd need 32 tons of storage space, for example. So maybe we'd get 50 tons of storage, or 100 tons.
Not an issue, people with that much money are at Jameson memorial.I've voted 'no' because this is yet another proposal that gives players with high funds an advantage over beginners. And what happens when someone decides to buy up all the stocks of a particular module?
I voted no. The above post details actual gameplay... That thing so many claim the game lacking.
Not everywhere sells everything. Lets say you buy C3 gimballed pebble thrower at Lave to replace your C4 space torches. You travel to elsewhere and decide you want the C4s again... Currently elsewhere does not sell C4 but this idea means they now magically have just the right amount for you, no one else... Just you... How?
Why not just have everything available at the highest discount everywhere, this essentially what your asking for because players will want the same with ships...
You have an Asp, it's fitted for exploration, you hunted down the best deal for that large fuel scoop.
You finished exploring (for now), you need to refit with better shields, don't need that fuel scoop any longer (until you go exploring again), you store it, so it's easily found for when you're ready for the next round of exploring.
TL;DR Multiple setups available at your home base for one ship, instead of buying 3 of the same ship.
I voted no. The above post details actual gameplay... That thing so many claim the game lacking.
Not everywhere sells everything. Lets say you buy C3 gimballed pebble thrower at Lave to replace your C4 space torches. You travel to elsewhere and decide you want the C4s again... Currently elsewhere does not sell C4 but this idea means they now magically have just the right amount for you, no one else... Just you... How?
Why not just have everything available at the highest discount everywhere, this essentially what your asking for because players will want the same with ships...
Buy two of the same ship and store them already loaded out.
Traveling an hour to refit your ship for another job is no gameplay. It's a pain. Searching for modules, and storing them in the station you call home is gameplay. It's something that connects you to your environment.
Edit: Also I'm not asking for everything to be available everywhere. Just for being able to store stuff somewhere you bought elsewhere.
Another 2p's worth:
Storage will just tie you down - suddenly finding you've set up base 180 ly away you'll either be travelling to get stuff or to sell it!
Imagine buying an A5 scoop to facilitate getting your A7 one from somewhere else!
Or
You find yourself yearning after that exploration trip... think about going to pick up your old stuff but realise it's either obsolete (new bigger ship) or you now have 100 mil in the bank and simply don't care!
All these things happened to me having left things stored on various host ships.
Basically storage works for every Cmdr but for a short period of time (IMO).