I've noticed after a long absence weird things.
Only after I returned my exploration data to the current CG, I have started to experience strange things:
- Cargo hold is opening without my input.
- Lights are activating without my input.
- Silent running is activating without my input.
I'm using a X55 hotas with some macros, only Silent runing is macroed. The funny thing is that Silent running is macroed to a ticked-button that sends "N" continously to windows. When it activated, it was only for a milisecond.
It is really strange. I first though that my bluetooth keyboard (in another room) was being pressed, but I double checked and it was powered off.
This strange behaviour only happens inside coriolis stations (atm).
:tinfoil... I had some exploration data from those closed sectors on 2.1. I came from Veil to Pleiades to Witch Head and I had that exploration data on my ship banks. I went just near Betelgeuse pre 2.1 in order to experience with VR the Vive suposed bugfixes on 2.1 and once 2.1 was launched I just went to Betelgeuse and back to the bubble.
Anyone is experiencing this issues?
(Though I have voice attack installed it's not activated, I still need to configure it)
Only after I returned my exploration data to the current CG, I have started to experience strange things:
- Cargo hold is opening without my input.
- Lights are activating without my input.
- Silent running is activating without my input.
I'm using a X55 hotas with some macros, only Silent runing is macroed. The funny thing is that Silent running is macroed to a ticked-button that sends "N" continously to windows. When it activated, it was only for a milisecond.
It is really strange. I first though that my bluetooth keyboard (in another room) was being pressed, but I double checked and it was powered off.
This strange behaviour only happens inside coriolis stations (atm).
:tinfoil... I had some exploration data from those closed sectors on 2.1. I came from Veil to Pleiades to Witch Head and I had that exploration data on my ship banks. I went just near Betelgeuse pre 2.1 in order to experience with VR the Vive suposed bugfixes on 2.1 and once 2.1 was launched I just went to Betelgeuse and back to the bubble.
Anyone is experiencing this issues?
(Though I have voice attack installed it's not activated, I still need to configure it)