Stream sniped and griefed while showing a newbie how to fly

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Errr...your in Open? Broadcasting your location via a stream.
At the mercy of every peckerhead worldwide that has a computer?
And we are surprised by the result?

I just keep being surprised at these posts about Open.
What did you think was going to happen?

My thoughts exactly. What happened here is what happens in open... and he streamed it!!!

Seriously, What did he think was gonna happen!? :)
 
People have suggested locking Starter Space before. While I can see why this is, to a degree, a good idea, is does also prevent Players like my self from helping new Players to a better start. I will, on occasion, call into Starter Space in my Anaconda with a decent load of cargo. I then attempt to get new Players to join my Wing. When I sell my cargo they will get a Trade Dividend from the Station. I also offer advice and answer any questions that I can. Locking Starter Space will prevent myself and other who wish to help new Players from being able to do so.
 
This is not pvp anymore. This is just griefing. No real penalty. Fix this FD

Sadly people will rather laugh at this then consider what might be wrong about it, usually until it happens to themselves, forums are the wrong place to air this kind of things as said griefers often band up to derail and shut down threads like this.

That said if you are streaming, you are kinda asking for it, frontier itself can't and won't do much about stream sniping, since you can, you know, not stream.
 
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I didn't even bother watching the video but nothing I could say would top the first reply to this thread. Absolutely spot on, nearly made me spit tea all over my keyboard.
 
I suppose the Captain of the Titanic was griefed by an evil iceberg.....:rolleyes:

We are never masters of our own destiny, its the cat, the wife the neighbor, the boss ect. who is to blame, me personally is never part of the problem.

Cheers Cmdr's
 
That just sounds like rationalisation.

No new player is going to understand that open is full of psychopaths. It's not rational to expect them to understand that if they try to play in the common sand box than they'll be bullied relentlessly by players who they have no hope of defeating.

The biggest problem elite has, and it may very well be a fatal problem, is that there is no mechanism to curb anti-social behaviour. This is a problem because many people, when they encounter such behaviour, choose to leave the community rather than directly confront these people in game. It is as Rousseau explained about the state of nature : those who would be oppressed will simply leave rather than exist compliantly under the power of others. This is a problem for elite because instead of players enriching the experience of other players by creating content for the dev, the principle strength of MMOs, they are instead choosing to disengage from the game entirely.

No game that is in constant development can afford to hemorrhage its player base, so it can't afford to have new players, who they have just days ago said they are going to nerf multi-crew into irrelevance to protect, turn off the game because of anti-social behaviour. Because, while those players might have ponied up $40 for the base game, they're not going to pay anything more for additional content. Furthermore, they are likely to relate this toxic experience to other players who ask them if Elite is worth player.

This isn't a force of nature we are talking about. These players aren't stumbling into a black hole out of hubris. They're being, as evidenced by the video, harassed to satisfy some player's sadism. If that's how someone gets their kicks, fine, but it's not a sustainable process. It is toxic and it will eventually kill the game. The game cannot and will not persist to run for a handful of players who get their kicks by torturing small animals. If that is all that remains of the player base it will collapse and none of us will have this game any longer.
 
If only there was some way you could privately show a newbie the ropes without being bothered by riff raff. A new mode perhaps.

I wonder what they would call this idea if implemented.

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It is toxic and it will eventually kill the game.

I think that's the guts of it. +1 rep.

Gankers are a tiny minority of the playerbase, yet they have a disproportionate impact. Stories like this will be told and re-told, and players who don't want to deal with such anti-social behavior will either switch to solo/pg or stop entirely.

It could be just about possible for Frontier to do something about this automatically. Coriolis has a "DPS" statistic based on the possible damage a ship can inflict per second. If a commander kills another commander using a ship that had a vastly superior DPS, maybe taking into account time played, total assets (as proxies for comparative experience), then they could be sent an in-game warning message telling them to stop killing new players ("Warning: Seal-Clubbing Detected!"). Do this too much and Frontier Support could get notified and maybe take further action.

If the actions of a minority are turning away other players, then that minority should be banned - for the good of the game as a whole.
 
getting a bounty on your head is a joke, I once had a million credit b]

getting a bounty on your head is a joke, I once had a million credit bounty on my head for pvping in nanomam, and the npcs could do nothing to me, I wasn't even in a vette, I was in a DBX! Frontier, make bounties more challenging to survive with, add more tactics to security npcs, instead of a single viper interdicting you maybe have ambush style interdictions, like the threat level 3 USS'

Greifers are trash and need to be taught a little lesson in manners.

They could fix it and make it fun at the same time. For example, create massive bounties, like 100 million per innocent player killed or whatever, and when the bounty is collected, THE KILLED GANKER PAYS FOR THE BOUNTY OUT OF HIS CREDITS - maybe selling off that precious engineered FDL to pay for it! Or even double the bounty size, to discourage credit transfer schemes- watch that billion credits vaporize. Increase logoff time in-game after getting hit with lasers to something really long to prevent combat logging. Could get fun for skilled bounty hunters...and I bet even the gankers would enjoy the excitement. And heck, while they are at make the killed player ships drop something valuable to encourage actual piracy instead of just killing for no reason...maybe they dump a random module you can pick up and sell later for big money.
 
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...If a commander kills another commander using a ship that had a vastly superior DPS, maybe taking into account time played, total assets (as proxies for comparative experience), then they could be sent an in-game warning message telling them to stop killing new players ("Warning: Seal-Clubbing Detected!"). Do this too much and Frontier Support could get notified and maybe take further action.
I'm totally anti-ganker but that's a terrible idea. It's metagame to the point where you might as well not allow PVP damage.
 
I think that's the guts of it. +1 rep.

Gankers are a tiny minority of the playerbase, yet they have a disproportionate impact. Stories like this will be told and re-told, and players who don't want to deal with such anti-social behavior will either switch to solo/pg or stop entirely.

It could be just about possible for Frontier to do something about this automatically. Coriolis has a "DPS" statistic based on the possible damage a ship can inflict per second. If a commander kills another commander using a ship that had a vastly superior DPS, maybe taking into account time played, total assets (as proxies for comparative experience), then they could be sent an in-game warning message telling them to stop killing new players ("Warning: Seal-Clubbing Detected!"). Do this too much and Frontier Support could get notified and maybe take further action.

If the actions of a minority are turning away other players, then that minority should be banned - for the good of the game as a whole.

The Comrade says Njet!! A truly horrible idea, if I ever heard one..... No instead of teaching of teaching the noob how to fly, the first lesson should be of screen, just voice, where you tell said noob, what Open can, might entertain you with... Then noobie can make up his own mind to, how he wants to play the game.
Lesson number two, can be delivered at the same time, " I fly with insurance" and THEN noobity noob is ready for crashing his Sidey into the station for the very first time.
And then if noobity noobnoob has maybe proven to be capable of surviving this ordeal, lesson 3 is "Scooping" when you generously throw him a couple of hundred Palladium from your well stocked Cutter. ;)

Cheers Cmdr's
 
AAaaand the OP then continued on to have a friendly chat, didn't even sound terribly upset about what happened. And if, like some have suggested, they have each other on their friend-lists.. that's even worse.

And yes, the way things stand now ED encourages this behavior, all the risk is on the victims head. 6000 cred murder bounty against a re-buy that costs millions, in the case of the clipper.
 
Oooookay......

I'm really struggling with how a noob in a sidewinder being blown up by a combat-fitted corvette is in any way a positive and/or learning experience for the sidewinder? What is being learnt? "Don't fly in open"? :rolleyes:

And I'm not suggesting anything even close to "not allowing PVP damage". I'm suggesting something to discourage experienced players blowing away inexperienced ones.

Can someone please tell me what benefit blowing up noobs brings to the game? (Serious question)
 
Can someone please tell me what benefit blowing up noobs brings to the game? (Serious question)
A feeling that anything can happen. That can be good.

But it's an issue of how often that kind of thing happens, because of how easy it is to get away with and how minor consequences are for getting caught. Getting ganked for no economic or political reason would feel better if you knew the attacker's rebuy would be 100% of their equipment, and that effective NPC bounty hunters would be after them.
 
Why on earth is a n00b streaming at all? What on earth could they be doing that would warrant people actually watching besides some n00b boosting into station walls?

But i guess, its now lesson learned for the new guy, and also a lesson learned for you. As I remember from when i used to hang out on the ED IRC, you were always a big proponent of PvP. You certainly have plenty of PvP vids on your youtube channel. If you are going to advertise your location to the world, then don't be surprised when the world comes to you. :D
 
It is absurd how easy it is to get away with wanton destruction, and how minor the consequences are anyway. I don't think anyone should play in Open unless that changes.

Or maybe ED is just a scheme to keep sadists off the streets. Maybe it's working.

I think it's more aimed at masochists tbh.

Space is dangerous, people need to be more careful.
 
The problem with all the "fix the ganker" ideas with in-game penalties is expecting FD to program, correctly(!), the game to differentiate a "gank" from legitimate gameplay to apply these crippling fines.
In the meantime I'll be waiting for the refinery and scanner bugs to be fixed - it's only been 6+ months.
 
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