Newcomer / Intro Struggling to get any sort of excitement!

Hi,

what am I missing? I accepted a mission to hunt down 5 pirates in a nearby system. I go there and there are 6 suns, all unexplored.

I hand around one of the suns and eventually it becomes 'unexplored'. A ship comes by (CLEAN) and offers me some money to abandon my mission. I refuse.

Now what? I waited but no more ships turn up. I can't target any of the other suns to travel to.

I've been playing for a couple of weeks now and I'm quite disillusioned. I spend hours playing and get very little satisfaction.

Is it too much too ask to come home with a couple of hours and find some bad guys to kill?

R
 
Keep flying in a direction of a star or a further planet in the system, go backwards and forwards and they will pop up.

You can find USS's in random space too, just supercruise in a direction and you will see them.
 
They will.

Hot tip - USS appear to be based off a random generator, no idea what the check rate is, it might depend on what missions you currently have running. I do know that I can sit in SC at 30kms-1 and they'll pop up every 30 seconds or so typically. They are not cosmographically persistent, though there may be some underlying probabilty of spawn depending where you are in a system (that's me guessing).
 

Antigonos

Banned
use your d-scanner. find a nav beacon. have fun.

another way is to scan other ships in supercruise. lots of wanteds fly there and then interdict them.
 
Try going to the nav beacon. Lot's of ships will travel through the area and you should be able to find your pirates.
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n.b. Only ships that belong to a pirate faction will count for the mission. You'll need to check which faction they belong to (contacts tab left-hand panel) and figure out which ships you need to kill for the mission. Sometimes it can be obvious from the name, sometimes you just have to keep killing until you find the right ones. Good luck Commander.
 
ok, one just appeared - CLEAN!

If you're in an Anarchy system (pirate hunting missions often are), all subjects will show as clean initially. You need to use a Kill Warrant scanner (KWS) to expose their nefarious ways.

Hot tip 2 - Look for the messages they send you when you enter the USS, anyone who scans you with comments like "This scan wont hurt..." or "What are you hauling?" is a Pirate.
 
giving up. Been playing for an hour and nothing of interest happened.

Seriously disappointed.

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there is no nav beacon in this system just stars. I don't have a KWS.
 

Antigonos

Banned
giving up. Been playing for an hour and nothing of interest happened.

Seriously disappointed.

- - - - - Additional Content Posted / Auto Merge - - - - -



there is no nav beacon in this system just stars. I don't have a KWS.

then abandone the mission and try somewhere else prbly. the best idea.
 
giving up. Been playing for an hour and nothing of interest happened.

Seriously disappointed.

- - - - - Additional Content Posted / Auto Merge - - - - -

there is no nav beacon in this system just stars. I don't have a KWS.

Tools of the trade Commander, it's de rigeur to have a KWS if you're a Bounty Hunter. :)
 
USSs appear to be directly related to the level of civilized activity in a system. Anarchy, empty systems with no stations in my experience have no USSs. I suspect the OP has taken a mission that directed him to a fairly dull system, and the focus on completing that mission is preventing the OP from trying other interesting things that will lead to better gameplay.

The expectation that the missions/game will tell you what to do will kill the interest of a large number of "modern" players. Elite will not tell us what to do, we have to be willing to go "live our own life" in the simulated universe Elite provides; we have to have our own agenda.
 
you know real life can be boring and tedious at times. Not sure I'm keen on experiencing that in a game when I only have a few hours a week to play it....
 
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Btw, I'm not a 'modern' gamer. I don't play games. I'm one of the many with nostalgic memories of the original elite.

I played the BBC version a couple of weeks ago. I played 5 hours straight and amassed 1000 credits and upgraded to some decent weapons. It was FUN.

The map allowed you to see routes so you could plan accordingly and trading was straight forward.

I can't help thinking that in ED things have gotten too complicated and the game has lost something. I got bored of trading because you never knew if the system you were visiting would be interested in buying what you had. It was just tedious.

Planning routes is no fun because I worry I'll end up in a 'dead end' and its difficult to see long range to know you are going in the right direction.
 

Antigonos

Banned
i dont think it got more complicated, just more complex.

and as i remember you didnt see prices of other systems in the original elite either. (actually ED does make this much better then the original Elite).
 
If you want lots of combat, get yourself into a system with Resource Extraction Sites. These always have wanted criminals hanging around. Also combat in an asteroid field adds a challenge. Just be sure to wait until the target shows as wanted before shooting and try not to hit anyone else, especially the feds as you will become wanted and they will beat you to a pulp.

Good luck!
 
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