Going to Jacques or Beagle actually takes effort and dedication. For Hutton you point your ship and throttle up then watch tv or a movie. There is no real reason to visit Hutton other than to be able to say you've done it, which is fairly pointless for aforementioned reasons. The Rare Commodity (the mug in question, which was added due to a CG) is not a competitive way to make money either.
Also I wasn't talking about a bobble. I'm talking about an actual mug. Others have also suggested a patch for your Holo-Me instead, which would also be an incentive.
gong to jaques i binge watched 2 seasons of voyager, scoop honk jump requires no real effort either i'm afraid
White Dwarfs have slower, smaller, and less defined jets than Neutron Stars. White Dwarfs are more dangerous than Neutron Stars because as someone said, they're hotter, and they have a much larger exclusion zone relative to the size of their jets. You also drop in closer to the exclusion zone than with Neutron Stars, I think.
Also, remember to "snake" the slaves in the station, not put your snake into the slaves LOL. "Snake in Slaves" is a little ambiguous, I grant you.
When you open up a mission in this game it would be really useful if it told you upfront how far in Ls your destination was going to be...
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There's a nice space for it there next to outpost in the above example.
It would be a tiny change that would save a lot of player frustration. Pretty sure we'd get things done much more efficiently. I know you can pull up the system map to check but to do that you first have to open the galaxy map and it's just a drag...
White Dwarfs have slower, smaller, and less defined jets than Neutron Stars. White Dwarfs are more dangerous than Neutron Stars because as someone said, they're hotter, and they have a much larger exclusion zone relative to the size of their jets. You also drop in closer to the exclusion zone than with Neutron Stars, I think.
Also, remember to "snake" the slaves in the station, not put your snake into the slaves LOL. "Snake in Slaves" is a little ambiguous, I grant you.
If you get into a habit of throttling down into the blue as soon as you drop and turning away to the nearest side of the star you wont have any issues going forward, even with some of the bigger slower turning ships. The only time you might find a problem is when you drop between two Stars or directly on top of one that is orbiting another closely. That's scary as fk.