Understood... But the issue being discussed is how much better and joined up it could have been simply through some more considered design, or feedback during internal testing.I never did mining, just started yesterday - to get access to engineer.
And it is a lot of fun!
1) I don't need to hunt for pirates, they come to me - my combat rating going up.
2) Flying between asteroids - is fun.
3) Exploding asteroids graphics and sound - amazing.
Very good experience and I was never fan of mining in any game.
I don't do it for money or efficiency - I play game for fun.
Case in hand:-
- What point is the PWA (pulse wave analyser) other than to try and help locate the next motherlode? Why is it nigh on otherwise pointless for mining? The PWA could easily have been made a more useful and involved tool for mining.
- Why are surface and especially subsurface deposits so poorly balanced, such that they are nigh on pointless. The design of them could easily have made them a more balanced and rewarding feature.