Why is it a common mistake to think something paid for might be better? In the case of networking here it would be interesting to see your explanation as to why the current "free" model would be better than a subscription server based model for multiplayer.
Sure it is possible to take money and make a bad product but I would argue that in most areas of life, for a given similarity, paid is better than free.
It is completely your right to dislike threads that discuss ways for FD to make more money. Shall we also expect to see you direct your distaste at threads discussing expansion packs and vanity items? Also, if free is better, why is it OK for FD to charge for ED at all?
It's just a balance. If there is a cost it should be justified. At this stage it is extremely difficult to justify an exclusive switch from the current pay model to the subscription model. However if a certain type of content or an optional playing model that allowed multiplayer without the P2P limitations could be funded this way without impacting existing customers, then why shouldn't it be considered? We have paid for what was promised. None of us have paid for what has not been promised (expansion pass being an exception).
First of all, ED is buy to play so
it is not free at all. Just because you don't pay subscription it doesn't mean it is free. If you or anyone else do not understand this simple statement - I feel so sorry for you all.
Free to play game require absolutely no money spending on gamers behalf. Not initial, not ever. Go, sign up, download game and play. In free to play game you should spend money only if you want to. With buy to play model - YOU HAVE TO!
Why we don't like pay to play games? Because they tend to have bad reputation in recent years. If pay to play is better way to fund the game and have better experience, how in the world it is possible for games like:
Lord of the Rings Online
Star Trek Online
Age of Conan Online
Dungeons and Dragons Online
EverQuest 1 & 2
Star Wars The Old Republic
Champions Online
Rift
Lineage 1&2
Tera
Aion
...
and many many others have been pay to play and flipped into free to play market. How is this possible if the service is better? How is it possible when they have huge legacy behind it in form of movies, TV shows, games and even comics?
Well, it was not better in the first place! They played on a card that there will be a subscription and players will run in circles and they got comfy with it. Players didn't like their game and start leaving. The only way they could prevent death of the title is to go free to play market and there - there they need to work day and night to make it playable. Fun fact - Star Wars The Old Republic got it's first expansion as a free to play game and got more playable with it.
On the other hand, there are games like Guild Wars that are buy to play model and still players play those games. They still got their service as per usual and their price never drop! You can still buy Guild Wars 1 and all it's expansions and still play it as usual.
So stating that pay to play is better is wrong. Stating free to play is better is also wrong. Game needs to be good to begin with and since we have been disappointed so many times in the past by this "premium subscription model". I really find buy to play fairest of them all.