Suggest changing view to not interrupt KWS scan

Currently using a KWS interrupts/cancels if changing from front view (even if still keeping target in crosshairs) such as directing SLF to attack target or checking contacts pane or any other ‘distraction’.
I’d like it not to be interrupted and unsure why the mechanics outweigh game flow so disjointed wins over smooth gameplay.
Thanks for your consideration (figured upcoming QOL updates/game over haul would be best time to fix this flaw in combat game flow).

ADDED: Especially with recent KWS changes on the added benefits of using a KWS especially relevant.
 
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https://www.twitch.tv/videos/348046881

Video proof how normal ship 'resolving' doesn't get interrupted if you change focus (as long as ship remains in 'reticule') but KWS scan is interrupted no matter how you interrupt focus, despite the ship remaining in the 'reticule'.

I believe the game mechanic using the KWS as well as the role of bounty hunter in Elite: Dangerous would be very improved were this interruption removed and AS LONG AS button remains depressed that initiates the KWS AND the target ship REMAINS in the 'reticule' that the KWS scan should continue uninterrupted.
 
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