The more things like module depreciation, ship transfer, increasing penalties for crimes (and other hotly debated "realism" mechanics for the "immersion", ) are talked about the more it is obvious that there are 2 vastly different groups of players who want different things from the game. Imo possibly the best solution would be to have 2 shards I know it has been touched on before but i think it could work with. Both in the same BGS to keep costs and hassle down but one is simulation mode and the other standard.
Perhaps allow players to swap freely for 1st 10hrs of play then lock them in. Players could go from sim to standard at will if they want permanently but can't swap back after that point *with 1 exception......*.
The downside is stopping friends in different modes playing together which is my problem with those who want to lock solo and open modes and that is a tough one.
Just spit balling now but for friends who want to wing up for a session together in different modes for a 1 off it would be in standard but then give the sim player a 10% tax to go back to sim on all profits earned in standard in that session. If a player spends more than a set % of ingame flight time in standard due to this thry are warned then after a little longer locked from sim mode.
Whilst we could share the BGS CGs could have their own league tables so too 5 cmdrs then top 10, 20 % or what ever for payouts then at the end it's all tallied and combined for the BGS
I dunno it's not perfect but just trying to think of a way to keep different game demographics happy because the way I see it a gamer who just wants to play ED and minimise grind and does not worry about sim or lore and considers immersion a derogatory term is never going to enjoy a game built with those things in mind and vice versa
Perhaps allow players to swap freely for 1st 10hrs of play then lock them in. Players could go from sim to standard at will if they want permanently but can't swap back after that point *with 1 exception......*.
The downside is stopping friends in different modes playing together which is my problem with those who want to lock solo and open modes and that is a tough one.
Just spit balling now but for friends who want to wing up for a session together in different modes for a 1 off it would be in standard but then give the sim player a 10% tax to go back to sim on all profits earned in standard in that session. If a player spends more than a set % of ingame flight time in standard due to this thry are warned then after a little longer locked from sim mode.
Whilst we could share the BGS CGs could have their own league tables so too 5 cmdrs then top 10, 20 % or what ever for payouts then at the end it's all tallied and combined for the BGS
I dunno it's not perfect but just trying to think of a way to keep different game demographics happy because the way I see it a gamer who just wants to play ED and minimise grind and does not worry about sim or lore and considers immersion a derogatory term is never going to enjoy a game built with those things in mind and vice versa