Suggestions for an in Universe explanation for finding the Ancient Ruins.

Back in the beginning of the Beta I started to semi-role-play my personal hunt for the settlement from the pictures shown at the Elite Meet. I didn't get too far, because I have near zero time for Elite these days, but I wrote this thread: https://forums.frontier.co.uk/showt...e-mysterious-settlement?p=4577385#post4577385

The excuse was "some photos of unknown origin circulating around the galaxy". Perhaps you can get some inspiration from it. Probably not though, I'm not a native English speaker so I can't write in a very inspirational way :)
 
Personally, I find it a tragically sad state of affairs that anybody needs to have this conversation.

Well said CMDR... well said. They are neglecting something fundamental in my opinion (FD). Imagine what this game could be. I find it a good game the way it is. But it could be magnificent if a couple of fundamental areas would be addressed. Maybe in time... I hope...
 
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The Incoherent Babblings of Former President Halsey?

A data packet from one of the Sirius Probes, crash on a world you were chartings (the Nav Beacon like thinks on the surface)?

Scribblings left on the wall of one of your passenger cabins?

Simply already looking for the "Missing" inspired by a Galnet Article on them?

If you go with Treasure Map, it has to be found in something you bought from Garry's Reclamations, Cheranovsky City, Ngurii. (the Guy who sells the Soontil Relics)
 
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In Prometheus they followed a star map found in ancient cave paintings and other stuff that could only be interpreted using a modern point of view, it's a form of Deus ex machina where a plot problem is solved by suddenly introducing an external device that has no relation to the story. We need a method to find the Aliens in the new movie, oh look here's a star map. My suggestion is that the finding be embedded in the lore of the game, generation ships have been wandering off and getting lost for ages, why wouldn't one of these have stumbled across the ruins and sent back a message before just jumping out to have a look was an available method of exploration. It's the difference between having something fit the universe and having something just dropped in to solve a plot problem.

It's also something that can be used as an ongoing story line in the ED universe to avoid so much jarring intrusion, whereas what do we do the next time we get a hint from the devs and find ruins from a picture or something else on youtube, introduce another ancient 21st century puzzle map?

I will point out you are correct, it performs the same function, but it does it in a way that fits with the existing universe and lore, this is important when writing any sort of extended story, which ED arguably is.

So when you say "No, no a million times no." what you actually meant was "yes, but with this extra bit added to tie it in better".

Fair enough :)
 
*eye twitching* I hated that.

While I simply just wanted to find the site, I was actually happy that it didn't involve NPCs. I fully understand that in any game NPCs are needed to tell stories, but sometimes it feels that us CMDRs are merely observers rather than participators. In the case of the Alien crash site, we were underpaid actors, but generally we had no say in the course of events.

I liked it, because we ultimately short-cut the process and clues by going out there an finding the right system, with teamwork and a spreadsheet.
 
Ever seen Star Trek: Deep Space Nine? You could be the Emissary of the Guardians.

It all sort of depends on how this evolves, but perhaps whoever built the ruin (whether their intentions are good or ill might shape the outcome in different ways, both possibilities are interesting) came to you in hypersleep or in witch space and showed you the way to the ruin. Neural examination of your memories by scientists at Canonn (which you are a member of) prompted the participation of dozens of Canonn CMDRs in the search. In the end, it could only be your CMDR who actually found the site.

Perhaps it all started when you encountered something in your travels, and this somehow selected you as the recipient of the message. Have you done a lot of exploration? Depending on your CMDR's history, perhaps these experiences prompted the site to transmit the message to you. Or maybe the in-game lore is that you were simply traveling in the area and you found a smaller artifact. Perhaps it contained a stellar configuration that you used for the trangulation? Depends on how 'mystical' or 'hard sci fi" of a direction Drew and FDev would be happiest with.

In stead of Prometheus you'd prefer it to be like Contact... No thanks. This would be better served by an original story or even just blind luck.
 
I usually start a new plot line in an RPG with a note pinned to a dead body by a knife in the back.

I like to think it's subtle plot points like that which only the most nuanced players can appreciate.
 
Simple: You know all those totally useless, liability data cashes we find out in the black?

xDeath actually bothered looking at one, but could only discover a few frames of footage, taken from a ship landed on a strange planet, portraying an SRV exploring a fantastic and ancient ruin. He triangulated, was confident that it was the planet and the rest is history.
 
and so were hundreds of other CMDRs.

Maybe focus on the team effort then, if that's what it was. There would be a prestigious team leader & you would be the (relatively minor) discoverer in the team. That way you can focus on some Lore type leader (in the name of the Empire or whatever) & your name plays a lesser role, if you want it to.
 
You where just flying about and stumble across it by accident. so much actually happens because of accidents, not very exiting reasons but a solid one :D
 
Make it so you where returning from a journy to thors helmet. On route back to sol you had a close encounter with a nearby star. you had no materials to refill your afm so decided to land on the planet to gather materials after a few hours of searching you seen a bright blue glow in the distance (an ancient relic) and you proceeded to investigate
 
Uh I think they've found what happened to Billy Bones' shipmate:
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https://www.reddit.com/r/EliteDange...lien_crash_site_found_by_a_forum_user_called/
 
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Very good how you did find it from the trailer,
but frontier expected it would take longer to find maybe this was meant as the christmas holiday search content.
I have still some questions like why that system and planet the build the ruins, and with finding this early we miss out maybe clues in knowing this
 
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