Hi, lately I have been working on adding warp drive to my development project called Union, it uses the source of Pioneer Space Sim, a open source game that was based upon Elite First Encounters. I have got warp as a seperate flight state to normal and hyperdrive (which will be turned into interstellar warp temporarily for what I am using the source for). I am thus far writing the class for Warp Drive, and have been making observations of how Supercruise works in ED.
From what I have known for years:
-Top speed is factor 9.295555 or 2001c
-Movement is restricted to Forward (and maybe Reverse if that is just used to slow down), Pitch, Roll and Yaw.
-Size of ship effects Pitch, Roll and Yaw rates in SC
-Top speed in system is effected by any hill-sphere you happen to be in, the mass of the body creating the hill-spheres and how far away you are from the centre of mass.
From what I can guess:
-The game checks what hill spheres we are in... through the system index?
-Or through a function that checks independent of the system index?
I understand due to NDAs that the Frontier developers and community staff have signed that they cannot answer my guesses, atleast until they do another discovery scanner (hint hint... do another discovery scanner, they've been quite helpful), though any suggestions from fellow community members and elite players would be welcome.
A small look at the code for Warp, based upon the Propulsion class that comes with the source.
From what I have known for years:
-Top speed is factor 9.295555 or 2001c
-Movement is restricted to Forward (and maybe Reverse if that is just used to slow down), Pitch, Roll and Yaw.
-Size of ship effects Pitch, Roll and Yaw rates in SC
-Top speed in system is effected by any hill-sphere you happen to be in, the mass of the body creating the hill-spheres and how far away you are from the centre of mass.
From what I can guess:
-Or through a function that checks independent of the system index?
I understand due to NDAs that the Frontier developers and community staff have signed that they cannot answer my guesses, atleast until they do another discovery scanner (hint hint... do another discovery scanner, they've been quite helpful), though any suggestions from fellow community members and elite players would be welcome.
A small look at the code for Warp, based upon the Propulsion class that comes with the source.