Supersampling Guide for DK2 - 1440P Resolution! (VIDEO)

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One thing that did get a bit annoying was using the commodities market, looking up and to the left to read the item names seems to trigger the comms panel (or something). Would be good if there was a way to disable to auto popup of these screens. That would also help when you want to do some stargazing in your ship.....sometimes I just want to look through the side windows without accessing those panels.

I was thinking the same thing today... why are these darn things popping up all the time? (I got used to playing the game w/o the OR to learn and setup the HOTAS first). Let's suggest an option for this if no one has already...
 
Is my system to weak for 1440p supersampling?

I changed the resolution to 2560x1440 yesterday, and it was really good. As long as I didn´t move.. I got heavy juddering, to the point where it was unplayable.
The thing is I thought my rig would be able to handle it. I guess I was wrong.

I'm just wondering what kind of system is needed.

These are my specs

P9X79 PRO with Intel Core i7-3930k 3.2 clocked to 4,8 Ghz cooled by Noctua NH-D14 SE2011
32 Gb (8x4 Crucial DDR3 BallistiX Tactical 1866)
2 x EVGA GTX TITAN SC in SLI
2 x Corsair SSD Force Series 3, 90GB in Raid 0 (Boot)/Corsair SSD Force Series 3, 240 Gb
Oculus Rift DK2, Win 8.1 Pro
3xLG 2460 monitors in Nvidia Surround (5760x1080)
 
Without changing your supersampled resolution, change the settings in elite to "low" and see if it changes anything. The visual difference between low and ultra is suprisingly minimal for the performance cost it incurs, but it depends on what you're willing to live with.

Another thing, SLI and the amd equivalent adds a bit of latency that can make an un-optimal experience in the rift at the moment as the rift isn't optimized for it yet(as stated by oculus)

If you don't see any difference, I'm out of ideas... oh yeah, check if you get the same performance issue in open and solo.
 
That's a pretty hefty GPU setup you have there, perhaps your SLI is not configured correctly?

I'm running similar spec PC but with a single GTX980 and can supersample 1440p but with most of the quality settings turned right down.
(I leave oculus quality setting up high)

I don't really see much difference in gfx quality in the rift reducing these settings.

My advice would be to land in a station, set everything up full quality and gradually reduce settings until you get no judder and good frame rate.
 
I have a much inferior system to yours (i5 cpu, 970 gfx for example) and I'm running 1440p supersampling with everything set to ultra. No juddering, just the occasional blip when textures load. Try putting your display and 3d settings back to defaults and starting again, maybe you have something set that's annoying the OR.

Edit - I used this guys method for setup:

https://forums.frontier.co.uk/showthread.php?t=68534
 
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The one thing that popped out to me is the 3 monitor setup. There are reports that shutting down excess monitors when in DK2 helps (using the Nvidia control panel, not just shutting it off). The way I have it set, once I turned my DK2 on, it automatically shuts off my 2nd monitor (I run dual). Your 3 monitor setup + DK2 could be taxing your GPUs.
 
The one thing that popped out to me is the 3 monitor setup. There are reports that shutting down excess monitors when in DK2 helps (using the Nvidia control panel, not just shutting it off). The way I have it set, once I turned my DK2 on, it automatically shuts off my 2nd monitor (I run dual). Your 3 monitor setup + DK2 could be taxing your GPUs.

I will try that. How did you achive that? I can't say I remeber an option to turn off monitors when rift becomes active.

Thank you all for your suggestions, as soon as the kids go to bed I'm sorting this out.
 
I will try that. How did you achive that? I can't say I remeber an option to turn off monitors when rift becomes active.

Thank you all for your suggestions, as soon as the kids go to bed I'm sorting this out.

Go to your Nvidia control panel and make DK2 the primary monitor. Then untick your other monitors which disables them. You will probably have to remove an eye piece to click on the confirmation box that comes up.

Once you've done that, if you turn off the DK2 then your other monitors will activate so you should only have to do this once.

Before I play ED, I get all other programs running such as voice attack and joystick profiler. I then login to ED and move that window over to the left. Turn on DK2 and the main monitors turn off and I can see through one of the lenses to click PLAY to start.

It's a bit of a mission, but i'm sure the performance is better with all other screen disabled.
 
Go to your Nvidia control panel and make DK2 the primary monitor. Then untick your other monitors which disables them. You will probably have to remove an eye piece to click on the confirmation box that comes up.

Once you've done that, if you turn off the DK2 then your other monitors will activate so you should only have to do this once.

Before I play ED, I get all other programs running such as voice attack and joystick profiler. I then login to ED and move that window over to the left. Turn on DK2 and the main monitors turn off and I can see through one of the lenses to click PLAY to start.

It's a bit of a mission, but i'm sure the performance is better with all other screen disabled.


Thanks. It helped a lot. Now I just have to decide if it is worth all the hassle or if I should revert to 1920x1080.
Again, thanks
 
For me, 1080p with ultra settings doesn't look as good as 1440p with most settings on low. Would be keen to hear what you think. I'm pretty happy with the settings I got dialled in now though.
 
Supersampling ED in the DK2

Yep, I'm aware there's other threads about this but I thought I'd just make a quick post about my experience just now.

I've just upgraded to a GeForce 970 (Asus GTX 970 Strix OC, to be precise) and thought I'd have a quick pop at supersampling (downsampling, call it what you will) as people have been raving about it and I couldn't get it to work at all on my old Asus HD 7870. Under normal resolution the 970 can churn through everything ED has to offer when set to Ultra, no sweat (to be fair, so could the Radeon) but I was fully expecting to have to drop the settings when I switched resolution to 2560x1440.

Turns out I was wrong; the card behaved like an absolute trooper and had no issues with that, either! Granted, I was at an outpost, rather than a station and my FPS, whilst docked, was reading around the 30-40 mark but, if I'm being honest, I don't care. I didn't get any noticeable judder at those rates and the image quality...

Sweet. Baby. Jesus. This is obscene! :eek:

The difference between not supersampling and doing so in the DK2 is night and day, everything, and I mean everything, was instantly much clearer. I'd be interested to see what things looked like on a true 4k screen where you don't have to worry about screen-door effects, etc.

This game is, truly, breathtaking!
 
Awesome! This brings up a question for me though, & sorry if I'm hijacking this thread.

I feel like either I've messed something up, or the 980s are just screwy with ED.

Here's my specs, see what you guys think...

Windows 7
EVGA 4Gb 980 GTX
32Gb Corsair memory.
Asus P97 sabretooth.
i7 Haswell @ 3.8Ghz
ED installed on a SDD
DK2

With everything set to low (or off) oculus quality max'd, set at 2560x1440 my experience in stations/open space/USSs are perfect.

However, if I enter a resource collection site (shadows are off mind you) everything goes to hell, also if I reach very high supercruise speeds, it all goes to hell.

Even with everything maxed out & at 2560x1440, I can visit any type of station, fly any ship, go into any USSR, & fly at <80-100c np. No go for asteroid fields or >80-100Cs.

I don't have any FPS information, going to work on that today after work.

Could anyone account for the drastic discrepancy in performance between being in stations & being in an asteroid field. I just feel as if I was able to run ED max'd at with supersamping @ 2560x1440 in every station (Where the majority have FPS issues) with 0 issues, then I should at least have a playable frame rate in an asteroid field @ 2560x1440 with everything set to low/off. It's confounding & frustrating.

Anyone with a 980 care to share ?

Also have a weird shadow bleed/smear effect in dark asteroid fields (When i have them on) but I think everyone gets that right ?

Also, also...Has nvidia said anything about getting their recent drivers & OR to play nice ?
 
However, if I enter a resource collection site (shadows are off mind you) everything goes to hell, also if I reach very high supercruise speeds, it all goes to hell.

I get that too and it doesn't make sense from a graphical point, sometimes I can be near a planet in a dense asteroid field and get good or atleast decent fps but then I go to a really sparse resource collection site with only few visible objects and the fps just tanks hard, and I mean fps around 10-20, needless to say it makes it unplayble with rift.

Also I would like to know if any amd users are running with the new vsr enabled. I could use it with my monitors but I can't get any of the higher resolutions visible if I enable it on my rift. Infact I get some funky 120hz options if I enable vsr for rift?
 
ED, Rift and NVidia Supersampling

Pre-1.3 I was able to get Supersampling working with ED - that is, since the drivers supported it run the game at 2560x1080 in the rift. It gave much clearer text and the graphics just looked much better.

Since 1.3 I am unable to get it work without major flickering - and anything about 2x supersampling is just unplayable.

I'm running NVidia 760s in SLI, with the latest drivers and 0.5.0.1 Oculus Rift drivers.

Has anyone been able to get this working? Or is it just me?
 
I had a similar issue in 1.2 when I first started playing about with SLI. I couldn't push the nVidia DSR options above x2 without flickering, ghosting and weird results such as only one eye being rendered on the rift.

In my research, I came across a few threads where people could not get DSR to work reliably with SLI. In the end, I just turned up the in-game SS option and left it at that. I'm guessing with two 760s , you don't necessarily have that option.

I haven't had a chance to play about with DSR, SLI & 1.3 yet - I'll see if things have improved any when I finally get a chance to play again tomorrow night.
 
If found setting up custom resolutions in Nvidia Control Panel gave better performance than Nvidia's DSR or E-D's supersampling option. Noting: I have 970's in SLI, though also do this for my laptop with a 780m.
2560x1080 is a strange res to use. I run 2560x1440, which maintains the standard DK2 aspect ratio i.e. 16x9
 
If found setting up custom resolutions in Nvidia Control Panel gave better performance than Nvidia's DSR or E-D's supersampling option. Noting: I have 970's in SLI, though also do this for my laptop with a 780m.
2560x1080 is a strange res to use. I run 2560x1440, which maintains the standard DK2 aspect ratio i.e. 16x9

I'll give that a try then. Thanks!
 
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