Oh yeah, for the AX stuff people are definitely preferring Odyssey (if it's available) because you don't lose any bonds on death...
That would explain a lot.Oh yeah, for the AX stuff people are definitely preferring Odyssey (if it's available) because you don't lose any bonds on death...
I can't help much, esp. with the AX stuff, but I can recommend that if the SC back to the nav beacon is taking more than 2 jumps worth of time (including a bit of mucking about in the gal map, say 2 minutes) then you're better off jumping to a nearby star and back.have to fly back to the star to scan the NAV beacon (2000 ls)
Thanks, yes as soon as I complete the mission, I jump to a different system and back instead of SC'ing.I can't help much, esp. with the AX stuff, but I can recommend that if the SC back to the nav beacon is taking more than 2 jumps worth of time (including a bit of mucking about in the gal map, say 2 minutes) then you're better off jumping to a nearby star and back.
Oh, ok. I didn't think about using the FSS, thanks!You can use the FSS to find the mission target instead of scanning the nav beacon.
You can take multiple missions at a time.
You can go into AX CZs and kill multiple interceptors without requiring any missions at all.
You can accrue as many bonds as you want before turning them in (if you're in Odyssey you don't even lose them if you die).
These are just some of the ways to be more effective, you seem to have gone out of the way to find the least optimal method.
Decent AX pilots can usually solo up to the hydra (unless RNG hands you multiple medusas to deal with, can be difficult to rearm), the very good ones can clear the entire CZ but it's definitely a lot easier with other players helping.
Thanks for this. I can solo kill cyclops in an NHSS easy (not that it's a big accomplishment or anything). I tried the AX CZ in solo and I can clear scouts easy as well. When the interceptors drop in however, every xeno NPC seems to focus on me. Or maybe the friendly NPCs don't last very long. The traditional CZ tactic of staying along the edges of the CZ and only pick targets that are already being fired at by other NPCs doesn't seem to work. AX CZs are very confusing because you have scouts shooting you from all directions, plus the missiles they launch at you, while multiple interceptors send you their swarm and/or can hit you with their shutdown field. Again, I am fairly familiar with non-AX CZs and can kill cyclops in solo no problem, so I understand the basic mechanics, however soloing AX CZ has me stumped. I'll try and read up a bit and watch some videos to see if I can find is a specific tactic to follow. I tried open as well but there were no commanders.The missions will stack if they're from different factions, just like pirate massacres. Missions to kill an "interceptor" rather than a specific type (cyclops, basilisk, etc.) work like wildcards and will complete for any type of kill........
If anything I've found Cyclops in AXCZ to be even easier because the NPC's take the shields down so quickly there's no hanging around between hearts.Thanks for this. I can solo kill cyclops in an NHSS easy (not that it's a big accomplishment or anything). I tried the AX CZ in solo and I can clear scouts easy as well. When the interceptors drop in however, every xeno NPC seems to focus on me. Or maybe the friendly NPCs don't last very long. The traditional CZ tactic of staying along the edges of the CZ and only pick targets that are already being fired at by other NPCs doesn't seem to work. AX CZs are very confusing because you have scouts shooting you from all directions, plus the missiles they launch at you, while multiple interceptors send you their swarm and/or can hit you with their shutdown field. Again, I am fairly familiar with non-AX CZs and can kill cyclops in solo no problem, so I understand the basic mechanics, however soloing AX CZ has me stumped. I'll try and read up a bit and watch some videos to see if I can find is a specific tactic to follow. I tried open as well but there were no commanders.
Thank you. Maybe switching to a Cutter will be more forgiving and will give me more time to figure this out. Thanks for describing your approach.If anything I've found Cyclops in AXCZ to be even easier because the NPC's take the shields down so quickly there's no hanging around between hearts.
In terms of soloing the zone...
Thank you. Maybe switching to a Cutter will be more forgiving and will give me more time to figure this out. Thanks for describing your approach.
In an 1 vs 1 or in an AX CZ?I failed miserably trying to take basilisks in a Heavy shielded Cutter (8A prismatics with a pair of 8B+6B SCBs)
While i never fail in a cold Krait mk2...
Yeah, she's very effective with Cyclops but every Basilisk solo attempt has ended in a severe kicking and a single digit hull. I even have a fully engineered, never used, 'meta' Chieftan on my carrier but the Cutter is just so comfortable.I failed miserably trying to take basilisks in a Heavy shielded Cutter (8A prismatics with a pair of 8B+6B SCBs)
While i never fail in a cold Krait mk2
Anyway, i plan to rebuild my cutter to a less heavy build with a size 8 bi-weave for faster shield regen and no dependency of SCB but a heavier usage of heatsinks.
Probably it will be another failure