100% agree mate. I also want to see all missions shareable. Basically all missions should be wing missions if you wish them to be and have the reward shared instead of duplicated (duplicated makes no logical sense), then add time based bonuses to encourage wing play to get them done faster. Then it would be easier to scale the rewards too instead of the current mismatch between normal missions and wing missions. Trade missions shouldn't pay you massively more then normal trade, but enough to make trade missions worth doing and then add time bonuses on top.
Mission wrinkles should be for other more interesting stuff. For instance they have asked you to take some cargo to a station, then en-route you get a message asking you to look for a ship of theirs that has gone missing in the vacinity for bonus credits. They send you the co-ordinates of where it was last at and the ships transponder signal. You head over to there and pick up the signal. You drop down to find destroyed remains of the ship. They ask you to pick up the black box and return it to them when convient. Then that can lead to a follow-on mission.
It would make it far more interesting if mission wrinkles were like missions themselves instead of little tacked on extras. If there was an escape pod you could pick that up and that gives you a mission to get revenge.
I would like to see where missions are received chopped up. All bounty hunting missions/contracts should go through the security contact. All smuggling of goods/people should go through the black market contact (there should be a black market in virtually ever system that has some kind of security system in place). Black markets could have their own illegal factions each specialising in different black market items with a rep system. An annonymous dodgy contact for wetwork with a rep system in place, the more successful the more likely they will want to work with you and offer you better credits.
And most of the others through the relevant faction contact.
Combat missions should be scaled on difficulty.
Agree on all points.