Surviving the Aftermath

Jenner

I wish I was English like my hero Tj.
Paradox have teased the next entry in the 'Surviving' series: Surviving the Aftermath.


Surviving Mars was a fun title that I picked up day one but kinda bounced off of. Recently I got back into it and have quite enjoyed it. Reminds me alot of the old Sierra game called Outpost. :)
There isn't much yet known about this new one - what disaster(s) are players rebuilding after, and how similar is it to Surviving Mars? Guess we'll see. It's coming late 2020.
 
Surviving Mars isn't so bad but it kinda lacks some meaty gameplay mid to late game. Was looking for some more stuff to drop into the terraforming dlc, especially some balancing but it went quiet after 1 patch or so.
 
Surviving Mars isn't so bad but it kinda lacks some meaty gameplay mid to late game. Was looking for some more stuff to drop into the terraforming dlc, especially some balancing but it went quiet after 1 patch or so.
This is I think a problem of all these building and balancing games. They're chaotic at the start (in the original meaning of the word chaotic - sensitive to initial conditions and small inputs) and it's great fun getting it right. But later on, when you reach that precious balance, the game slips into tedium of researching, building, expanding and other general non-interesting micromanagement.
Planetbase is the same, as are Anno games which I really love but every time I reach a point where I simply get bored and start over.

I suppose it is what it is, basically.
 
This is I think a problem of all these building and balancing games. They're chaotic at the start (in the original meaning of the word chaotic - sensitive to initial conditions and small inputs) and it's great fun getting it right. But later on, when you reach that precious balance, the game slips into tedium of researching, building, expanding and other general non-interesting micromanagement.
Planetbase is the same, as are Anno games which I really love but every time I reach a point where I simply get bored and start over.

I suppose it is what it is, basically.
Restarting from scratch? I suppose it is the most challenging phase, ye. I'm not a fan of deliberate castle destruction when you sink in considerable time and have to rebuild complex systems. The little questlines I found quite good as gameplay element and give a playthrough a certain different theme. Late game was kinda boring. You have all the little pops and not much happens with them and terraforming just takes too long. I found the terrain shaping interesting (no, I didnt erect any body part - like pillars), but would have wished for more possibilities. Spicing up the environment with eerie things. Put some atmo in the whole thing. More terrain variety definitely - that one was quite the letdown. And water modeling - or is that modelled actually? Dint grind the t-form too much.
 
Restarting from scratch? I suppose it is the most challenging phase, ye. I'm not a fan of deliberate castle destruction when you sink in considerable time and have to rebuild complex systems. The little questlines I found quite good as gameplay element and give a playthrough a certain different theme. Late game was kinda boring. You have all the little pops and not much happens with them and terraforming just takes too long. I found the terrain shaping interesting (no, I didnt erect any body part - like pillars), but would have wished for more possibilities. Spicing up the environment with eerie things. Put some atmo in the whole thing. More terrain variety definitely - that one was quite the letdown. And water modeling - or is that modelled actually? Dint grind the t-form too much.
Yeah. I guess I'm weird like that. I'm clearing my saves in Elite once a year, too. I can't simply survive on a sense of accomplishment alone and just keep playing. At some point I feel I simply have to start over, because the initial phases of the game are more engaging to me.
 
Yeah. I guess I'm weird like that. I'm clearing my saves in Elite once a year, too. I can't simply survive on a sense of accomplishment alone and just keep playing. At some point I feel I simply have to start over, because the initial phases of the game are more engaging to me.
I'd never do it in ED but Total War, Skyrim, Fallout has seen me countless new starts - up to mid game to late. Often I'd do just 1 playthrough and then just do the starts over.
 

Jenner

I wish I was English like my hero Tj.
Agree. But maybe thats why they're called "teasers". ;)

Indeed. It's not a trailer - it's a trailer for a trailer. :) You can certainly argue its merits, but it's not supposed to be informative beyond 'hey we're doing a thing.'
 
Indeed. It's not a trailer - it's a trailer for a trailer. :) You can certainly argue its merits, but it's not supposed to be informative beyond 'hey we're doing a thing.'

It barely even qualifies as that.

I can assume, if I stretch...that something falls out of the sky and does something to somewhere, but beyond that I don't have the vaguest idea what the teaser is teasing.
 
Horrible teaser, in the beginning it says coming late 2020, in the end it says coming soon.
Ugh, make up your mind please, late 2020 is not soon.
 
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