The coasters are the biggest disappointment in my opinion. They also seem to have been neglected in every update so far. I know we are getting some new types in April but this is not what I mean with regard to the neglect.
We simply lack options and features to unleash out creative juices. I want to get technically involved with the things I make. I want to invent coasters that could be made in RL but have not been.
The coaster builder should be a tool with every option available to use in almost any situation, however ridiculous. We should be able to make a duelling coaster with 8 synchronised trains that race each other simultaneously in forward and reverse. We should be able to launch a junior coaster at silly speeds and set how many laps it makes per ride. We should be able to make a reverse launched log flume if we so desire.
In short the coaster builder should be a global tool for designing anything imaginable without limitation across all coaster types. It wouldn't affect realism if that's what you are going for.
It should be like an image editor where you have every option available to use in any situation. Even if the outcome would be totally unrealistic it shouldn't be disallowed. I don't want to be restricted just because "there isn't a real ride like that" This is a game, not real life.
Here I made two coasters and a station building to cover them both.
I managed to get everything to align despite it being two separate buildings/coasters.
Its impossible to make it stay synchronised and impossible to make it into a blueprint too. (only one ride/coaster per blueprint) Yay restrictions. A true duelling coaster would exit station1 and enter station2 then exit station2 and enter station1 again. If multiple stations were allowed I could save this as a blueprint as it would be one ride.
How come old RCT games were so much more versatile with regard to coasters? Sure they only had a strict set of parts that hindered true freedom of movement, but they offered so much more.
All we can do is make a basic loop of track and call it a day.
The game is called planet coaster but it feels like the coasters were an afterthought. They keep adding flat rides that I hardly ever use, yet they never improve the lacklustre experience with coasters.
Sorry for the semi rant but Its so frustrating!
If the game was called Planet Flat Ride then I would be more forgiving about the coasters lack of features, but its called Planet Coaster. The coasters should be the main point of the game!
Imagine if there was a racing game called World of race cars but the only cars you could drive were these.
Imagine a shooter game where the only gun you could have was a water pistol.
That's how I feel about the coaster tools in planet coaster.
Don't get me wrong, I do love the game, its beautiful, but beauty is worthless without intelligence. I would take function over form any day.