No, not bugs or poor documentation. Some are exasperated by bugs, but programming (or lack of programming) intention is obvious.Sure - there's certainly a bunch of stuff which is either undocumented or broken or both at the moment, especially on the "what do all these system variables mean?" and "will this facility actually activate properly on completion?" sides. But that's just as undocumented and broken whether you're building solo or putting together a system as a group.
No. This isn't to be waved off as a mild inconvenience. It is a core design element of the Colonization update. Please review This Marketing Page for Colonization. This absolutely implies repeatedly that the individual player takes on the role of System Architect and given the agency to create a colony. It is absolutely an intended core idea.That you can't share the architect role even if you want to, sure, that's a mild inconvenience
Edit: That other players can assist - yes. But absolutely. But nothing coming close to sharing System Architect roles. And IMO activating a new facility is definitly a System Architect role.
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