Ta-ra

Status
Thread Closed: Not open for further replies.
Cool - I know I (and others) raged at first, but have now come around. Hope you add to the numbers ;)

You know...I had the same reaction to engineering changes. With the need to roll everything to G5 every time, I swore off engineering and said I'd never do it again.

Here I am, now, how many months later and have probably engineered more ship now than I had then.

I don't want to say that FDev is always right, but it has been my limited experience that the choices they have made - on balance - are better for the game, even if they do cause some initial consternation.
 
I just watched a Twitch Streamer go to a new system and figure out what planets are there all in about 15mins , there was only 11 planets lol , would have taken 2 seconds with a map =-P , I don't like the new system just a time waster , now I can only explore 1/10 of what I could have in my lifetime lol
 
I just watched a Twitch Streamer go to a new system and figure out what planets are there all in about 15mins , there was only 11 planets lol , would have taken 2 seconds with a map =-P , I don't like the new system just a time waster , now I can only explore 1/10 of what I could have in my lifetime lol
With practice, you'll find it shouldn't take more than a minute or so for such a system. If you are currently supercruising out to a planet or two every few systems then the overall number of systems per hour isn't likely to be significantly below what you currently do. Obviously far fewer systems per hour if you still fly out to those planets to map them...

At the end of the day, the FSS will succeed or fail for individual explorers not on time grounds, but based on whether they personally consider the mini-game worth doing many hundreds of times or if it just becomes a pointless chore. I doubt if many of those arguing for or against it have used it on more than a few dozen systems. I'm just shy of 400 in beta and my overall opinion is rather "meh". Unlike my original views, I'm pleased to say that it doesn't destroy exploring for me but it definitely pushes it in a direction further away from what I want from *space* exploration.
 
I didn't like the honk and tag approach
I haven't seen beta
They may be great but some iconic explorers seem to want to grab all the hard to reach and interesting bodies and don't even leave a single moon for anyone else, boo to that.
Maybe this will open up the galaxy for new explorers and new tales of daring do can be written.

Under the old system explorers tended to leave most systems that didn't show up anything of interest to them on the initial honk, leaving 99% of stuff untagged.

The new one makes you scan and tag everything first, before you know if there's anything interesting there.

So... sorry to say, if you were having a hard time finding untagged stuff before, that's about to get a whole lot more difficult.

You know...I had the same reaction to engineering changes. With the need to roll everything to G5 every time, I swore off engineering and said I'd never do it again.


I sighed, looked at how many more rolls it was taking now, and parked myself at Dav's Hope for 3 weeks straight.
 
The new one makes you scan and tag everything first, before you know if there's anything interesting there.

This is absolutely, 100%, inaccurate. The spectrograph at the bottom of the FSS shows you what types of bodies are in the system immediately. I suppose it depends on your definition of interesting, but there is plenty of information given without having to scan the entire system on which you can make a decision.
 
So... sorry to say, if you were having a hard time finding untagged stuff before, that's about to get a whole lot more difficult.
This is so true. Even if CMDRs just honk, glance at the FSS and move on they will have tagged every star in the system (primary, secondary and any orbiting another star). And if you aren't in pure travelling mode the chances are that every single body in every system you visit will be scanned and tagged in the same time as it currently takes to cherry pick the high value / interesting stuff. The FSS will result in many more systems and bodies within systems being tagged.
 
This is so true. Even if CMDRs just honk, glance at the FSS and move on they will have tagged every star in the system (primary, secondary and any orbiting another star). And if you aren't in pure travelling mode the chances are that every single body in every system you visit will be scanned and tagged in the same time as it currently takes to cherry pick the high value / interesting stuff. The FSS will result in many more systems and bodies within systems being tagged.

And I personally don't see a problem with that. My own process left most systems, including primary stars untagged, but if I dropped into a system and I saw someone elses tag there, I almost always move on anyway, unless there was something of particular interest to me.
 
This is so true. Even if CMDRs just honk, glance at the FSS and move on they will have tagged every star in the system (primary, secondary and any orbiting another star). And if you aren't in pure travelling mode the chances are that every single body in every system you visit will be scanned and tagged in the same time as it currently takes to cherry pick the high value / interesting stuff. The FSS will result in many more systems and bodies within systems being tagged.

To be honest, I think this makes more sense though. If I enter a system, honk it and see that there's only ice rocks, I have technically been the first to discover that, even if I don't fly out and tag them all.
 
I just watched a Twitch Streamer go to a new system and figure out what planets are there all in about 15mins , there was only 11 planets lol , would have taken 2 seconds with a map =-P , I don't like the new system just a time waster , now I can only explore 1/10 of what I could have in my lifetime lol
I did a system with more than 10 planets last week, and it for sure didn't take 15 minutes. Maybe 5 minutes, tops, not sure, but 15 sounds like he didn't know yet what to do or how to do it effectively.
 
And I personally don't see a problem with that. My own process left most systems, including primary stars untagged, but if I dropped into a system and I saw someone elses tag there, I almost always move on anyway, unless there was something of particular interest to me.
I've no problem with it either. But some of the arguments in favour of FSS basically boil down to a dislike of the ADS and how it allegedly helps the so-called cherry pickers (or as I like to think of them: CMDRs who make decisions) to tag more stuff. Yet it is the FSS that will result in many more tags.

As for myself, if I come across something I find interesting that hasn't been scanned then I scan it regardless of whether anything else has been tagged. There again, I am mostly interested in the relatively hard to reach systems and will often scan something of no real interest just to add my name to the original discoverer as a nod to their getting there before me. I really love the small number of times I come across a system with 3 or more CMDRs, tags and will always try and add my name to such systems. The FSS will destroy that feature when it comes to first discovered tags but we'll at least still have the first mapped ones.
 
Last edited:
Glad to hear it Jackie ... hopefully you'll find a way to accommodate the (inevitable) changes coming our way.

TBH, for my style of exploration (ELW/WW/AW hunting) the new system is be *much* faster.

A system check (with no ELW/WW/AW to scan) now takes me about 50 seconds in BETA from entry to exit (vs about 2 minutes in LIVE).

I only fuel scoop once per every several 100 systems (I'm on eco-routing) so that doesn't add any time.

If I have anything to scan, the new FSS is *way* quicker as there's no more SC to be done.
For an ELW @ 600KLs, it takes a while to travel in LIVE vs a few seconds using the FSS in BETA.

The only downside, is that for most of the systems I visit under BETA, I will have a lot less to report / sell / share with UC or other CMDRs.

But FDEV giveth and FDEV taketh away :)
 
Following the recent obfuscation of the exploration side of the game, I'm off.

Well, you will be remembered. :)
I've come across your name tag so many times. I've cursed the name of Jackie Silver almost as many times, as He who beat me to the system. :p
As for the changes to Exploration. I think it is a case of "be careful what you ask for".
Since day one. People have screamed for "more depth" I think FD have delivered more depth. And now Exploration is a touch more instrument based. It makes more sense to me but being lazy I think it will tire quickly.

You probably need a break anyway.
You'll be back :)
 
At the end of the day, the FSS will succeed or fail for individual explorers not on time grounds, but based on whether they personally consider the mini-game worth doing many hundreds of times or if it just becomes a pointless chore. I doubt if many of those arguing for or against it have used it on more than a few dozen systems. I'm just shy of 400 in beta and my overall opinion is rather "meh". Unlike my original views, I'm pleased to say that it doesn't destroy exploring for me but it definitely pushes it in a direction further away from what I want from *space* exploration.
I've used the FSS in about 75 systems and achieved a relatively fast speed with it. I hate it.
Speaking for myself, this change HAS killed deep space exploration for me. That was my initial knee-jerk reaction, just like Jackie, and it is still my opinion now after using the FSS over a number of systems.

I've cursed the name of Jackie Silver almost as many times, as He who beat me to the system. :p
Pretty sure it's "as SHE who beat you to the system..." :D
 
I've no problem with it either. But some of the arguments in favour of FSS basically boil down to a dislike of the ADS and how it allegedly helps the so-called cherry pickers (or as I like to think of them: CMDRs who make decisions) to tag more stuff. Yet it is the FSS that will result in many more tags.

As for myself, if I come across something I find interesting that hasn't been scanned then I scan it regardless of whether anything else has been tagged. There again, I am mostly interested in the relatively hard to reach systems and will often scan something of no real interest just to add my name to the original discoverer as a nod to their getting there before me. I really love the small number of times I come across a system with 3 or more CMDRs, tags and will always try and add my name to such systems. The FSS will destroy that feature when it comes to first discovered tags but we'll at least still have the first mapped ones.

I've been wandering the northern most sections of the Galaxy recently, having repeatedly hit systems Allitnil has tagged before me (more fool me for not going back sooner) and have seen those systems multi-tagged by many commanders. Each one leaving a footnote to say "I passed by" - it engenders a sense of camaraderie amongst us nutters willing to venture so far (and often off) the trodden path. The systems I dislike are those where all the outlying stellar bodies are tagged by the same single person who just had to take everything from everyone else.

I'm going to miss the chance to leave a note to say "Hello" to everyone that comes after me. It seems such a shame to leave a that small piece of humanity one I've gone by.
 
I did a system with more than 10 planets last week, and it for sure didn't take 15 minutes. Maybe 5 minutes, tops, not sure, but 15 sounds like he didn't know yet what to do or how to do it effectively.

I can scan a system with a single star and 20 planets in the time it takes the kettle to boil. Multiple stars and systems with bodies way off the ecliptic are what usually slow people down, I have some interesting orrery shots of strange systems, maybe I shoud start a thread, your strangest system in orrery, in fact I will...later! A lot of it boils down to control, I have the entire FSS set up on my joystick using thumb hat, twist etc, it's like a speed typist, get controls set up right and you can flick through like anything. One of things I think a lot of people make a mistake with is waiting until the full body information is downloaded, you don't have to sit waiting if it is an uninteresting body. Zoom in, no locations shows immediately, you can tell size at a glance, you already know if it's going to be a possible life bearing or WW/ELW from its position on the frequency scanner, zoom out immediately, go to next body, all the information will finish downloading as you checking bodies.

But it takes practice, and sorry but the occaisional explorer, people who just pop out of the bubble every now and then, are simply never going to get that good, just like I will never make a combat pilot. But that's not a negative, it's a positive, it means there's now a skill component to exploring just like there is to mining now, and has always been to combat. I have spent the entire beta practicing with the FSS, system after system because I want to be well prepared for when it goes live, I have found Lagrange Clouds and other new features I haven't revealed yet, I am excited by the changes. Yes I may lose all the data and first discoveries I make in Beta but the practice is well worth it!
 

Scytale

Banned
I can scan a system with a single star and 20 planets in the time it takes the kettle to boil. Multiple stars and systems with bodies way off the ecliptic are what usually slow people down, I have some interesting orrery shots of strange systems, maybe I shoud start a thread, your strangest system in orrery, in fact I will...later! A lot of it boils down to control, I have the entire FSS set up on my joystick using thumb hat, twist etc, it's like a speed typist, get controls set up right and you can flick through like anything. One of things I think a lot of people make a mistake with is waiting until the full body information is downloaded, you don't have to sit waiting if it is an uninteresting body. Zoom in, no locations shows immediately, you can tell size at a glance, you already know if it's going to be a possible life bearing or WW/ELW from its position on the frequency scanner, zoom out immediately, go to next body, all the information will finish downloading as you checking bodies.

But it takes practice, and sorry but the occaisional explorer, people who just pop out of the bubble every now and then, are simply never going to get that good, just like I will never make a combat pilot. But that's not a negative, it's a positive, it means there's now a skill component to exploring just like there is to mining now, and has always been to combat. I have spent the entire beta practicing with the FSS, system after system because I want to be well prepared for when it goes live, I have found Lagrange Clouds and other new features I haven't revealed yet, I am excited by the changes. Yes I may lose all the data and first discoveries I make in Beta but the practice is well worth it!

Wow ! Very impressed ! And you made all these great discoveries so fast and without even...flying ?
That's what I call an "Explorer" !
Imho.
 
Last edited:
Wow ! Very impressed ! And you made all these great discoveries so fast and without even...flying ?
That's what I call an "Explorer" !
Imho.

I've landed on quite a few bodies that looked interesting if you must know, otherwise how do you know if there is actually anything interesting on an interesting looking body.

Not sure of the tone of your post though, I suggest some emoticon if you are going to post like that, for instance [rolleyes]
 
Status
Thread Closed: Not open for further replies.
Back
Top Bottom