Taking a break

Status
Thread Closed: Not open for further replies.
No idea what you are talking about, but thanks for letting us know. It's vital we know whenever some one gets fed up with this game or wants to take a break.

Happy gaming whatever you do.
 
Having to keep thrusters engaged to keep moving is something that sci-fi does all the time, not just here. It's easy to handwave away. All you have to do is say to yourself, "The FTL Drive on the ship locks onto the nearest major gravitational body and tries to stop with respect to it."

We don't know how the heck FTL Drive works. No one can say for certain that it wouldn't behave that way.
 
To be honest, if you have always approached putting forward your point of view in such an aggressive way, then I am not surprised that you may have had negative feedback. If you read what you have written again, you will see that you have just done what you have accused those that disagree with you of doing: insisting that you are right and thus they are wrong. Whereas it is simply that they and you have a different point of view.

In any case, there are fights worth fighting and fights not worth fighting. This one is not worth fighting. And it is not worth fighting because this is the way FD have may it abundantly clear that they want the game to work. They have clearly articulated why: they have done Newtonian Physics, and did not like the 'jousting in space' that followed. You may disagree with their view, and that is fine. But whilst there are things that they might change if they got enough negative feedback, this is not going to be one of them.
 
Last edited:
I'm tired of being insulted because my mind is flexible enough to move beyond atmospheric flight. I'm tired of being insulted because I can have fun fighting in ships that move as their thrusters move them, instead of acting as though there's always air slowing them down the way E : D's ships do. I'm tired of having it implied that the way I like space combat is wrong, when simple physical reality proves that the opposite is true. I'm tired of people whining about how newtonian physics would ruin it for them, instead of expanding their minds until they can handle reality or at least recognizing that this is a limitation on their part, not something that makes them better than me.

Open your minds, people. Go play Edge of Chaos, learn to have fun with it. Or if you can't do that, then go play a World War II game and recognize that you have no conception or understanding of what space is really like, nor any business playing at being there, because Elite: Dangerous is not how space really is and that is a simple fact. Ugh, no, I take it back. Have fun with Elite: Dangerous but please, open your minds to the possibility that it's possible to enjoy something close to real life in space, instead of thinking you have to pretend it's all airplanes.

Sorry to say but poeple that doesn't want things to change are not close minded... Newtonian effects? I agree with you but I understand poeple which doesn't want it to happen.

You seem a close minded as them... :/
 
Why leave the game, just leave the forums, and play solo.
Then it's just you and the NPC's, Problem solved.
 
But planet landing is something that will be coming , your not wrong your opinion are valid its just not what the devs envision...
You wont find anything better anywhere else like StarCitizen is just going to be more arcade and has a fantasy universe
 
I'm taking a break from the game. I may be back. I may not. Why am I doing this? Because I am disgusted at how insulting people can be towards anyone that doesn't share their limits.

I'm tired of being insulted because my mind is flexible enough to move beyond atmospheric flight. I'm tired of being insulted because I can have fun fighting in ships that move as their thrusters move them, instead of acting as though there's always air slowing them down the way E : D's ships do. I'm tired of having it implied that the way I like space combat is wrong, when simple physical reality proves that the opposite is true. I'm tired of people whining about how newtonian physics would ruin it for them, instead of expanding their minds until they can handle reality or at least recognizing that this is a limitation on their part, not something that makes them better than me.

Open your minds, people. Go play Edge of Chaos, learn to have fun with it. Or if you can't do that, then go play a World War II game and recognize that you have no conception or understanding of what space is really like, nor any business playing at being there, because Elite: Dangerous is not how space really is and that is a simple fact. Ugh, no, I take it back. Have fun with Elite: Dangerous but please, open your minds to the possibility that it's possible to enjoy something close to real life in space, instead of thinking you have to pretend it's all airplanes.

Anyway... I'm taking a break. I'll probably come back to the game eventually, because for a fantasy game, it's not that bad. I just hope I remember to stay off the darn forums and away from all your attitudes, because the way you treat me for wanting what I want is ruining it for me much worse than the physics of the game itself ever could.

So you are going to stop playing the game because people don't agree with you about specific subjects on a forum?
 
Try to dont take it personal, different people, different opinions. This forum is one of the most toxic forums i know and i know also that most of the ppl once were here left long ago to reddit or other forums but if all people with critical opinions about ED will leave this forum, this game will die sooner than everyone wants, but i fully understand your decision.
 
We speak in absolutes, for the highest voice always wins. Not always true, but it creates the inevitable noise spiral. Sorry to see you go, and welcome back any time!
 
and why u let affect u what other ppl say? do what u like ;)

Dc83, not sure what exactly got your knickers in a twists? Anyway let me quickly explain something that guy's like you seem to fail to grasp when talking about 'realism'

An awesome little thing was thought up around the 1950's, it's called FBW, originally designed as a great weight saving mechanism, that then blossomed into the wonderful world of C∗ control algorithms, flight control laws, direct, alternate law, mechanical back up blah blah blah.

How does that all relate to ED? Well it seems the people that bang on about 'Realism' don't seem to have the faintest clue as to how control laws are developed in the real world. You fly the software, the software fly's the machine.

There is nothing unrealistic about how the ships in ED behave in normal space (Except some ships pitch and yaw in ways that would kill the occupants) That is the beauty of FBW and control laws, the designer sets the limits.. A car, ocean going ship, airliner, fighter jet, space vehicle, all operate according to predefined programmed laws.

What you consider to be 'realistic' is called direct law (an emergency backup in the real world), HAL has no say in your inputs, it's just you and the vehicle, the devs obviously left it out for gameplay reasons.

Just remember that you are flying the computer, the computer decides how the vehicle behaves, that's how it works in the real world too.
 
Last edited:
Actually i think steam forums are the worst, and the worst ever was x-rebirth steam forum,,,, In my opinion that is....
i agree with you, thats why i have written "its one of the most". x-rebirth forum were a nightmare :)
 
Flight model was a design decision by FD, its not fundamentally changed since we first saw alpha around 18 months ago. I understand its not "reality" but its there for game play reasons. I personally do not waste time arguing something that is not going to change, because its pointless and a waste of energy and stress. I think you either enjoy the game and accept its "limitations" or find something else that matches your expectation, it seems like Edge of Chaos is more your cup of tea.

Most important thing is to enjoy life, its short enough as it is. Hope you find what you are looking for.
 
Kerbal Space program is what you want. Highly modeled atmospheric and newtonian physics. Do a retrograde burn for exactly 7 seconds on mark, at a heading of 322 to break orbit and drift between planets to get caught in the next gravitational line. Except there is no combat. That is not a coincidence, newtonian physics just don't translate to action based, explosive space combat. You can play a high action, combat based game, or a realistic newtonian physics simulator. Combining them makes for very slow and unstable combat interactions; "Firing thrusters for 5.2 seconds on 0. 5...4...3...2...1...Go! Ohhhh, he's in trouble now!" Hopefully saying this doesn't upset you so much you decide to get divorced, or quit your job or something. Not trying to offend you.
 
I'm amazed the OP knows what "real space combat" is like. I didn't realise we had started having wars in space (guess I've been spending too much time playing ED).
-
For the record I've played both Starshatter games, both I War games and even Warhead, as well as FE2 and FFE. I'm sure many of the 30-something + people here have played them as well. I think it's safe to say we don't play ED because we can't "open our minds" to newtonian flight, we play ED because it's fun.
 
Status
Thread Closed: Not open for further replies.
Back
Top Bottom