I joked in another thread about plumping for the shiny module on offer but I’ll be signing on for the Imperials. I’m not motivated by any of the Powers particularly as I see my Cmdr as a Freelancer taking on whatever works for him, however the idea of my involvement being able to make a change within the Galaxy is far more alluring and interesting than getting a module.
I also can’t help but see the current rewards, or bribes if you prefer (I think it stands, just not a bribe from FDev but Liz Ryder and the Mafia,) as a perfectly viable notion. The Imperial empire expecting, no demanding, its followers do their duty whilst a ragtag bunch of, take your pick from the following; scoundrels, opportunists, terrorists and/or falsely accused offer anything they can to garner support for their cause. I wouldn’t have an issue had they paid for mercenaries to join their cause. Of course mercenaries are, historically, known for switching sides the moment it’s suits them.
It’s still very early in the CG but I’d suggest 2:1 is very well balanced and, currently, suggests Imperial loyalty is firm amongst its Cmdrs and that those, like me, with no allegiance aren’t so easily swayed by a shiny trinket. A trinket that, it has already been pointed out in a number of places, doesn’t actually stack up as particularly impressive. As such I don’t think it’s quite as clear a choice as it first seems for those that aren’t immediately drawn to one side or another for reasons of loyalty or belief.
Seeing some narrative, seeing a way for it to move forward by the actions of players and ensuring consequences is, for me, a far more engaging prospect. Whether FDev can continue this in the longer term I don’t know, just hope.