Your Feature Request / Idea
Hello everyone, I would like to propose this idea, if at the end you introduce in future updates that the dinosaurs attack the jurassic world workers.
This idea would consist in the addition of an ACU team because the ACU helicopter can sometimes be very slow to reach the target dinosaur and sedate it, apart from the fact that there is only one helicopter per building, so protect the Guardians of the attack of several dinosaurs could be quite complicated so I want to propose to the terrestrial ACU team.
This team could be positioned either in the part behind the jeeps of the guards that is free in the guard station, or have their own building (As is the case of the helicopter) which could present varais differcais with respect to the helicopter:
1- As the guards, you could have up to three ACU jeeps per building
2- Not to take away the function of the helicopter, the rifles of the terrestrial ACU instead of sedating could shoot a taser-style projectiles (As in the movie of jurassic world when they try to contain the Indominus Rex) whose effect instead of sedating the dinosaurs what would cause them is a state of panic fleeing the guard that was going to attack (This could add to that each dinosaur has its own resistance to these tasers and therefore that are more or less difficult to cause its panic)
3- That instead of selecting dinosaurs, like the helicopter, select the guards to which that team will protect them from the attack of any dinosaur
4- The most difficult part of programming would be to know that the dinosaur is going to attack the guard so it could add a special hunting animation of the dinosaurs to the guards.
5- Being a terrestrial unit can also be attacked by dinosaurs, and they can die, so either they have predefined to protect themselves from any attack or else you manually select them to defend themselves and the guard, occupying with each objective to defend an action slot.
6- This would be to fantasize but I would very much like to be able to order a specific area to develop a security perimeter (where they would keep that area as safe as possible and would not move from there until you order them otherwise) giving the I play a strategic component that could be quite interesting especially when some dinosaur escapes and you want to protect some hot spot of visitors or even protect some dinosaur that is sedated near a carnivore avoiding so attack it and kill it while it is sedated.
Hello everyone, I would like to propose this idea, if at the end you introduce in future updates that the dinosaurs attack the jurassic world workers.
This idea would consist in the addition of an ACU team because the ACU helicopter can sometimes be very slow to reach the target dinosaur and sedate it, apart from the fact that there is only one helicopter per building, so protect the Guardians of the attack of several dinosaurs could be quite complicated so I want to propose to the terrestrial ACU team.
This team could be positioned either in the part behind the jeeps of the guards that is free in the guard station, or have their own building (As is the case of the helicopter) which could present varais differcais with respect to the helicopter:
1- As the guards, you could have up to three ACU jeeps per building
2- Not to take away the function of the helicopter, the rifles of the terrestrial ACU instead of sedating could shoot a taser-style projectiles (As in the movie of jurassic world when they try to contain the Indominus Rex) whose effect instead of sedating the dinosaurs what would cause them is a state of panic fleeing the guard that was going to attack (This could add to that each dinosaur has its own resistance to these tasers and therefore that are more or less difficult to cause its panic)
3- That instead of selecting dinosaurs, like the helicopter, select the guards to which that team will protect them from the attack of any dinosaur
4- The most difficult part of programming would be to know that the dinosaur is going to attack the guard so it could add a special hunting animation of the dinosaurs to the guards.
5- Being a terrestrial unit can also be attacked by dinosaurs, and they can die, so either they have predefined to protect themselves from any attack or else you manually select them to defend themselves and the guard, occupying with each objective to defend an action slot.
6- This would be to fantasize but I would very much like to be able to order a specific area to develop a security perimeter (where they would keep that area as safe as possible and would not move from there until you order them otherwise) giving the I play a strategic component that could be quite interesting especially when some dinosaur escapes and you want to protect some hot spot of visitors or even protect some dinosaur that is sedated near a carnivore avoiding so attack it and kill it while it is sedated.