what are your impressions so for of the beta?
what are you setting the resolution to if you are using DSR and supersampling?
I got a heavily overclocked GTX970 will all textures on low, bloom, blur and AA is off, DSR is off, only Shadows on Medium with Oculus slider set at max and running at 1080p, but found that in some cases in this new Beta, the performance drops down into the 50fps range, this did it in a large system with far more NPCs and a few players showing, but found in other similar systems with just about as many NPC and players, the fps was fine, so its hard to say whats going on.
I have found that there is a lot more brief screen freezing going on when approaching the planets, but this appears to of started in 1.07 as well.
This new beta shows the correcting lighting from the HUD on the dash instead of the baked on orange blow from before, so that was a nice improvement, but I found the largest came from the Galaxy Map. The GM now is not effected by messing with the HUD colours, so things are easy to read and navigate, plus the performance appears to be greatly improved, as I was seeing a lot more stars being shown, but had no drop in fps unless I was in a Nebula.
Overall, 1.1 is looking good, but with the increase in allowing more NPCs and players to be in your instance, this does appear to at times have a large impact on fps.
Oh yea, and the T9 is awesome, huge cockpit and awesome view, but slow as balls, at least in stock form.