Want to know if your PC will run VR / Vive without issues? Go here:
http://steamcommunity.com/games/250820/announcements/detail/666901094067803706
http://steamcommunity.com/games/250820/announcements/detail/666901094067803706
USB 2 or 3 are sufficient.
Because it isn't just the CPU and GPU that tell the tale. You can see from the results that even those folks with decent CPU/GPU are still scoring low. Maybe because of motherboard or ram issues, too many other programs active, whatever, but it is a good indicator of you capacity to handle VR.Why even bother with this software? Nvidia clearly tell you that if you don't have a 970 card or above, then you can't run VR. Really that simple. The Geforce Experience panel that comes with all Nvidia cards has a compatibility section for VR.
More capable system put out more frames during the test. Mine put out over 10,000 and was at the low to mid section of readyhttp://www.falconfly.de/temp/STEAM-VR_Test.jpg
Very arbitrary "test".
Not a single frame below 90fps - yet states "Your System is capable of rendering medium fidelity VR but does not meet the recommended spec!"
Why even bother with this software? Nvidia clearly tell you that if you don't have a 970 card or above, then you can't run VR. Really that simple. The Geforce Experience panel that comes with all Nvidia cards has a compatibility section for VR.
http://www.falconfly.de/temp/STEAM-VR_Test.jpg
Very arbitrary "test".
Not a single frame below 90fps - yet states "Your System is capable of rendering medium fidelity VR but does not meet the recommended spec!"
Well if there was a "recommended spec" for all future VR titles already (which' "fidelity" we don't even know) - we wouldn't need any Benchmarks, right?
It's a pseudo-test that essentially is an advertising platform for "Buy new Hardware!!111!"
Just marketing junk, not worth the Download.
For comparing to existing VR headsets "Recommended Hardware", one doesn't need a Benchmark.
PS.
The fairly old CPU is actually the weakest part of the performance chain in my tested System - yet it gets a green light *lol*
Agreed, but the whole idea of buying premium VR gear like Vive is not to run it as base settings. I'm upgrading my card to run E: D in Ultra, but that's me. YMMV and if you can't afford to do the same then run it as you see fit at whatever res and settings your system can handle.The benchmark will and does reduce both the quality of the rendering in an effort to keep a minimum of 90 fps. What the benchmark sowed here is that while your system can keep 90 fps it has to do so at a large cost to the quality of the render. In effect the visual quality of the program seen in the HMD would be "crappy" hence it tells you that perhaps you should get a better card. Also, the program uses settings what the developer think would be a typical experience. In games like Elite Dangerous - your system probably would never reach 90 FPS on a stable basis or would have to degrade the graphics too much to maintain it, and that is if Fdev changed their rendering to adjust for FR.
Does not mean you have to get another card, if you can accept the quality when in the HDM.
That's why I go with MSI cards and their Twin Frozr technology. Keeps the GPU cool and I can control the fan speeds granularity with their software. The nice thing is MSI supports AMD and NVIDIA so there are cards for everyone.My 980Ti is a standard design card so it looks like I might need to beef up the cooling there.