Thanks for releasing an update full of bugs

It's got nothing to do with the servers being down. I've been playing since last night and the game is bugged, features don't work and the overall implementation of 'Powerplay' is awful.

The servers being down has a lot to do with the servers being down, but your input is appreciated.
 
Been playing it all day (until the servers went down) with no problems. It's a great update, many things make a lot more sense now.
 
what new bugs, its just servers having issues handling big loads from influx of players.

Im glad they released 1.3. even with server issues, there is no point in dragging the beta longer.

Well, the biggest issue would be the enormous integrity cost, which is already classified as a bug.
Also I've encountered a lot of broken missions with placeholder text.
Another thing is the weird bilingual descriptions in the Powerplay menu that people have been getting.

The list can go on and on, but to summarize: This update was long from ready. They needed at least a week more to clean it up.
 
Everything has worked effectively fine. There are no gamebreaking bugs on the software side. A few glitched mission descriptions and requiring you to - gasp - read to understand what you should be doing in Powerplay does not a poor implementation make.

Integrity cost is the only serious issue I can think of that I've encountered and I've been playing since yesterday.
 
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The servers being down has a lot to do with the servers being down, but your input is appreciated.

And so does the game being bugged have a lot to do with the game being bugged. Do keep up, dear.

Found a few bugs in Game also, i wonder how this update made it to release.
I would have prefered to wait another week or two for the update instead of getting a buggy release.
 
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Everything has worked effectively fine. There are no gamebreaking bugs on the software side. A few glitched mission descriptions and requiring you to - gasp - to understand what you should be doing in Powerplay does not a poor implementation make.

Integrity cost is the only serious issue I can think of that I've encountered and I've been playing since yesterday.

Bugs I've encountered:
Getting another player wanted for accidently hitting another CMDR in a military strike zone,( I accidently hit him and he became wanted)
-
Unable to cash in power play bonds from some systems but some work fine (I saved up 35 from 2 systems for combat, cashed them in and it only let's me
cash in 23, the others act as though I have none left)
-
Increased integrity costs
-
Interdicted by NPC ENEMY, he attacked me and I become instanly wanted in my own system without firing back
-
-
to name but a few
 
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Bugs I've encountered:
Getting another player wanted for accidently hitting another CMDR in a military strike zone,( I accidently hit him and he became wanted)
-
Unable to cash in power play bonds from some systems but some work fine (I saved up 35 from 2 systems for combat, cashed them in and it only let's me
cash in 23, the others act as though I have none left)
-
Increased integrity costs
-
Interdicted by NPC ENEMY, he attacked me and I become instanly wanted in my own system without firing back
-
-
to name but a few

If you're supposed to get paid for PP bonds then I suppose I have run into that. I just assumed that it was intentional behavior. I still think it's too early to say the sky is falling.
 
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I just come back from 3 weeks exploration - Oh Boy! selling the data is a real bizmo! on the top of that I was billed 72 milions creds for tear and ware. Saaying that this release is buggy is understatement
jOjJpl1.jpg
 
I don't think there were any server problems during the Beta. That may be why this doesn't seem to have been anticipated.

There certainly were, at the start of the beta, and they had to quickly roll out a hotfix. Probably because the new features were built on a pre-1.2.6 codebase, as there were also other pre-1.2.6 bugs in the first beta of 1.3
 
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They are the same servers but running different software.
How someone can assert that the problems that started coincidentally with the new code are caused by hardware issues defies belief. Good grief.
 
Dont know even with the latest patches i still have minor bugs.
My Galnet is not working, rang progess ( people have problems ), get connection error after first start ( have to restart 2nd time to get game running ), picture for diamond Back Explorer still not there, Wing trade dividents not always work, also sign up or invite to wing is sometimes bugged, low rang pirate/enemy ships and the list goes on.

Yeah i can play, but not like i used to in 1.2.
 
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