I've been enjoying going up against Scouts & Interceptors this past week, playing my alternate character - it's been fun!
However, it's marred slightly by other players not switching off "Report crimes against me", so on a couple of occasions I've acquired a 400Cr fine because a player with crimes switched on got in the way of an AX bullet or three. This means I can't dock at the nearest base or starport I'm defending and get rid of the silly fine due to Anonymous Access, and seeing as these attacked places don't have a working Contacts, this means I have to jump out of the system I'm defending.
My guess is the player involved didn't accept the "Will you help us defend against the Goids?" pseudo-mission which appears in the comms tab when you arrive at the place to be defended. I did notice one or two players at the site were still orange (they hadn't accepted the mission).
Similarly, on one occasion an NPC ship got in the way of my Beam/guns and exploded, leaving my character with a bounty for murder. The NPC was a member of some very minor faction hidden away in some nearby system; it took me hours to track them down to a small base with only a small landing pad, in order to clear my name and be able to return to the system being attacked by Goids.
In other words, rather than spending a few hours defending humanity against the Thargoid menace my character was instead trying to clear his name elsewhere.
There should be at least some leeway considered at the place where you're trying to "debug". I don't exactly know how you'd do this, but having the game rules regarding small fines for friendly fire and accidentally blowing up already-weakened NPC ships which happened to get in the way active as if it's a non-Thargoid-invaded system, is really making my character feel very disappointed in the human race he's trying to save... "If they're gonna fine me for some NPC schmuck on 3% hull from goid attacks getting in the way of my firepower, then these guys deserve all they get."
Regards o7
However, it's marred slightly by other players not switching off "Report crimes against me", so on a couple of occasions I've acquired a 400Cr fine because a player with crimes switched on got in the way of an AX bullet or three. This means I can't dock at the nearest base or starport I'm defending and get rid of the silly fine due to Anonymous Access, and seeing as these attacked places don't have a working Contacts, this means I have to jump out of the system I'm defending.
My guess is the player involved didn't accept the "Will you help us defend against the Goids?" pseudo-mission which appears in the comms tab when you arrive at the place to be defended. I did notice one or two players at the site were still orange (they hadn't accepted the mission).
Similarly, on one occasion an NPC ship got in the way of my Beam/guns and exploded, leaving my character with a bounty for murder. The NPC was a member of some very minor faction hidden away in some nearby system; it took me hours to track them down to a small base with only a small landing pad, in order to clear my name and be able to return to the system being attacked by Goids.
In other words, rather than spending a few hours defending humanity against the Thargoid menace my character was instead trying to clear his name elsewhere.
There should be at least some leeway considered at the place where you're trying to "debug". I don't exactly know how you'd do this, but having the game rules regarding small fines for friendly fire and accidentally blowing up already-weakened NPC ships which happened to get in the way active as if it's a non-Thargoid-invaded system, is really making my character feel very disappointed in the human race he's trying to save... "If they're gonna fine me for some NPC schmuck on 3% hull from goid attacks getting in the way of my firepower, then these guys deserve all they get."
Regards o7