That's not an outcrop

xK4uJcz.png


It's a Metallic Meteorite.

That dropped this:

cb9Cvvd.png

*this* is an outcrop:

I3mPAQ0.png

That proceeded to drop this detritus:

YWoPI5A.png

And before you invoke RNJesus, note the gap in the scanner lines.

I rest my case.
 
https://i.imgur.com/xK4uJcz.png

It's a Metallic Meteorite.

That dropped this:


*this* is an outcrop:


That proceeded to drop this detritus:


And before you invoke RNJesus, note the gap in the scanner lines.

I rest my case.

You have not noticed that there are two different types of outcrop. The signature of a GOLD outcrop is unbelievably similar to the signature of a MM. The first outcrop was a gold one, which as expected, dropped the top level mats of the body. Grey outcrops have the lowest spawn chance of top materials.

FWIW, the main difference between the wave patterns is that a gold outcrop has ever so slightly taller peaks, and the two center lines are ever so slightly closer than those of an MM, which appears almost to frame the wave between its horizontal lines.
 
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Nope. Metallic outcrop. The double lines float a bit higher than a metallic meteorite. They use to label them as metallic outcrops, don't know why they changed.
 
the outcrop that looks like an metallic astroid has to much static around it on the scanner. this is nothing new.
 
You have not noticed that there are two different types of outcrop. The signature of a GOLD outcrop is unbelievably similar to the signature of a MM. The first outcrop was a gold one, which as expected, dropped the top level mats of the body. Grey outcrops have the lowest spawn chance of top materials.

FWIW, the main difference between the wave patterns is that a gold outcrop has ever so slightly taller peaks, and the two center lines are ever so slightly closer than those of an MM, which appears almost to frame the wave between its horizontal lines.

And if there was a difference between the two I'd expect at the very least FD to motivate themselves to add single word to the UI to show it.

It's an MM, if the dev that introduced the bug managed to convince his team lead it was by design then hats off to him, but as consumers of this product we shouldn't be trying to make excuses.
 
And if there was a difference between the two I'd expect at the very least FD to motivate themselves to add single word to the UI to show it.

It's an MM, if the dev that introduced the bug managed to convince his team lead it was by design then hats off to him, but as consumers of this product we shouldn't be trying to make excuses.

I agree, it's not ideal, but you do get used to telling the difference, I can now at a glance, but it should be easier, and adding an identifying name to the target would indeed be sensible.
 
And if there was a difference between the two I'd expect at the very least FD to motivate themselves to add single word to the UI to show it.

It's an MM, if the dev that introduced the bug managed to convince his team lead it was by design then hats off to him, but as consumers of this product we shouldn't be trying to make excuses.

What he said is exactly right. There have always been two distinct kinds of outcrop, one with a widely spaced double line and one with a much more closely spaced double line.

The way that you used to be able to tell the second type from a metallic meteorite was that the metallic meteorites double lines were each far thicker than the outcrop's. That is much less noticeable than it used to be. The audio was also very different for both of them, although these days it's so quiet that it's hardly worth having as an identification aid.

Note: I don't disagree that really the two outcrop types should be named separately (and I think they may have been in the very first iteration) but it is absolutely 100% not a bug.
 
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