The 15 second logout timer in action

i think the game has room for all kinds of players, just not those willing to ignore the game's rules when it suits them.

I understand the sentiment here, but if the game had solid, enforceable mechanisms for illustrating Frontier's own vision...these groups wouldn't need to agree or get along, because they'd have no other choice. The ones who couldn't abide with non-exploitable mechanisms and plausible C&P would either quit or be banned...and the game would be better off for it.

Yes, that's one of the points I made.

Combat logging is used by all sorts of players to avoid risks, and sometimes just to tick people off.

Agreed with most of this... on the topic of "plausible C&P" however, seeing is believing.

Until that day... the rift between PvE/PvP will continue to exist, unfortunately.

I'd love to see an actual system that addresses the concerns of the PvE community regarding "griefing", but unfortunately that's just not going to happen as long as Frontier insists that "FFA is OK and valid gameplay". You're not going to see Open suddenly flooded by PvE players until there is a viable system for C&P in place that addresses the fact that not everyone WANTS to engage other players in combat. Bet on it.
 
We all know that we have a system that isn't optimal for any play style, except for pure Solo players.

Those that want to avoid any form of PvP, have to limit them self to a PG. Those who want to play ED as a PvP game, risk being(legally) logged on.

The has been plenty of suggestions for an open PvE mode, to solve this issue.
This would remove a lot of the friction in the community, but at a hefty development cost. Creating mechanics that prevents any form of hostile interaction between players, would be complex and potentially immersion breaking.

Perhaps we should turn the issue upside down and have a full PvP mode?

In PvP mode there would be no logg out possible during danger and any ungraceful disconnect would lead to ship destruction. This would secure a platform where PvP could work as it is supposed to. By logging in, you know the risk. If you are unsure about your network stability or combat capability, you don't go there.

Regular Open can stay as it is, perhaps with complete removal of the log out timer?

This would be a smal inexpensive update that could benefit both pure PvEers and serious PvPers. It would not solve any issues regarding influence, but it might be a step towards a slightly better game. :)
 
In either case, you're a bit late to that party. How do you think Hotel California began? ;)

HINT: It's not because everyone was satisfied that there were choices for everyone to play as they wished...


Ahh Hotel California.

When the original foundation was laid, I betcha they didn't expect such popular real estate!

analemma-1.jpg
 
As a player I would have to say I don't PvP. I have on occasion and it's one of my goals in the game to be good at it, but I don't seek it. Yet.

I do play in open though, because I want that risk to exist.

As for combat logging and menu logging, I'm with morbad on the fact that it is definitely a form of griefing, as evidenced by the OP. Sure he didn't want to be someone else's content against his will, but by deliberately logging out in battle as stated 'to frustrate the enemies', he committed a form of griefing of his own. I make no judgement about that, as has been pointed out on multiple occasions, there are a million reasons why you might need to AFK in battle and it is not against the rules to log out on a 15 second timer.

So, what's my point...there is none. Everybody's right, if you want a point. I play in open cos I want the chance to be attacked and I consider any kind of log-off during combat (by my opponent) a win.

Anyone saying the OP is committing a form of griefing is right (it would only take ONE player to think it so, to make it so, that's life). Anyone saying the OP did the right thing under the circumstances to achieve his goal (of frustrating the evil griefers), is right. Everyone supporting that PvP should be honorable and something should be done about combat logging, is right.

Who have I not covered?
 
What do your SAG rates have to do with the price of tea in China?

Quite a bit if they hire a SAG actor for their commercials. The advertising costs will be added into the retail costs. But what does Chinese tea have to do with Elite or the fact that I’m not here to entertain anyone but myself?

And, the fact this entire discussion is taking place is one of the reasons PvP and most multiplayer games bores the biowaste out of me. All this drama over nothing. Unless you were the aggressor in any of the OP’s videos then it’s not really any of your business anyways. It didn’t affect you so move on.
 
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Two days ago, I got blown up in a CZ by multiple NPCs.

It was a combination of arrogance, pride, inflated ego, and losing my head (on that occasion, at least). Lost an Elite ranked SLF pilot, to boot, along with 41.9 million credits (rebuy). You live and learn. I TOTALLY deserved to be blown to kingdom come.

1. I was harvesting materials, and not paying enough attention to what was going on. Crucial mistake right there.

2. Allowed myself to be dragged into a discussion with my son, which is why I didn't notice that my shields were going down, fast. I had taken off my headphones, so I couldn't hear the distinctive sound of railgun slugs hitting my shields (and, soon after, my hull). When I finally realized that things were heating up, I literally lost my head.

3. Forgot to close the cargo scoop, preventing the jump to light speed that might have saved me. Sat there with my mouth wide open, hands waving in the air -- and then I laughed. What was I supposed to to do? (At least I had 10 rebuys, and I have almost earned those 40 mil back...)

You live and learn. What really rankles me, though, are the cries of my SLF pilot, who screamed as I waved to her from the safety of my escape pod, "See you in hell, you cheap b...!" Hey, it's not MY fault there is no second escape pod -- and I happened to be closer to it...
 
You live and learn. What really rankles me, though, are the cries of my SLF pilot, who screamed as I waved to her from the safety of my escape pod, "See you in hell, you cheap b...!" Hey, it's not MY fault there is no second escape pod -- and I happened to be closer to it...

Great story, my commiserations! Last time I was out 'farming the HazRes' in my controversial Vette, I found myself both irked and amused to discover that Tiffany (my pilot crewmember) was just half a percentage point from Elite combat ranking, whilst I myself am still far off. Good thing I am so fond of her. I think I would actually mourn for days if I lost her now. Well, she won't have much to do for a while now, so she can slob in her quarters watching ancient sitcoms as much as she likes.
 
I ship it.

Also a quick edit -
I go around to be the bad guy. I’ll grief, gank, whatever. It’s nothing personal, I just like to act like I’m forcing people to either get faster, smarter, or better. Combat logging? It happens a lot. I’ve gotten pretty good at telling when somebody menu logs and what happens when they straight up kill the game, and let me tell you, I’m actually fine with menu logging as it is. I don’t like that it’s people’s first resorts sometimes, but 15 seconds is long enough for me to hammer on something that if they log, odds are they’re still gonna he feeling some pain. All around, it’s fine, though that 15 seconds could also be used to just evade and high wake. It’s not hard, really. I do it in a gunship.

Killing the game though? They just stop taking damage. It’s already been discussed to death if it’s cheating or not, and it is. It’s just not good for anybody involved - especially since I know some people aren’t smart and I’ll be waiting right back where they left for a bit to see if they reload into open.
 
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I was reading this thread: https://forums.frontier.co.uk/showthread.php/442697-Opinions-on-combat-logging and decided to try out the timer at the CG when sure enough, immediately griefed non-stop by wanted players who want me to be their content. Not wanting to spend 12M a pop on rebuys, I used the timer. It worked as advertised, normally followed up by "friend" requests that turned out to be anything but, and threats to send the video to something called "elite combat loggers" (that's like a shaming site i guess).

Why am I only finding out about this wonderful piece of kit now?


Have some Rep good sir
 
What I find sad after watching the clogging rage away for so many years is that FD actually caved and attempted to stop it. So they add a timer, stop alt-f4 all this was wasted development time trying to force people to play they way others want. People play the game in a way they find enjoyment and it maybe contrary to the other players and the fd beliefs. There is still multiple ways to clog instantly bypassing everything that they have done. Even tomorrow if the disable the keyboard and mouse and force everyone to a hotas, I can still show you how to clog away. Trying to continually make changes to force people to play the way fd and other players want has been one of the core issues. Even in solo mode the esc / resume are meaningless and I have to put up with the timer as well when I want to stop for the day.
 
yes....but its totally legit and legal griefing. However interdicting the same player over and over is harassment and IS a violation of game rules.

That would also have to depend on the intent. If you're deliberately targeting THAT player with the intent to spoil the game for them then yes, that's griefing. If you're just killing everyone in a system (e.g., blockading a CG or powerplay system) and that player happens to come back and you keep interdicting them, then it really isn't.
 
To be fair people complaining about going into open and getting griefed is just like,

Watching the news on the Syrian civil war. Then going to Syria for a shopping spree while you're complaining about people trying to kill you.

If people are still justifying clogging even if it's multiple deaths and interdiction.

Then it's on the that keep dying with the knowledge and the options already at your fingertips.

If the people are stupid enough to feel griefed after all that.

They deserve every bit of salt grind people can get out of them.

Their own stupidity allowed it to happen.
 
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