Okay, the jump range was a bit too ridiculous. The T7 was never meant or designed to be a exploration vessel and thus it shouldnt have more range than the Asp.
But the rest of the "accidental buffs" were in place. The size 6 distributor is normal to ships of that size, and the hardpoints are still terrible so nothing changed in the combat metas, it just allowed the T7 to boost better.
But the main thing: the size 6 power plant and size 6 drives. This made the T7 faster than cutters and python swhich is is a really good change in terms of survival in open. The size 6 powerplant allowed the T7 to carry equipment it needed while still keeping the ship very hot running (which is a signature flaw of the T7, it needs to stay hot running).
Now that the T7 is back to pre-buff state, only with a slight jump range, its back to being a pointless ship. A worse clone of the python (a trading ship, which is worse at trading than a multi purpose ship - how does that make any sense?).
Class 6 plant and class 6 drives for T7 frontier. Gimme!
But the rest of the "accidental buffs" were in place. The size 6 distributor is normal to ships of that size, and the hardpoints are still terrible so nothing changed in the combat metas, it just allowed the T7 to boost better.
But the main thing: the size 6 power plant and size 6 drives. This made the T7 faster than cutters and python swhich is is a really good change in terms of survival in open. The size 6 powerplant allowed the T7 to carry equipment it needed while still keeping the ship very hot running (which is a signature flaw of the T7, it needs to stay hot running).
Now that the T7 is back to pre-buff state, only with a slight jump range, its back to being a pointless ship. A worse clone of the python (a trading ship, which is worse at trading than a multi purpose ship - how does that make any sense?).
Class 6 plant and class 6 drives for T7 frontier. Gimme!