The Alien Ruins: Mengy's stellar map theory for your enjoyment

EDIT 11-26-16: I've updated my theory as I've discovered some things which change it quite a bit. I've also consolidated this post a bit to be more concise yet informative. I'll keep this OP updated as I learn more, making this my map's official OT of sorts!


Mengy's Alien Ruins Stellar Map Theory

Okay, so I’ve either figured out what the ruins are, or I’ve discovered a number of truly amazing and improbable coincidences of design. But, from what I have here in front of me, I do strongly believe that the alien ruins are a stellar map giving us directions for where to follow and investigate whoever made them, or possibly something else of importance.

The summary is this: I believe the large pad (LPA) represents SOL, the peak of the north pyramid (PA) above the large pad represents the ruins system SYNUEFE XR-H D11-102, the small pad (LPB) represents the system STOCK 1 SECTOR SX-T C3-30, and the peak of the pyramid internal to the ruins (PB) might possibly represent system SYNUEFAI DV-W B35-1.

A quick history of how I came to start this stellar map theory:

"From the moment I saw the ruins in person, that north pyramid bothered me. The entire site seemed very deliberate, but that north pyramid was just a few degrees off center of the complex. It prodded at my inner engineer, and it was either a grievous mistake by whoever built the ruins, OR it was done intentionally, but for what reason? I spent a lot of time poking around exploring the ruins but the stellar map idea didn't occur to me until I went to leave for Jameson Memorial. When I opened the galaxy map to plot my course I realized that my bookmarks for both Sol and the ruin system seemed, when viewed from above, to be offset about the same relative amount in the Z axis as the pyramid is to the large pad.

That's the moment I started working on my map theory.

I began surveying the site, taking measurements using my SRV and Anaconda to get distances between features. I was immediately surprised to find that the distance in meters between the north pyramid peak and the large pad center is very close to the distance in light years between Sol and SYNUEFE XR-H D11-102. It wasn't exact but only off by like 10%. (later I would do much more accurate surveying which eliminated that 10%) I made other measurements and worked out a rough stellar map on paper using geometry, but it was cumbersome so I instead took an overhead picture of the ruins that someone posted in this thread, imported it into CAD, and plotted out the feature measurements of the ruins. This got me a 2D map, but the galaxy is 3D, so I used CAD to make a 3D model using the geometry and lengths of the ruins. This allowed me to query a range of possible locations and find target coordinates for both LPB and PB.

Over time I've added more details to that 3D model from the ruins site which have only served to make me believe it's a huge stellar map even more so."


What evidence do I have to support that the ruins are in fact a stellar map?

Lets begin by posting the map I created based on the ruins:


iNcm2wB.jpg



This SOL centered version is my latest iteration of the map, but I believe it's the most correct one for several reasons:

1. The distance between the center of LPA and the peak of PA is 368 meters, which correlates directly to the distance between SOL and the ruins system: 368.4 lys.
2. Drew Wagar posted a trailer about the Formadine Rift which also featured the alien ruins in it: https://www.youtube.com/watch?v=vUCIwItmz8A In this trailer interspersed amongst footage of the ruins was this starmap:

MbQiqmZ.png

This is only one of several official Elite maps which depict SOL as being marked by many circles around it. If we are to take this as an Elite map standard, then if the ruins are a stellar map, the obvious location for SOL would be LPA, a large circle with larger circles around it. This would mean PA must represent the ruins system.

3. The vector between the center of LPA and the coordinates for the peak of PB point directly to the center of the Heart & Soul Nebula, it's precise within 1-2°:

AWMKwRs.jpg


NUXoB6z.jpg


UIjNw6u.jpg

4. The famed R-R Line (the vector from REORTE through REIDQUAT that is supposed to lead towards the Formadine Rift) appears to actually be part of the ruins. There is a faint line which runs from just a bit beneath the center of LPA and through the bottom left corner of PB:

fQaTjjc.jpg

This line at the ruins is about 15 meters away from center of LPA, and the RR line is 14 lys off axis from SOL when looking down on the galactic plane. The angle between this ruins line and the vector from LPA to PB is 10°, which is the vector angle difference between the actual RR line and the galaxy map vector from SOL to the H&S Nebula.


So what does the map tell us?

After some meticulous surveying using multiple SRV's we now have fairly accurate measurements between key features of the ruins:

Distance from LPA to PA = 368 - 369m
Distance from LPA to PB = 408 - 410m
Distance from LPA to LPB = 817 - 819m
Distance from PA to PB = 673 - 676m
Distance from PA to LPB = 1170 - 1172m

I have made a 3D coordinate model in CAD which I've used to find a range of coordinates for both PB and LPB. Since the ruins are 2D and do not have any Y data, I tested a few possible assumptions in order to make the search areas manageable:

1. The walls of the ruins are meant to convey that LPA, LPB, and PB are locked to the same Y plane, Y=0.
2. The walls of the ruins only lock LPA and LPB to Y=0, but PB is at the same Y as the ruins are, Y=-50.

This allowed me to narrow down an area I could search, and this got me coordinates, which led me to these systems:

FobsQ3d.jpg

Unfortunately I've not found anything interesting in the systems, so either:

- my assumptions are wrong (particularly the Y axis assumptions)
- I've not found what is in those systems yet
- my map theory is bunk and I'm on a wild goose chase!


Things left to do yet.

I'm still convinced the ruins are a stellar map, I just think my theory needs more detail in order to provide something concrete and profound. A solid answer to the puzzle. The more I study the ruins though the more detail I notice which seems to cement the theory as true. I'm not so sure my Y axis assumptions are correct, but the ruins don't seem to provide anything usable to pin down system locations in the Y axis. The obelisks and other features might be the key to the Y axis data, as of yet though no one has been able to figure out what they mean.

Currently I'm out past the H&S Nebula in the Raxxla CG target area searching for any systems of interest along my map's LPA -> PB vector. It's most likely a waste of time, but I've a hunch so I'm doing it for my curiosity alone. After that I'm going to open my search areas for both LPB and PB to any Y axis values while still holding the distances between systems as my guiding parameters. Doing so opens up a huge number of possible target systems, but eh, maybe I'll get lucky and stumble onto something purely by chance. At least it's exploring with a purpose, lol!

I'll continue to update this OP if I learn anything new or if anything changes. Or until we learn that the ruins aren't a map at all, in which case this can all be renamed to Mengy's Folly!!! :cool:
 
Last edited:
Dude... That's bad @$$. I've been reading the Archeology thread 9 since it started, and I kept seeing your name pop up when I read and agreed with what you were posting. And, I don't know... You just made me so proud with this [cry] Haha I'll definitely be helping with the search on Xbox, keep it up!
 
Last edited:
Well I didn't even realise these were an actual thing. Right on Cmdr o7.

I shall join ye quest when I eventually get back (10kylie 'North' of Jaques and closing). Happy to unpack the sardine can from the back and start trundling :)

Hope I'm not too late to contribute but it'll probably be a couple weeks :/
 
Fantastic job CMDR, I read it in the mystery thread. I don't know which one I love most, FDev's way of building the tension and the storyline, or the geniuses who solve these puzzles, but either way it is fascinating to follow even though I'm hopelessly far away in the galaxy. :)
 
*Stares in disbelief at the findings* You did it! You DID IT!

*Stares excitedly at Mengy's eyes* I don't know how you managed but... yes this is it.
Tell me now- how can I help you?
I got everything- ships, time, passion and credits...

Where do we starts from?

PS: I'm still without internet at home but it should arrive soon... :p I sooo want to be a part of this!
 
I salute you on your efforts, Commander o7.

I'd love to help, but it'll be another few weeks before I am back in the bubble. I'll be following this thread with much interest.
 
That is wonderful deduction!

I have one small thing to ask you.
Could you use the same method to determine if Gamma Velorum fits into the scheme please? It must be close in terms of the distance to the system you designated.
That star is also called Regor, and is inside the spherical Regor Sector which is permit locked.
 
Can't rep you at the moment, so have a virtual one +1.

The work and dedication, and the narrative is top notch Mengy. Lets hope it leads to another archeological find... if it doesn't, no worries.. it sounds like you had a great time in game working all this out! [up]:cool:
 
Last edited:
I'm strongly reminded of Foucault's Pendulum, the book of eco, not the classical experiment:

""Gentlemen," he said, "I invite you to go and measure that kiosk. You will see that the length of the counter is one hundred and forty-nine centimeters -- in other words, one hundred-billionth of the distance between the earth and the sun. The height at the rear, one hundred and seventy-six centimeters, divided by the width of the window, fifty-six centimeters, is 3.14. The height at the front is nineteen decimeters, equal, in other words, to the number of years of the Greek lunar cycle. The sum of the heights of the two front corners and the two rear corners is one hundred and ninety times two plus one hundred seventy-six times two, which equals seven hundred and thirty-two, the date of the victory at Poitiers. The thickness of the counter is 3.10 centimeters, and the width of the cornice of the window is 8.8 centimeters. Replacing the numbers before the decimals by the corresponding letters of the alphabet, we obtain C for ten and H for eight, or C10H8, which is the formula for naphthalene.""

--- it makes a fantastic read, but i'm more than sceptical on your theory. nevertheless, +rep!
 
Very well done! That's some impressive detective work! o7
I still think that, even if you turn out to be correct and there are related sites in the systems you have highlighted, there is more to the ruins than positional information. To my mind, those ruins are meant to actually do something that involves using the artefacts found amongst it in relation to the obelisk locations. It just has the look and feel of a sequential 'place item X here and then item Y there for Z to occur' puzzle. I very much like your explanation - the precise matches of your hypothesised locations makes for a convincing case - but I also feel that it is one half of the solution to the puzzle.
.
I have been wondering if Regor Sector would be featuring soon in the various mysteries facing us. I've done some exploring nearby on several occasions looking for Earth-like and Ammonia Worlds. The Earth-like Worlds I have first discoveries for are COL 135 SECTOR ZB-J B10-0 BC3 (which has a landable moon) and COL 173 SECTOR KY-Q D5-9 2. I know of another ELW within 20LY of the border that had previously been tagged but I lost my data on it when my OS needed to be reinstalled a few months ago, along with screenshots of the Ammonia Worlds I'd found in between the bubble and the Regor Sector border. I have paper records of the locations of five Ammonia Worlds I found back in 1.3 (see below), in case they prove useful to anyone. The FGE also explored the region last year (I helped out for a few days), so they will know more.
SYNUEFE GK-P C22-4 AB6
SYNUEFE NR-U C19-24 C5
SYNUEFE KF-M B41-7 7
NGC 2451A SECTOR QY-R C4-9 2
COL 173 SECTOR ME-P D6-30 7
 
I'm strongly reminded of Foucault's Pendulum, the book of eco, not the classical experiment:

""Gentlemen," he said, "I invite you to go and measure that kiosk. You will see that the length of the counter is one hundred and forty-nine centimeters -- in other words, one hundred-billionth of the distance between the earth and the sun. The height at the rear, one hundred and seventy-six centimeters, divided by the width of the window, fifty-six centimeters, is 3.14. The height at the front is nineteen decimeters, equal, in other words, to the number of years of the Greek lunar cycle. The sum of the heights of the two front corners and the two rear corners is one hundred and ninety times two plus one hundred seventy-six times two, which equals seven hundred and thirty-two, the date of the victory at Poitiers. The thickness of the counter is 3.10 centimeters, and the width of the cornice of the window is 8.8 centimeters. Replacing the numbers before the decimals by the corresponding letters of the alphabet, we obtain C for ten and H for eight, or C10H8, which is the formula for naphthalene.""

--- it makes a fantastic read, but i'm more than sceptical on your theory. nevertheless, +rep!

Whoa! I was thinking the very same book while reading the theory! The very same quote from it too! Proves the lasting quality of Umberto Eco as it has been more than a decade since I last had a go with that one.

Theory itself is only missing lost continent of Mu from being total electric socket hair.

Consider the statements, "only 10% off", "correct positioning" "+/- 1 Ly". You throw the values off 1/10th to any direction and you got yourself a new set of systems, since with that accuracy you are bound to hit something.
 
I like what you've done here Commander Mengy.
I want to give you a +1 Rep, but I think I give one recently, so it won't let me!
It's a superb effort you've made here.
It does make more logical sense than a lot of the more scattergun lore driven guess work one often sees around.
Lore driven hypothesisies have their place, but there have been a lot of wild ones of late.
Lets hope that we can get to the bottom of the mystery of this site soon.
 
Last edited:
Thanks everyone! I honestly had a ton of fun working on this, and it caused me to explore well over a hundred systems very closely, this theory kind of took me over for a few days. I just needed to see if it actually worked or was full of malarkey. In the end I have to admit I’m still shocked at just how accurately it works out, it’s almost too perfect to not mean something.

Consider the statements, "only 10% off", "correct positioning" "+/- 1 Ly". You throw the values off 1/10th to any direction and you got yourself a new set of systems, since with that accuracy you are bound to hit something.

Sure, but the 10% off was only regarding my first version of the map. The second and much more accurately surveyed one is far more accurate, more like 1% variance really. And believe me, when placing coordinates in space while trying to line them up with a system position, any hits that are +/- less than a single light year are highly and improbably surprising.

Like I said, either my map is a grossly improbable coincidence, like huge odds improbable, or it’s by Frontier’s design.
 
In my opinion, if after accurate measurements, you have found systems within +/- 1Ly margin, that can't be a coincidence, especially since we are talking of an average density area.
When numbers match this way, there must be something.

Also in the past devs put "puzzles" in their "mistery features". Getting to the system itself required a player analyzing the skybox and triangulating the position of that.

In these systems you have found there really can be something.

Now I'm 10k from Sol, outbound, but you really moved my curiosity.
 
Brilliant Work!! +1 for the effort alone!
-
And even though you are still, *obviously* a "nutter", you've certainly come up with enough data to justify a good look around the place(s) :D
-
Me thinks, there are Rock Rats already on their way < \!!/ > :)
 
Last edited:
Back
Top Bottom