Hi Guys,
As there is now a discussion building on the Avegant do you want me to pull the posts and create a seperate thread for it?
So the rainbow artefacts aren't due to refraction? This means that the narrow colour band of lasers aren't going to cure that problem? But I take it that lasers are still the answer, whether it's strobing in a mixture of lasers before updating the mirror array, or having an array fine enough to have separate elements for each colour.
This doesn't just affect VR though, It means that the Avegant could make a pig's ear of action movies. The headset would be best for viewing still photographs and Woody Allen movies. How come no one reviewing this headset has said anything about this?
Hi Guys,
As there is now a discussion building on the Avegant do you want me to pull the posts and create a seperate thread for it?
So the rainbow artefacts aren't due to refraction?
How about you two lovely ladies watch the video links I provided in the above post. The guys a C-Net had a good play with the Glyph and it wasn't found wanting with the issues be spoken about in the above. No pigs ear of movies or fast moving games or colour fringing as you'll see in the video clip.
In day to day life, rainbow artefacts are almost always caused by a process known as "diffraction" which is closely related to refraction.
I believe you brits had a great scientist who dabbled quite a bit with this back in the day.![]()
Today however, systems with DLP’s BrilliantColor technology have virtually eliminated any of the color breakup that was sometimes seen on older DLP projectors. Studies have long shown that only a small number of people ever experience the phenomenon
I don't really understand the "ultra high detail" - isn't it 720p per eye? That's like 1.8Mp (total) right? And 1080p spread over 2 eyes is 2Mp, no? So is 720p (1280x720 per eye) better than 1080p (960x1080 per eye) for both eyes. I can imagine why it could be seeing as horizontal resolution is probably more important than vertical as that is how our vision works. Although I just closed one eye and isn't the vision from one eye alone just a circle? :S
I hear you Jabokai, I'll just let Ed Tang the CEO Avegant explain what I meant.![]()
Open Source/SF con Penguicon's got a panel discussing this mess in May, with Ernie Cline (author of sci-fi VR book Ready Player One), John Scalzi (sci-fi author) and Gameface Labs (creator of the Android-based wireless VR headset you listed).
Great new interview with the Avegant team
https://www.youtube.com/watch?v=2jq-FyMyTEU&list=UUx78qBGQl-oCvGwX-MaVRgA
Any news on compatibility with ED? The Glyth looks to be the very best at only $699 if only it was in full immersion (not see the keyboard)
https://www.avegant.com/buy-now/
The Glyph is "not a virtual reality product," says co-founder Edward Tang. "It’s a premium media product. If you want to consume media on the go, this is the device for you."
Very best? For quick and easy watching of a music video maybe but the specs and it's design are in no way any kind of competition for the Vive and Rift - it's just a media consumption device. Maybe a very good one, I don't know, but it's not the same kind of animal as the Vive/Rift. Be wary if you're thinking of buying it for any other purpose than it's billed as.