The "average players" piloting skills = ROTFL!

ladies and gentlement, I present you the ROTFL piloting skills

[video=youtube_share;tDEEUtokg04]https://youtu.be/tDEEUtokg04[/video]

not mine though.
 
Who said anything about combat? I said "challenge". ( ... ) So it's the utter lack of curiosity about the mechanics that baffles me. How can people care so much about a game and not bother to be curious how it actually works???

Honest excuse, I have missunderstood you then (doh) and agree with you of course. But I didn't read that in the post you were refering to.
However, keep posting, I like what you're doing.
 
In fairness to the OP (who may have come across a little "direct") unlike most Sim's I've played (and believe me I've played them all from Janes Longbow up to the new Mirage 2000 for DCS with a scary amount of IL2 thrown in!)
Elite Dangerous doesn't seem to have much of a culture of "self-improvement"
The game set-up itself doesn't seem to encourage it with limited Training Missions...CQC having obstacle maps and ship choices that don't reflect real world tactical choices, no quick mission generator to practice flight/fight scenarios and no in game track recording...so no means of analysing your fights to ID your mistakes and weaknesses...
Then looking at home the game is supported there is very little tactical talk and discussion little online help available and few true training videos" (people like VJ etc being honourable exceptions) coming new into the game you'd struggle to find information about basic FAOF manoeuvres...dogfighting techniques...how to improve shooting accuracy etc etc...
When you look at discussion around being more competitive in PVP or more confident engaging the original 2.1 AI it frequently centred around getting a better build, choosing the right ship or getting engineer upgrades - rather than pilot skill...
Maybe it's because a lot of people have come into Elite from a levelling/ MMO style of gameplay rather than flight sim I don't know...but it would be nice if ED could encourage more focus on skills not kit by throwing in a quick mission generator and some kind of track recorder...and if people want kudo - perhaps look at sharing knowledge with the community - just like the OP is discussing!

I have been thinking the same. I'd love to see some thing similar to the training machine in Wing Commander and the guides that I remember in some Super Marion Bros RPG game where it gave you on screen help as to when to press a button for a given move. In Elite something that gave a few combat scenarios to play out with several levels of guidance (complete help saying exactly when to do a manoeuvre, partial help giving an indication that a manoeuvre needs to be done but not which, and then no help at all). Currently the game doesn't offer a way to practise without risk, even real pilots have training and mock battles that help them hone their skill in a controlled environment, allowing them to improve certain skills.
 
Who said anything about combat? I said "challenge". That doesn't have to mean "struggle". Just learning at your own pace.

One could also call it "interactive entertainment" in contrast to "passive entertainment".
Passive entertainment has it's limits. The current rung of triple A games are heaviely story driven, but the "interactivity" they offer is very limited.
It pretty much doesn't matter if you chose option A, B or C, the developer made sure that all of them are "valid" and progress the storyline to some end, which it inevitably has to reach, since the arc of a story is hard to stretch past certain timeframes without becoming increasingly repetitive and dull in the end.
One of my favorite "passive entertainments" of the last years was that new Battlestar Galactica. They managed to create several story arcs that spanned 60 or 70 (?) pretty entertaining hours, however it had to come to a close, since they explored into so many aspects, the cliffhangers, stand-offs and "unexpected" plot twists (final five) could not have carried on longer.

ED I have over 400 hours and exploring into my own interactive "plotlines", where some stuff might work and some might not, but the system is open ended enough to allow for a rather high number of possible approaches that just increase with every patch.
That's the brilliance of the show.
 
ladies and gentlement, I present you the ROTFL piloting skills

https://youtu.be/tDEEUtokg04

not mine though.

Can anyone what's going on in the context here? It looks like a stuck keypress or controller malfunction to me.

Is it really pure incompetence on the streamer's side or is it a failure to recognize equipment malfunction and assign the bill to the game? I really don't understand how this can happen outside of the controller or keyboard sticking.
 
Calling names like "whinning" "Lazy" and being derisive is making this forum an ugly and unpleasant place to be. I shall not be following this thread.

I was entirely unaware that whining was a name that you could call people? Sure, lazy and derisive are negative, but is this forum really going to turn the word "whining" into a name?

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The main purpose to "some", sure. Please don't make it the official definition of games. It might be your opinion - and that's fine - but not mine.

Hear hear.
 
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Ziljan, I think you missed the point. Elite is essentially a game and nothing you have to work your butt off for.You like the challange, go for it, the last thing I want to do is to take it away from you. Guys like Space Dandy(and me to some extend) play it for a different reason and Life is NOT always about fight your butt off as often and as good as you can to trigger your neurons. That's silly to claim that, we're humans, not Klingons. And even they like to take a good rest.
That's why there is more than one game in the world.

There's a whole slew of FPS'y games I'd quite like to "see" for the graphics/willingness-to-enjoy-almost-any-scifi element but the combat is way too twitchy and hard and annoying to me.

So I'm here *waves* enjoying this. You don't see me on their forums demanding their games be nerfed so I can play them. I go find a game I enjoy and like playing - games don't have to all be suitable for everyone to be a success - they just need to be true to themselves. Elite wasn't
 
ladies and gentlement, I present you the ROTFL piloting skills

https://youtu.be/tDEEUtokg04

not mine though.

In my opinion, that video had nothing to do with piloting skills. Without knowing what control system he was using, it's hard to say for sure what the problem is. It looked like he didn't know either, and ran out of time trying to figure it out. I would agree his over all game skills seamed lacking.
 
Ziljan, I think you missed the point. Elite is essentially a game and nothing you have to work your butt off for.You like the challange, go for it, the last thing I want to do is to take it away from you. Guys like Space Dandy(and me to some extend) play it for a different reason and Life is NOT always about fight your butt off as often and as good as you can to trigger your neurons. That's silly to claim that, we're humans, not Klingons. And even they like to take a good rest.

I have work enough all day long to focus on and are using my brain as much as I can, I'm working as an admin, trying to keep the crap running every day and to deal with people who still don't get the basics of how computers work. You really think its healthy after 8 to 10 hours of work to sit infront some video game and squeeze the rest of your juice to fight against some AI? Actually I'm doing this to some extend because I like challanges too nonetheless but there's a point where I just give up given that I have to be fit and focussed the next day.

There are ways to make this game fun for everybody. And people should just deal with the fact that we're not all the same. Some plan houses, some build them, some like to destroy them - to put it extremly simple. And all of them like to take a rest with some good coffee or beer or whatever, so just do it now. ED "unfortunately" seems to be a game that attract a lot of different people whatever you do. FD could just reduce it to CQC mode but there aren't doing it, they want to attract a lot of different people. So what?

BTW talking about life in general having a video game as basis is way to much meta. It won't help you a bit in RL.

Spot on.
 
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