Perhaps the strangest and worst-implemented animal in the base game--not for being an uncommon zoo animal (it obviously isn't) or a bad choice for a zoo game (again, it clearly isn't), but because it's less of a real Bactrian camel and more of a chimera of the three extant species of Old World camels.
From top to bottom, that's the PZ (domestic) Bactrian camel, the real-life domestic Bactrian camel, the dromedary camel, and the wild Bactrian camel (which is a distinct species from the domestic Bactrian camel and in fact was a distinct species before the latter's domestication). Planet Zoo's Bactrian camel definitely at least the two humps and basic camelid body structure right, but its neck is more comparable to the wild Bactrian camel, its more rounded snout is clearly that of a dromedary camel, its humps seem too upright and rounded for a Bactrian, and while domestic Bactrian camels do shed during the summer, there's not even a hint of their famous shagginess.
Combined with the lack of acknowledgement of them being a cold weather-friendly animal, PZ has typecast them as almost exclusively a hot desert-dweller,leaving their minimum acceptable temperature far too high (this was fixed) as well as the lack of taiga biome compatitibility. I suspect, as do many others, that PZ originally planned a dromedary camel for the base game, changed it to a Bactrian camel late in development, but partially recycled the assets of the incomplete dromedary...only to leave dromedary-related props in the base game. The dromedary camel is one of the most hotly-requested wishlist animals and will likely headline either a desert or Middle East pack in the future; when this happens, I hope we get a fixed Bactrian camel, because IMO this animal needs a binturong-level makeover.
Combined with the lack of acknowledgement of them being a cold weather-friendly animal, PZ has typecast them as almost exclusively a hot desert-dweller,
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