I did this run to gather some ideas and thoughts to my squadron members regarding exploration ranks. Running VIP exploration missions will count towards the exploration ranks. I did this in my Beluga Liner, a stunning and beautiful luxury liner cruise ship. I had not flown the Beluga for years when I picked it out of storage and put myself in the pilots seat. This is my report I posted to my squadron:
I just stacked 7 VIP passenger missions. Those missions will count giving you exploration points to rank up. But I made some few notes on the way:
The Beluga Liner:
I can't find one good reason for buying the Beluga Liner, other than that it looks awesome, every design element of that ship is just WOW! The problem is that it is just bad in every aspect where it should be great. The sad part is that I bought ship kit for the Beluga before I knew all this. I could engineer all modules to make it better. But the grind is not worth it as long as the other ships are just better and worth engineering because of their multipurpose roles.
And when doing exploration missions, remember to bring that darn surface scanner!!!
I just stacked 7 VIP passenger missions. Those missions will count giving you exploration points to rank up. But I made some few notes on the way:
The Beluga Liner:
- Don't buy the Beluga Liner. It is basically a rubbish ship.
- You have to engineer it to don't make it overheat.
- It is massive, has a huge fuel tank (largest in game) and it has only class 6 optional slots.
- The largest fuel scope you can fit in that ship is the 6A, which will make the refueling take a looong time. While doing so you will probably overheat.
- You can't jump to next system just after cooldown from previous jump. You have to wait for heat to get down to below 50 %, or you will end up jumping while overheating.
- The ship is slow, so if you are attacked you have to either fight or boost away. Boosting will cause the ship to overheat. So, if you engage FSD while boosting away the ship will be boiling good while jumping - in other words massive overheating.
- It has six utility slots. Using two for defensive gives you 4 slots for heat sinks. You will need those to avoid some of the overheating.
- If you want to carry bulk passengers the Corvette is the ship that can carry most bulk passengers in cabins. The Anaconda has similar numbers to the Beluga, but it can carry a class 7 fuel scope.
- If you want to run evac-missions from damaged stations, use either the T9 or Cutter, because then you can combine 2 x class 8 Cargo holds with regular cabins. Then you can pick both wounded passengers in rescue pods, and regular passengers in cabins. If you prefer cabins only, then the Corvette and Anaconda is a better choice.
- If you are running small groups of VIPs use either the Anaconda, Orca or Python - depending on the number of cabins. Better jump range, heat efficiency, fuel scope, thrusters, weapons etc.
- If you are running Luxury passengers, use the Orca. It has one class 6 slot for the largest cabin.
I can't find one good reason for buying the Beluga Liner, other than that it looks awesome, every design element of that ship is just WOW! The problem is that it is just bad in every aspect where it should be great. The sad part is that I bought ship kit for the Beluga before I knew all this. I could engineer all modules to make it better. But the grind is not worth it as long as the other ships are just better and worth engineering because of their multipurpose roles.
And when doing exploration missions, remember to bring that darn surface scanner!!!