The Biggest Failure of Planet Coaster.

Over the past 20 years I've purchased and played all of the previous Rollercoaster Tycoon releases including their expansion packs.
I've put in over one hundred hours in RCT1&2 and almost one thousand hours in RCT3 and loved every minute of it.
I've played through the game's built in campaigns more times than i can count and have also played numerous fan made and friend made maps many times over as well as designing my own.

Currently I've played Planet Coaster for a little under a hundred hours over the past year as i play through the campaign for the first time.
I will probably play through the game's campaigns many times over in the years to come and probably make a few custom maps of my own.
The game-play is pretty ❤︎❤︎❤︎❤︎ good and there are so many improvements over the previous RCT game that Frontier developed.
In fact I'd say I almost truly love Planet Coaster, and humans tend to be critical of the things they love- myself included.

However there is one single mind-blowing failure of Planet Coaster...

Pick a song from RCT3, any song.
Do you remember listing to that song on certain rides?
Maybe you remember setting that music to the ambient park speakers for a certain themed section of your park?
Or like me you remember setting that song as the background music you heard when up in the sky?
Remember zooming out for an overview of your park, watching guests flow down the paths, listening to that background music as it kept you in the groove as you planned out what to do next?
Pick another song. More memories right? Pick another, more memories yet again yes?
Even to this day,14 years later, that music is still with you.
Play it on your phone or you iPod or Winamp or whatever and you are instantly transported back in time.

When up in the sky taking an overview of my park 90% of the time all i here is silence and or sometimes the wind or maybe if im lucky the ambient track that decides to play...
Not being able to set specific background music that plays while taking that overview is such a missing feature.
As well, not being able to set background music that plays all the time is sore missing.
The only time you hear any kind of mood music is if you add it a ride, or add it to park loudspeakers.
I get it, I'm playing a simulation, trust me, i really like the slightly more serious direction frontier took the game in compared to RCT3. But you know what, I'm also playing a video game...

5 years from now, 10 years from now, 15 years from now, will i have fond faded memories of my time playing Planet Coaster? Probably.
Will i remember any of the music? Probably not a single song except that menu music that got annoying after awhile and couldn't be changed (RCT3's menu music could be changed and even set to cycle through).
And that's a real shame, some of the songs are actually pretty good when i STOP AND SIT THERE DOING NOTHING but listening to them. It's just really unfortunate I can't listen to them as background music that constantly plays while playing this video game...

One of the best things a few open world games I have played in the past handful of years did was give you an in-game radio you could listen to 24/7 that played the games music.
For games that have included this feature they have cemented themselves a placeholder in the conscious/subconscious of it's players for decades to come.
Even RCT3 over a decade ago had a way for music to play 24/7 in game (via background music in the sky), yet sadly Planet Coaster does not have this feature, or even a player radio to listen to...

And that, unfortunately, is the biggest failure of Planet Coaster.
 
an in-game radio you could listen to 24/7 that played the games music.

Even RCT3 over a decade ago had a way for music to play 24/7 in game (via background music in the sky), yet sadly Planet Coaster does not have this feature, or even a player radio to listen to...
want to add the original RCT music into PlanCo?

download here https://steamcommunity.com/sharedfiles/filedetails/?id=1166030341

the entire PlanCo soundtrack is also available on youtube

https://www.youtube.com/watch?v=p5-HxSBO4gU

https://www.youtube.com/watch?v=bJUOJwZi1ts

https://www.youtube.com/watch?v=G7ehxZS1CXY

enjoy [happy][up]
 
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I am pretty picky about music and there are a couple tracks I like and I absolutely LOVE Dragon Dungeon.

Tentaflu in all it's versions can die in a fire though.
 
want to add the original RCT music into PlanCo?

It's not that I want to add the RCT1-2-3 music to the game, it's that with the current design of Planet Coaster, Frontier removed/excluded a prominent/beneficial feature that was in RCT3, the ability to showcase/play/listen to the wonderful music as you sat in the sky and planned out/observed/tinkered/tweaked your park.

The music was there to be listened to. Where as now the music is hidden behind the realism of the simulation.
You have to sit by a park speaker or get on a ride to hear the music... of my almost 100 hours in game 75% of those hours are filled with, for all practical purposes, silence instead of being filled with music...
 
It's not that I want to add the RCT1-2-3 music to the game, it's that with the current design of Planet Coaster, Frontier removed/excluded a prominent/beneficial feature that was in RCT3, the ability to showcase/play/listen to the wonderful music as you sat in the sky and planned out/observed/tinkered/tweaked your park.

The music was there to be listened to. Where as now the music is hidden behind the realism of the simulation.
You have to sit by a park speaker or get on a ride to hear the music... of my almost 100 hours in game 75% of those hours are filled with, for all practical purposes, silence instead of being filled with music...

To call that missing option the BIGGEST FAILURE is i.m.o. a bit overdrawn. And it's always a question of personal preferences. I have always turn the in-game music down and listen to my own playlists in Spotify or from my harddisc, when i build something in PC.
 

HeatherG

Volunteer Moderator
To call that missing option the BIGGEST FAILURE is i.m.o. a bit overdrawn. And it's always a question of personal preferences. I have always turn the in-game music down and listen to my own playlists in Spotify or from my harddisc, when i build something in PC.

i agree. not exactly a terrible thing. I don’t think they have any failures.. DEVS you’re doing a great job!
 
I'm still relatively new to Planet Coaster (around 350 hours on the game so far) and I would like to see a LOT of stuff, including improvements. If we focus on that stuff and include suggestions and constructive criticism, it can only get better. I don't think of the game as a failure by any stretch. Also, I'm not made of money - but for what you get, the game is very cheap to purchase. I would be more than happy to pay for upgrades and add-ons; it's all totally worth it. I'm loving this game.
 
I have always turn the in-game music down and listen to my own playlists in Spotify or from my harddisc.
That exemplifies my point precisely. You have to add your own soundtrack of music to listen to because the in-game soundtrack feature, a feature that was in RCT3, is locked behind the simulation in PC.
Frontier failed to include a good feature that was in RCT3 (the previous rollercoaster game they themselves developed).
Imagine if Saints Row or Grand Theft Auto removed the radio feature from their next game...

I don't think of the game as a failure by any stretch.
Nobody is calling the entire game a failure. I am however calling a single design decision the biggest failure of the game. I could give you a bullet point list of dozens of comparisons between RCT3 & PC, and most of those comparisons would be listed as "a step forward", but knowledge is gained from looking at mistakes rather than successes, and the removal of the ability to play the music as a background soundtrack is the biggest step backwards, which makes it the biggest failure in the design decisions that make up the game as it stands.
 
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If I understand Spanky's post correctly they choose to listen to Spotify music rather than the in-game music (which is probably not related to how loud the audio is etc).

Personally I just listen to the Planco background music which does play irrespective of what may be on the speakers. There are other options (like Spotify) for those who want to listen to custom background music from memory.

Shane
 
Option 1 - mute the in-game music and play the soundtrack through youtube

Option 2 - download the mp3s and play on your favorite device with heaphones

very simple stuff here, certainly not impossible and very far from the biggest failure
 
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Sometimes I'll just have a playlist in my iTunes on, is that not a good option for some folks? I mute the game in the Volume Mixer on my computer. Or have both going, either way.
 
Option 1 - mute the in-game music and play the soundtrack through youtube

Option 2 - download the mp3s and play on your favorite device with heaphones

very simple stuff here, certainly not impossible and very far from the biggest failure

lol. you're joking right? your position can't seriously be to just disregard a prominent missing feature and instead double down on your promotion of copyright infringement? .....to quote one of my friends, "oh no baby what is you doin?"
 
Discuss the game, not each other.

Thanks!

I couldn't agree more.
That's what the entire purpose of this thread was supposed to be; a discussion about a prominent feature that was in Rollercoaster Tycoon 3 that is gone in Planet Coaster.

EDIT:
Would Jurassic Park have been the same without that iconic music?
Would Back to the Future have been the same?
No, they they wouldn't have.
Removing the music significantly changes the experience.
The same applies to Planet Coaster.
 
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promotion of copyright infringement?
if its on youtube its free to listen to, frontier is very open about sharing game content, otherwise it would be removed from youtube a long time ago


.....to quote one of my friends, "oh no baby what is you doin?"
yeah well your the one being handed ice cream but throwing on the floor cuz you didnt like the color of the bowl it was in. All the music is there for you to listen to as you please, but there are seriously bigger issues with the game and your the first to even bring up this problem of yours
 
What am I missing here? I think the music is very good in this game...are most people in this thread saying otherwise? I don't get it?
 
What am I missing here? I think the music is very good in this game...are most people in this thread saying otherwise? I don't get it?
OP is upset that the ingame/background music cuts in-and-out as you move the camera around your park, and that you have to stay near a specific ride or speaker inorder to listen to a track play fully through. He wishes the music would play non-stop as it did in RCT3... now if I remember correctly, the original RCT and RCT2 had the music cutting in-and-out (just like in PlanCo) but in RCT3 I think there was an option to set background music to play non-stop (though I dont remember exactly)

But this problem is easily remedied by listening to the music on youtube or in mp3s
 
if its on youtube its free to listen to, frontier is very open about sharing game content, otherwise it would be removed from youtube a long time ago

yeah well your the one being handed ice cream but throwing on the floor cuz you didnt like the color of the bowl it was in. All the music is there for you to listen to as you please, but there are seriously bigger issues with the game and your the first to even bring up this problem of yours

Listening to the music on youtube is NOT what i meant by copyright infringement.
They offer the music on youtube on the official channel, why would they remove their own music?
https://www.youtube.com/playlist?list=PLWGb27faVkpNlZQ2Ey63GNvAWtgjp-1CL
Don't tell people to go download MP3s
This is what i meant by promoting copyright infringement or are you not aware of the continuing problem of music piracy on the internet by way of people illegally downloading MP3s?
People should PURCHASE the PC soundtrack from the frontier store, in FLAC or MP3 format.
https://www.frontierstore.net/you-me-and-gravity-weightless-planet-coaster-ost-bundle.html

Your ice cream analogy is quaint but not very accurate. The ice cream was bought, twice in fact, the first time (RCT3) it came with 3 scoops (audio, video, gameplay), the second time it was bought (PC) it came with 2 scoops and the third scoop is melted and 1/2 missing...

frontier being "very open about sharing game content" is your opinion and off topic.

As for me being the first person to bring this problem up, did it ever occur to you that literally MILLIONS of copies of the game have been sold and yet the number of accounts posting on steam or the PC forums is only representative of a small fraction of the player base (commonly referred to as the vocal minority) and that the majority of people who play video games don't even visit gaming related websites let alone write comments on forums/steam.
Why do you think publishers/developers/companies-in-general are always trying to improve telemetry?...

The whole "seriously bigger issues with the game" falls under squashing bugs and fixing code, and is completely unrelated to the design decision that was made regarding the way background music was to be implemented in PC.


OP is upset that the ingame/background music cuts in-and-out as you move the camera around your park, and that you have to stay near a specific ride or speaker inorder to listen to a track play fully through. He wishes the music would play non-stop as it did in RCT3... now if I remember correctly, the original RCT and RCT2 had the music cutting in-and-out (just like in PlanCo) but in RCT3 I think there was an option to set background music to play non-stop (though I dont remember exactly)

But this problem is easily remedied by listening to the music on youtube or in mp3s

RCT1 & RCT2 did not have background music, they had music attached to rides that you could hear when within range.
It was only in RCT3 that this feature was introduced by Frontier.
And more importantly, RCT1 & RCT2 were not developed by Frontier.
As well, you're not remembering RCT3 correctly

it's not about whether you like or dislike the music in PC.
It's not about whether you listen to music or not from an external audio source outside PC.
It's about a simple significant feature in RCT3 that is not in PC, how the absence of this feature matters, and what relevant design decisions are being made for PC2.

For the purpose of comparison we will quantify the game camera zoom feature to a range between 1 & 10, 1 being you can smell the fresh cut grass and 10 being you're reaching low earth orbit.

The current "background music" in PC doesn't cut in & out. The current "background music" in PC only starts to play after you literally stop interacting with the simulation (stop placing items, etc) and are far enough away to not hear music being generated by the simulation (music from rides or speakers). Only then does the ambient "background music" begin to play. The zoom level of the camera does not matter, only the player idle time and proximity to music producing items in the park matters. And when you begin to interact with the simulation again and get within range of music coming from a ride or a speaker the "background music" stops again.

HOWEVER, In RCT3, the background music would begin to become audible at around zoom level 3-4, the distance at which park speakers & ride music would become inaudible.
This design decision gave you the opportunity to be listening to music most of the time, whether you were near or far.

It is at this camera distance a significant amount of time is spent. You are close enough to put down paths/rides/scenery/etc, but far enough away for the music from speakers & rides to not be audible.
in PC, all you get is ambient birds, or the wind... silence for all practical purposes.
in RCT3 you got real background music, you got the opportunity to select from ALL of the songs in the entire game and have them play when you out of audible range of music being produced by speakers/rides.

breezerHOG (or anybody for that matter) I have an honest challenge for you, for the betterment of Planet Coaster 2.
Since you're so foggy on the details of RCT3 put away the Planet Coaster for a week or two and go play through ANY 1 of the 3 campaigns included in Rollercoaster Tycoon 3 Platinum from start to finish and see for yourself how noticeable and prominent that background music feature is and how much it adds to your enjoyment of the game. Even if you add in your own custom music to RCT3, notice how prominent that feature was and then go fire up Planet Coaster. and notice that feature's absence.
 
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What am I missing here? I think the music is very good in this game...are most people in this thread saying otherwise? I don't get it?

I've been lost from the moment the thread started.

But as I see it. The OP thinks the game is great, but doesn't like the way background music is done in PC.

I don't care really. I think audiowise PC is the best there is. That's why I only respond to your comment, as Breezer and Drivetheory have started their own little war, and I don't want to be part of that, just because I think it's all a bit overdone.

Drivetheory can give is opinion of course, but I think people read his message the wrong way. His opinion is not as negative as people make it sound.
 
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