The Buckyball Racing Club presents: Thargoid Structure Scramble 2 (Swift-16 Championship, Race 2)

Hey @Alec Turner , Just now on Lav Radio you mentioned people doing research to try to figure out what's wrong with the System Map, and was told that the map is always 180 degrees flipped... During this race when I did those Tidally Locked Thargoid site Orrey pics, I was also doing similar research trying to figure out when it would end up being daytime on the thargoid sites... that same day I went back to the bubble to rest my brain and do some on-foot CZ's.... I kept flipping back and forth from 1 side of the sun to the other within 1 system to find a planet site where I wanted to do a CZ, and noticed about half the locations within a single system were correctly lit with daylight and the other half were not. I realized back then that, because I had also been told about 180 degrees, that that theory must be off. I rarely go back and forth like that so I hadn't noticed that before from within the single system... But this was the theory I came up with when I realized something was off...
https://forums.frontier.co.uk/threads/system-map-question.616529/post-10135569

Nobody followed up on that thread to do a test to see if my theory was correct, so I abandoned it. If I am correct, It would be too difficult to constantly flip the visual to understand where the sun would be each time anyway. But it seems that you like this kind of stuff since you mentioned it... and I did figure this out because of studying positioning for the race (although it didn't help me not 1 bit)... so I figured I'd post it here so you can check it out.... I did this test in 3 different systems and all so far seemed correct... could have been coincidence?... maybe...


(Edit)...
I just thought of a way to properly prove my theory, but since I will be away from home for 2 weeks, I can not test now, so I'm adding this here to remind myself... I will go to multiple systems throughout the bubble... I will mark a northern location directly opposite of the galactic core like the Jellyfish nebula (maybe more north of central plane is better) to make sure I am always approaching the planet at the exact same direction from galactic core... I will land on galactic north, south and right (east?) side only... and do this on planets of multiple sides of the sun to be able to properly compare all data. I will take pictures of both planetary picture and orrey view zoomed in but not rotated at the 3 sides... I will not do a left (west) side so that it is absolute which orientation I am taking the pictures from.
... Don't judge me... all of yall playing this game are 'crazy' too.
This is some awesome science Willyum!

I used to think 180 degrees too but realised that didn't work and just gave up thinking about it.
Never had any idea on what might actually be going on.
 
This is some awesome science Willyum!

I used to think 180 degrees too but realised that didn't work and just gave up thinking about it.
Never had any idea on what might actually be going on.
I got back home late Thursday night and was excited to get back to figuring this out... after all it is 'code', so there has to be a pattern. I went to multiple planets in 7 different systems and to my surprise almost every planet (except one) was completely spot on accurate... I was so excited, I thought maybe one of the coders read my theory about the north/south poles being flipped in code, and corrected it. both day side and night side settlements were exactly where they were supposed to be (on all sides of the central star), and the pictured view matched the Orrery view (including settlement north/south positioning). I was so excited that I was hoping I would get access to a Cobra Mk4 for helping fix the problem, and be mentioned in the next Frameshift Live as 'the superhero who helped fix 'mapping' LOL.
But that 1 planet that was 'off' by about 15-20%, was enough to put that 'day' side settlement onto the night side when I arrived. What's funny is the 'picture view' updated in real time after I landed. And a couple of known systems, I had to re-scan in the FSS even though I had already visited the Nav-beacon, (like they still needed updating)...

Friday evening I went to test some more planets and now I was down to about 80% accuracy... Saturday and Sunday were even worse. I'm looking forward to this Thursday's server tic to see if it is relevant or just more coincidences. Also I did see and record enough to show Both previous ideas were wrong... 180 degrees definitely does not work, but also my theory on a central perspective is also not working. On Thursday only some of the planets aligned with the perspective of Sag-A, but I was happy about that cause it seemed like things were 'corrected and re-assigned'.

So although I will keep looking to understand how our system map is programmed, I will post any further findings in the thread about the 'day / night' cycles of the map to keep things 'on topic'... Now to get to these 'Tunnels'...
 
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