'm exploring, sometimes I have to collect bits I find out there... especially escape pods.
I
I also thought about buying and outfitting it for exploration except it doesn't have another spare slot for Detailed Surface Scanner![]()
a, it wouldn't take more than one more slot! I'd happily sacrifice one of the military slots for another general use slot of the same or slightly smaller size.
Y
+1 hear hear FDev![]()
Don't you dare mess with my hull reinforcements. Those military slots are there for a reason - this is not an exploration nor a multi roll ship. It is built for two things - shooting stuff, and not dying.
Yea yea, the Chieftain is pretty much for Thargoid combat b/c shields are useless against them, and that's why I'm not buying it![]()
Don't let that stop you. The c6 optional slot is great for either shields or SCB's. I have a c6 Bi-Weave and a couple of SB's, and I have been having great success. Just tonight I fought it out with a Dangerous 'Conda, and left with the bounty, and 96% hull. The aChief is a great conventional fighter. I don't even have top grade Engineering. G2/g3 through out. It's really fun to fly.
And now NPC Clippers don't just role on their backs to die, you're much more likely to have an interesting dogfight.
With a face that big, its prone to get smashed in it. Seriously, the canopy is one huge bullseye on the front just asking to get shot.Even with shields up most of the time, I've already lost my canopy twice to NPCs with eclectic load outs. Who carries a single turreted cannon with high yield shells? Seriously?
You definitely want a shield on your Chieftain, it's nimble, but not nimble enough to avoid getting smashed in the face.
With a face that big, its prone to get smashed in it. Seriously, the canopy is one huge bullseye on the front just asking to get shot.
I mean it is a combat ship so versatility isn't a thing they had in mad when designing it, how well it does in its intended role it's a whole different discussion.
Also why a cargo rack? Take that one out plus the fuel tank. do it raw
Yep it's a right chunky monkey with its chin out begging for a smack. Got some guns, though.
It's compareable to the FAS I reckon, it trades a medium slot for three smalls which gives it a bit more weapon loadout diversity. Dunno about the hull stats and agility, but they are probably close.
So what was the purpose of the T10? Was that a failed attempt at a Thargoid suppression vessel?
For the life of me I cannot get excited about fighting space flowers.
Don't let that stop you. The c6 optional slot is great for either shields or SCB's. I have a c6 Bi-Weave and a couple of SB's, and I have been having great success. Just tonight I fought it out with a Dangerous 'Conda, and left with the bounty, and 96% hull. The aChief is a great conventional fighter. I don't even have top grade Engineering. G2/g3 through out. It's really fun to fly.
I enjoy flying my Clipper and the only things it loses out to Chieftain are:
1. longer jump range;
2. able to land in outpost; and maybe
3. more focal hard point placements except those small points are useless I find
(just my 2 cents).
I'm not fond, at all, of small hard points. But, I think the intention here is to offer a variety of options. Especially when you consider Engineer's Experimental Effects. The iClipper has, if memory serves, a few more internal slots, including a c7 slot. So, the comparison between the FAS, and aChief is much closer to one-on-one.
On the contrary, iClipper has more optional internal slots than the Chieftain with 3 military slots locked for 3 modules only.