The Complete BGS Guide 2024 v1.5.1 published

With thanks to Cmdrs Cluster Fox, Smoke (Jal'Bur), Taipandot, and Pro Cambarus [SSL] for their suggestions and improvements, v1.5.1 has more than a few changes:

Get it from here: https://sinc.science/guides/sinc/The Complete BGS Guide 2024.pdf
  • Revisions to the combat and election sections based upon hard data (Updated in v1.5.1)
  • Links to all of Jane Turner’s BGS forum posts (Updated in v1.5.1)
  • Playing as a team with a plan: the BGS force multiplier on page 60
  • Constructing a BGS Plan on page 60
  • Improvements to diplomacy recommendations
  • New Mining ship builds on page 25
  • A new method for loading your carrier twice as fast on page 34 thanks to Ghost Giraffe
  • A new method for influence peddling and smuggling bulk stolen goods on page 41
  • A new method to murder clean ships and avoid ATR on page 39
  • Improvements to positive and negative levers throughout the document
  • Improvements to descriptions about the way demand and profit drives trade
  • Improvements to the diminishing returns model
  • Incorporating details about effort on population size and max influence that can be gained.
  • Improvements on the reducing influence, particularly murder, and bringing them together.
  • Revisions to the retreat model to explain the important day more clearly.
  • And much more.
It's all open source. You can find the link to the GitHub repo in the frontispiece.

And I am ashamed to say that I didn't thank Jane Turner until this version of the Guide. Basically, because so many of the links to the important posts are now broken. I fixed that in this version of the Guide. Finding the new links was a tad challenging, but totally worth it. Thank you Jane!
 
Fab post thank you!

Read this during a lazy Saturday afternoon recovering from a hard week at work. Already putting into practice some of the things I have learnt! At this point its trying to find an out of the way system to adopt. I have a few contenders, tho its always a slight guessing game regarding not stepping on any well-established toes! Many thanks for the great resource.
 
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It is indeed brilliant, and it'll take me a lot of time to read and appreciate it. If I may make one suggestion: Could you please make the embedded links open in new tabs instead of replacing the current one? (when it's opened in a browser).
 
It is indeed brilliant, and it'll take me a lot of time to read and appreciate it. If I may make one suggestion: Could you please make the embedded links open in new tabs instead of replacing the current one? (when it's opened in a browser).
Not sure that's possible in a pdf, but you could always right-click and choose how to open the link from the popup menu.
Difficult on a touch-only platform.
 
Not sure that's possible in a pdf, but you could always right-click and choose how to open the link from the popup menu.
Difficult on a touch-only platform.
I use Firefox on a pc. I clicked on the pdf and it opened in a new browser tab. But if I click on any of the embedded links, the target replaces the pdf on the current tab. On my pc I can right-click and select "open in a new tab", but as you said, it's difficult on a touch-only platform.

It's not a complain and I don't want to take attention away from the tremendous effort put into that document. I'm still trying to find time and read it.
o7 cmdrs.
 
@yanniv - I should have been clearer.
In HTML coding on a web page you can instruct a link to open in a new window (window.open) - leave the instruction out and the link will open in the same window, replacing the source.
In a pdf you only have the link, so it will only open in the document window.
 
@yanniv - I should have been clearer.
In HTML coding on a web page you can instruct a link to open in a new window (window.open) - leave the instruction out and the link will open in the same window, replacing the source.
In a pdf you only have the link, so it will only open in the document window.
Ah, now I get it, thanks.
 
Really nice guide thank you.

Question for clarification on trade value page 66..

Trade Points = .5 * log2(Trade Value / 100000)

Is trade value defined as simply the profit or is it the total value of goods delivered?

Any idea how this is different now given it says "old model"?
 
Odyssey Update 10 changed trade influence to be based around the level of the demand for the good (1-3 bars) and the price of the good (which is not the same as the profit, though the trade does need to be profitable).

I don't think there's been a detailed analysis of how it now works, though.
 
100% yes, and also to update how PP 2.0 has evolved BGS. I need to do some research. I'll produce a 2025 version probably within the next month. I'm travelling for work, so let's say probably around Easter is a good time for a release.
I am sure I speak for many people in thanking you for all the work you have put into this project.
 
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