With thanks to Cmdrs Cluster Fox, Smoke (Jal'Bur), Taipandot, and Pro Cambarus [SSL] for their suggestions and improvements, v1.5.1 has more than a few changes:
Get it from here: https://sinc.science/guides/sinc/The Complete BGS Guide 2024.pdf
And I am ashamed to say that I didn't thank Jane Turner until this version of the Guide. Basically, because so many of the links to the important posts are now broken. I fixed that in this version of the Guide. Finding the new links was a tad challenging, but totally worth it. Thank you Jane!
Get it from here: https://sinc.science/guides/sinc/The Complete BGS Guide 2024.pdf
- Revisions to the combat and election sections based upon hard data (Updated in v1.5.1)
- Links to all of Jane Turner’s BGS forum posts (Updated in v1.5.1)
- Playing as a team with a plan: the BGS force multiplier on page 60
- Constructing a BGS Plan on page 60
- Improvements to diplomacy recommendations
- New Mining ship builds on page 25
- A new method for loading your carrier twice as fast on page 34 thanks to Ghost Giraffe
- A new method for influence peddling and smuggling bulk stolen goods on page 41
- A new method to murder clean ships and avoid ATR on page 39
- Improvements to positive and negative levers throughout the document
- Improvements to descriptions about the way demand and profit drives trade
- Improvements to the diminishing returns model
- Incorporating details about effort on population size and max influence that can be gained.
- Improvements on the reducing influence, particularly murder, and bringing them together.
- Revisions to the retreat model to explain the important day more clearly.
- And much more.
And I am ashamed to say that I didn't thank Jane Turner until this version of the Guide. Basically, because so many of the links to the important posts are now broken. I fixed that in this version of the Guide. Finding the new links was a tad challenging, but totally worth it. Thank you Jane!