Deleted member 103587
D
Is this where we cry about Arena/ CQC? Seems Frontier doesn't actually have anything to say here, so we all whine to each other. Yes, I absolutely hate how CQC is managed, as most of you do. ONLY reason I subject myself to this foolishness is I'm an explorer, and this is the ONLY way to get a cheesy combat fix. I say cheesy, because it's actually pretty horrible when compared to the combat of the main game.
1) Combat in main game is better than the 'Combat Specific' portion of Elite: Dangerous.
* Paper Airplanes in space in 'combat specific' portion of game
* No Highest Threat indicator or selection
* no sub-targeting (not that it's needed on paper airplanes)
* 2 reloads on chaff or heat sinks in 'combat specific' portion of game
2) Kill points are bass ackwards. The CMDRs who win are the ones sitting in the shadows, snipping off the last shot for the kill. He who does all the work is then taken down from the rear by the same CMDR. Kill thief gets 100 points for that last shot, other guy only gets 50 points for "the assist" and killed for his trouble.
* Kill points should be dealt to the CMDR who does the most damage resulting in the destruction of an opponent, NOT he who shoots once for the steal.
3) CMDRs are usually oblivious to the one guy getting all the kills repetitively, and carry on shooting at eachother instead of taking out the kill thief.
* No comms of ANY SORT in Death Match.
4) Does Team Deathmatch even work? How about CTF?
* Haven't been able to get into a Team Deathmatch or CTF match in SEVERAL MONTHS, and I try, EVERY. DAMN. NIGHT. Did you scrub these options, but not remove them from the UI? I have crazy good internet with low ping, so I know it's not me.
5) Why am I always stuck with playing against one small group of players every night? The people change every night, but I can only find matches on any given night with the same people.
* I would like to see a metric showing how many people are playing CQC. I can't believe there's only 5 of us on every night.
* Why is it so difficult to find a match in your game?
6) Where is QUALITY CONTROL?
*Looking at the forums, I KNOW Frontier knows about how destroyed CQC is. There's no advertising for it either. Are these 2 problems related, or have they just given up? Seriously, who OK'd this trash? I want a name.
7) Lately I'm facing off with CMDRs who I can target, and they're right in front of me, but because they spin around my weapons don't actually target them (still targeted, while both parties are stationary, and facing off at about 100 meters). CMDR Bubencov, I'm referring to you. Musta looked pretty cool with all my laser blasts flying past you from point blank range. One minute clip of the : https://www.twitch.tv/wwwscoobylewcom/v/108740159
*Is this an exploit or a function? If a function...WHAT IS DOING THIS? If it's yet another exploit, FIX IT.
***EDIT*** Thanks for the tip, you are correct, there's heat sinks involved in this treatury lol ***End EDIT***
I have a bunch of ideas on how to make CQC even better than it was intended, but I already have a job. Let's start with fixing all these problems, and maybe get CMDRs interested in it again?
1) Combat in main game is better than the 'Combat Specific' portion of Elite: Dangerous.
* Paper Airplanes in space in 'combat specific' portion of game
* No Highest Threat indicator or selection
* no sub-targeting (not that it's needed on paper airplanes)
* 2 reloads on chaff or heat sinks in 'combat specific' portion of game
2) Kill points are bass ackwards. The CMDRs who win are the ones sitting in the shadows, snipping off the last shot for the kill. He who does all the work is then taken down from the rear by the same CMDR. Kill thief gets 100 points for that last shot, other guy only gets 50 points for "the assist" and killed for his trouble.
* Kill points should be dealt to the CMDR who does the most damage resulting in the destruction of an opponent, NOT he who shoots once for the steal.
3) CMDRs are usually oblivious to the one guy getting all the kills repetitively, and carry on shooting at eachother instead of taking out the kill thief.
* No comms of ANY SORT in Death Match.
4) Does Team Deathmatch even work? How about CTF?
* Haven't been able to get into a Team Deathmatch or CTF match in SEVERAL MONTHS, and I try, EVERY. DAMN. NIGHT. Did you scrub these options, but not remove them from the UI? I have crazy good internet with low ping, so I know it's not me.
5) Why am I always stuck with playing against one small group of players every night? The people change every night, but I can only find matches on any given night with the same people.
* I would like to see a metric showing how many people are playing CQC. I can't believe there's only 5 of us on every night.
* Why is it so difficult to find a match in your game?
6) Where is QUALITY CONTROL?
*Looking at the forums, I KNOW Frontier knows about how destroyed CQC is. There's no advertising for it either. Are these 2 problems related, or have they just given up? Seriously, who OK'd this trash? I want a name.
7) Lately I'm facing off with CMDRs who I can target, and they're right in front of me, but because they spin around my weapons don't actually target them (still targeted, while both parties are stationary, and facing off at about 100 meters). CMDR Bubencov, I'm referring to you. Musta looked pretty cool with all my laser blasts flying past you from point blank range. One minute clip of the : https://www.twitch.tv/wwwscoobylewcom/v/108740159
*Is this an exploit or a function? If a function...WHAT IS DOING THIS? If it's yet another exploit, FIX IT.
***EDIT*** Thanks for the tip, you are correct, there's heat sinks involved in this treatury lol ***End EDIT***
I have a bunch of ideas on how to make CQC even better than it was intended, but I already have a job. Let's start with fixing all these problems, and maybe get CMDRs interested in it again?
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