...right now, the modules[Military Slots] are checks notes...
Good for increasing hit points.
That's kind of lame.
Agreed there. Would be nice to have other options besides Moar Boolet Sponge.
...right now, the modules[Military Slots] are checks notes...
Good for increasing hit points.
That's kind of lame.
Not a big fan of the Crusader, for me it's the worst Alliance ship, but I recently saw a squad mate dancing with it in a CNB so it can't be that Bad.
I'm more a Challenger man myself and I'd happily clubber any Crusader to death with it. Or with a DropshipA Chieftain with slightly reduced Agility and one Large Hardpoint taken down to Medium is still a very capable Brawler. I honestly think in a duel between equally skilled pilots, a well built Crusader would likely beat the well built Chieftain more often than not if used correctly. It's easy to forget that SLFs can add the DPS equivalent of an un-engineered Huge Hardpoint, and the Chieftain has no way to deal with SLF pests without taking it's eyes off it's main target, which is a serious problem for a Brawler.
Not a big fan of the Crusader, for me it's the worst Alliance ship, but I recently saw a squad mate dancing with it in a CNB so it can't be that Bad.
I was talking about IsaiahBut that one also takes a barely engineered T-9 into a High CZ and not a scratch on him.
Anyone who uses anything but the Python or Krait Mk II for multirole only do it for RP reasons. Those two ships are head and shoulders above pretty much any similar ship in the game. Pure combat and exploration are exceptions.
I think I've got some parked in storage.Not a big fan of the Crusader, for me it's the worst Alliance ship, but I recently saw a squad mate dancing with it in a CNB so it can't be that Bad.
We are talking SLF Ships, begone with thine Python!
Ah, it never ceases to amaze me how much thought goes into ships in Elite...and how much it still misses.
The Crusader is very capable with an SLF but the military slots gimp its usability heavily
I think I've got some parked in storage.
I'm thinking: Gauss, Guardian SLF. Go spank some Scouts.
Weird, it's a military ship. Those military slots are there for a purpose.
And with the engines so exposed, alliance ships can never have too many MRP.
The @#$& else do you think you'd put there on a combat ship? Daisies and lollipops?Usability may be the wrong word...
They gimp options for diverse builds.
And, as I already said earlier - bad idea #1: just give 'military ships' their hit point buffs and use military slots for something other than hit points. That, or just create more modules for military slots. Honestly, the slots aren't necessarily the issue. It's that they are only good for one thing: raw hit point increases, rather than diverse utility. If we had more military slot modules that created more diversity in builds, not just straight up tanking, they probably wouldn't be an issue at all.
That was me!But that one also takes a barely engineered T-9 into a High CZ and not a scratch on him.