The Dangerous Games: The Rise to Power!

I hope the fight for the power will be LIMITED TO OPEN.

The worst thing about the game is that the groups can be hostile and never see each others members.

How am I going to keep pvprs in the group, when all that matters in a CONFLICT is how much fish is brought to "struggling factions"? Infact, solo trading players have the biggest impact on the "politics". In a spaceships with lasers game...
 
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Very interesting this. And something to look forward to, although some don't seem very happy.

@Walt Kerman

Good joke about SDC right there. As if people would be ever so dense to do something like that. Then again, history shows that people aren't very clever most of the time, depending on how dire their situation is...

@Ralf von Thorn

Demanding to have people play in Open to do conflicts is like trying to say the you want to know every secret of a government, because it's supposed to tell the truth to it's people. That will never happen, there always will be people working on their own agendas out of view of the public for their own gain. Has been that way and will continue to do so until we succeed in killing each other off the face of this planet. You may not like that, but it's how this world works. And nobody will change that, because that would require to realize the problem in the first place, and the strength to change it in the second place.

And knowing Mankind, well...it's futile to think we can change.
 
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For the record: Emperors Grace does exist, but its less active recently. We are quiet, that doesnt mean we are not here. Also, EG is not triple elite anymore- the community activity of 3E group should be much higher than ours and we have other plans.

So, back to the topic: good luck to all the groups. I will cheer for the Mercs, but I dont envy them. To be honest now I think one needs to be completely insane to claim a power in this version of the game. Honestly, good luck.

Hey Raf von Thorn and sorry for being a little harsh in my appraisal of EG. I hope you guys get more active again in the future & good luck in all you do as a group. Respect to you guys for having decent RP and a strong vision for your player group. Hope to see you in game soon m8.
 
Chosen at all is the problem. I hoped to be playing in a universe that felt real. A universe that was simulated to behave in a way that felt believable. We all played the old Elite games to roleplay as traders, pirates, smugglers, whatever, we didn't play for contest or competition. It was about living another life, not about supporting some online social infrastructure and participating in forums and such.

The notion that a power will rise in in the galaxy, not through conquest or violence, not through trade or negotiation, not through espionage or sabotage, but through emails and forum posts not even taking place in the game completely and utterly obliterates any idea that this universe is a place where you can "live another life".

It is being judged by conquest not forum posts. The factions competing are those that have expanded and conquered the most.
 
Absolutely agree - this will be a complete joke if it's not limited to Open.

"We will rise to the position of a Great Power! (But no-one will see us / interact with us / be able to stop us etc lulz)"

In my opinion the mode these groups play in has zero to do with this. Obviously i would prefer it to all be in open but that wont happen and in all honesty this is way more important for the future of ED than a debate about open/solo/private.
 
Another worry about this, is that if the Community Goals offer standard monetary rewards for participation, then those hosted geographically closest to the starter system in LHS 3447 will be assured victory no matter what.

I agree with others that for these Goals no credit rewards at all should be offered to participants.
 
Another worry about this, is that if the Community Goals offer standard monetary rewards for participation, then those hosted geographically closest to the starter system in LHS 3447 will be assured victory no matter what.

I agree with others that for these Goals no credit rewards at all should be offered to participants.

Yep I much agree with this statement no rewards in credits.
 
Another worry about this, is that if the Community Goals offer standard monetary rewards for participation, then those hosted geographically closest to the starter system in LHS 3447 will be assured victory no matter what.

I agree with others that for these Goals no credit rewards at all should be offered to participants.

Its in beta, so no rewards.

Edit: wait, only Wildcard is in beta.
 
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It is being judged by conquest not forum posts. The factions competing are those that have expanded and conquered the most.

I can see myself supporting you for what have provided to the entire game community than those who have just expanded for their own amussement without any sense or feeling for the rest.

that said: expanding more doesn't mean play better as a faction. I'm sure some factions didn't had a chance to expand that much because they have been doing more control. I hope FD considered more than just number of expansions or systems under control..

even if this is not my war, good luck to all!
 
In my opinion the mode these groups play in has zero to do with this. Obviously i would prefer it to all be in open but that wont happen and in all honesty this is way more important for the future of ED than a debate about open/solo/private.

Devs have already expressed an interest in boosting PP contributions in Open Mode - this event is quintessentially about PP so they should apply the same principle IMO.

Furthermore these CGs are very much a contest or competition, just like the Hunt for the Nvidia Titan Black Community Goal, which WAS locked to Open mode - the precedent for locking purely competitive CGs to Open Mode has already been established. This should be the same.
 
I can see myself supporting you for what have provided to the entire game community than those who have just expanded for their own amussement without any sense or feeling for the rest.

that said: expanding more doesn't mean play better as a faction. I'm sure some factions didn't had a chance to expand that much because they have been doing more control. I hope FD considered more than just number of expansions or systems under control..

even if this is not my war, good luck to all!

Well the exact evidence of that using expansion as a marker is pointless as some groups had bugged systems from the start.
 
Well the exact evidence of that using expansion as a marker is pointless as some groups had bugged systems from the start.


We know. Our first three months we were frozen. That's how we became a bug testing group and we actually identified a lot of the problems.

I understand how frustrating that can be and that's why we reached out to the community and tried to help everyone with their minor factions throughout all of the problems.
 
Well, if the sheer amount of Systems expanded to would be the way to tell who's the most influential Minor faction, I'd have to agree that this wouldn't work at all. Some Systems only contain of 1-2 Stations where others have up to 8 or maybe even more. And we're not even taking the planetary Ports into consideration at that point.

To control a System - to my understanding - isn't to have only one Station conquered in the name of your Minor faction, or even just the most influential one. To be in control for me means to have your Minor faction to be in power in all Space Stations / planetary Ports of a System, and that requires a lot more work and effort then to keep the Influence in your starter System at or above 75% and have your Expansion State pretty much on Autopilot.
 
We know. Our first three months we were frozen. That's how we became a bug testing group and we actually identified a lot of the problems.

I understand how frustrating that can be and that's why we reached out to the community and tried to help everyone with their minor factions throughout all of the problems.

Mercs of Mikunn is one of the groups, I could approve as becoming a Power though I would think it would be better if it was your Dukes that were the power and one of the forces of them were referenced as the Merc's of Mikunn for military.
 
Mercs of Mikunn is one of the groups, I could approve as becoming a Power though I would think it would be better if it was your Dukes that were the power and one of the forces of them were referenced as the Merc's of Mikunn for military.


Thats ts how our lore is actually. In 2014 when I wrote our lore I based it off the same theme Frontier was using for the Empire which is Roman history. I instantly recognized Patreus as Crassus. The more I looked into it the more obvious it became.

So the two Dukes, Caius and Tiberius, who fled the empire are based off of the Gracchi brothers who started the Populares party in ancient Rome, a party of the people. I wanted to make a little corner of the elite world feel more alive, so the Mikunn'iverse as its dubbed has a vast set of defined lore. I'd recommend looking into it, find our lore video by following the frontier forum link on our banner.

To be clear I'm not sure if we will be competing yet. I will let you know if we are. Either way the Mikunn'iverse is fun. Just fly through if you want and definitely check out Mercenary's Respite which is in game.
 
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Thats ts how our lore is actually. In 2014 when I wrote our lore I based it off the same theme Frontier was using for the Empire which is Roman history. I instantly recognized Patreus as Crassus. The more I looked into it the more obvious it became.

So the two Dukes, Caius and Tiberius, who fled the empire are based off of the Gracchi brothers who started the Populares party in ancient Rome, a party of the people. I wanted to make a little corner of the elite world feel more alive, so the Mikunn'iverse as its dubbed has a vast set of defined lore. I'd recommend looking into it, find our lore video by following the frontier forum link on our banner.

To be clear I'm not sure if we will be competing yet. I will let you know if we are. Either way the Mikunn'iverse is fun. Just fly through if you want and definitely check out Mercenary's Respite which is in game.

Means a lot of travelling for me mate, after all the information you guys developed also assisted me in my BGS work alongside studies we have done ourselves.
 
Was drunk last night sorry, but in all seriousness this is a very unfortunate turn of events in my opinion. FD really need to get in tune as to what is happening in their galaxy regarding player groups. Most of their "triple A" groups are a shambles and only "triple A" because of the aggrandizement of their true situation (basically sucking up to FD with emails etc rather than in-game activity). Mobius is not a true player group with RP/cannon or even a vision that binds them (I have respect for the Mobius project but it is not a player group in any way). TIIQ are basically all talk and no action; just look at the system map for their home-world and all of their expansions. Emperors Grace do not even exist anymore and if they are still "triple A" that is indicative of how out of touch FD are....Code no longer even exist (as i predicted about six months ago). SDC is not a true player group either but rather a collection of PVPers that have gathered from many other groups, EIC are still around but quiet at the moment. I could go on and on.

Any group that has little experience or does not work on what it takes to create a long lasting community will be gone in another year and the Galaxy will be left with no real lasting and consequential timeline/history! I am not saying its easy to create a true player group with vision and a strong community, through experience I know it isn't!
I have been running ToC for just short of 12 years now and we have had ups and downs, suffered with issues and even mutinies but I have learned a huge amount on that journey. We have over 500 members, a strong and detailed members guide that all members must follow, all the games we play have a strong division leadership team that work tirelessly to keep their division active and all are working towards a vision for each month/year that they are playing their respective games.

Its easy to make up a cool name for a group, recruit a few members and feel like you have achieved a lot but the true test is does a group have staying power? Do they remove toxic elements from their communities on discovery? Are they really active or do they just bluster? Do they have a vision/members guide and the time and correct attitude to grow their community and push forward through the years to reach their set goals?

In ToC our RP/cannon is very strong with what could be a book of lore and history; we do not openly and on mass recruit members on forums and anyone not fulfilling the members guide requirements are removed. We have never sought publicity, except in RP situations, and we are one of the largest player groups, most effective PvP teams and strongest PvE groups in the ED gaming sphere.

We will not be applying for this competition, but a little honestly and a fresh appraisal of the current situation from FD, recognition of the current galaxy state and frankly less reward to those that either do not deserve, or who have not remotely earned these titles would be much appreciated!

^This

The entire group thing is a complete mess, the group forum has been all but abandoned with more or less zero activity in there bar the odd post every now and then. The reason the above quote is so relevant is because the groups that have left have done so because the group / BGS mechanics are pitiful. In context to this proposal they are like an F1 team turning up to a race with half a car, a drunk driver and no wheels and the team manager getting on a chair and shouting "RIGHT THEN GUYS ARE WE READY TO RACE?!1111PENGUIN".

I get that your excited about this Zac but its ridiculous.
 
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Honestly i dont think think powerplay should exist and the BGS mechanics should have been refined allowing people to pledge for those various factions. PP is one of those things that will have to hit rock bottom before frontier goes back on it though. Too much time and money sunk in. At this point I've come to the conclusion that it's not leaving, and I'm putting all my chips in hoping that it improves.

i believe frontier will make this game into what we want it to be... I just think it's going to take a bit longer getting there than we initially hoped, but that's quite alright. Vast improvements have already arrived with more on the way.


^This

The entire group thing is a complete mess, the group forum has been all but abandoned with more or less zero activity in there bar the odd post every now and then. The reason the above quote is so relevant is because the groups that have left have done so because the group / BGS mechanics are pitiful. In context to this proposal they are like an F1 team turning up to a race with half a car, a drunk driver and no wheels and the team manager getting on a chair and shouting "RIGHT THEN GUYS ARE WE READY TO RACE?!1111PENGUIN".

I get that your excited about this Zac but its ridiculous.
 
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