The dangers of going AFK

After almost twice killing myself during DWE as a result of leaving my ship for long periods, you really would have thought I would have learned by now. Seems not :eek:

I had headed south of Sol and by Wednesday evening was nearly 15K out. I went to get some food and started watching some TV. A few hours later I woke up (it happens as you get older....), and on returning to my PC to turn it off before going to bed I found my ship spinning in front of a star. Thrusters dead, no problem can repair those. Other modules have major damage but life support still at a relatively healthy 38% so no dramas like last time. What's that? Ah. Hull 1%. Guess it's time to return home [yesnod]

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527 jumps later with the ship constantly sparking and smoking, I land at Puleston Arsenal in Shinrarta Dezhra. I'm sure they can polish those marks out :D

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In case you're wondering, the reason for landing at a planetary base was because I wanted to avoid the scan & ram security forces - got hit by one of those on the way out and it almost took out my minimal shields.

One day I'll learn to log off. Maybe.
 
Kudos for surviving it once more. :)

When I go AFK, I simply point the ship towards the void and leave it in SC. I turn on the "head turning panorama funcition" (what is the proper name for that?) so that the ship won't change direction.

BTW, do we have a list of ships whose paint and exterior degrade? My Keelback looks too good for the beating it took. :(
 
What happened exactly? You went AFK while the ship was pointing at the star, with "zero" throttle? Guess you're lucky you came back when you did, and not a minute later.
BTW, do we have a list of ships whose paint and exterior degrade? My Keelback looks too good for the beating it took. :(
I'm pretty sure they should all degrade, but my golden ASP looks pretty much the same as it did when I left for DW. My last expedition was with a DBX, and by the time I got back to the bubble, it looked like something from a Mad Max movie.
 
Paint degradation is one thing, but as far as damage models go it's the Anaconda and possibly the Cutter.
 
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What happened exactly? You went AFK while the ship was pointing at the star, with "zero" throttle? Guess you're lucky you came back when you did, and not a minute later.
That's what I assumed happened. The ship wasn't actually over-heating when I got back as it had presumably dropped out of SC when the thrusters failed or maybe the FSD malfunctioned. It is weird that it must have gotten so hot to cause such hull damage but not fried all the modules.

The only other explanation is....
Thargoids!
 
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That's what I assumed happened. The ship wasn't actually over-heating when I got back as it had presumably dropped out of SC when the thrusters failed or maybe the FSD malfunctioned. It is weird that it must have gotten so hot to cause such hull damage but not fried all the modules.

The only other explanation is....
Thargoids!
Oh, I see....In this case you're lucky the FSD/thruster failed before the hull burned to a crisp in supercruise. :) But still, 527 jumps with 1% hull is incredible!
 
Mm, nothing quite like flying around on 1% hull. Congratulations in making it back from that far in one piece! That's quite a feat in itself.
Also, out of curiosity, what made you go back to the south, and are there still so few commanders' tags there? A couple of months ago, I saw only five, and only heard from Alkibiades since.
 
500 systems isn't that many. Unless I'm seriously buckyballing I don't think I average more than 1 emergency drop type error per couple of thousand jumps. But I had mentally resigned myself to a first ever ship loss...

Also, out of curiosity, what made you go back to the south, and are there still so few commanders' tags there? A couple of months ago, I saw only five, and only heard from Alkibiades since.
I'm trying to reconstruct the routes of my earlier trips in EDD/EDSM so wanted to go south to reverse trilaterate as much as possible down there. I also too the chance to finally visit NGC 1893 since I had twice tried to find a route into it pre-jumponium. I had then planned to swing west and to maybe take another look at the Formidine Rift but didn't get to do that.

For a relatively featureless part of space there are actually quite a lot of tagged systems. Probably because the star density in places forces different routes to converge, eg around NGC 1893.
 
I frequently go AFK when long range exploring. I SC far from the main star first and then jump out of supercruise. Never had a problem doing this.

I would never do this within 1000LY of the bubble, though.
 
Did understand this right? You went AFK, while still in Supercruise and pointed toward a star? :O
You know zero throttle in SC is still moving pretty fast right?

I always get 500ls away from the star and drop out of SC
 
I have to watch my hotas throttle for deciding to speed up on its own so tend to point away from stars etc now if I need to go afk.

X52Pro fwiw, build quality leaves much to be desired.
 
The thing is that you've got a good couple of hours pointed directly at a typical star before things start to go wrong. So, because you know it is "safe" you stop bothering to take precautions when nipping to the loo, getting a drink, etc. Then you start doing it when you expect to be back in 30 minutes or so...
 
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