The Dev who went above and beyond

Hats off to you Dom!

I couldn't perform in front of an audience of 4000!

You got your demo across well, plus I believe you were on reddit until stupid o'clock in the morning answering questions so extra rations for you sir!
 
Splendid, thanks Dom.

.... would I be right in saying that the Wing mission system effectively allows a single player to take on a multi-trip transportation contract?

Yeah this has been stated in a few places (they mentioned it on the stream as well) that solo players can do these. This is very exciting as these missions will make the largest cargo ships much much more useful and meaningful to have.
 
Big fan of Dominic myself, his explanations of how systems work are always helpful and I appreciate the community involvement. Thanks Dom.
 
Dominic and Adam have both been great for coming on and answering questions over the last day or two! I can see their nerves being tested just a little by some posts but to be fair I don't think anyone comes on these forums without someone testing them a bit :p

Great work though guys! Keep up the interaction, Beyond is looking great :)
 
Dominic and Adam have both been great for coming on and answering questions over the last day or two! I can see their nerves being tested just a little by some posts but to be fair I don't think anyone comes on these forums without someone testing them a bit :p

Great work though guys! Keep up the interaction, Beyond is looking great :)

Indeed, special shout out to Adam as well. [up] Keep that mission system growing and I'll be happy.
 
having a being a developer,

I'll give Dom platonic hug of support, if he thinks it's acceptable body contact, virtual or otherwise ;)

you can get 10'000 lines of code correct, logic that works and a system that's slick, that's what people expect out of you, and it took galons of energy drinks, stress, tears, breakdowns to get there, and do you get any of that praised, nope!!! BECAUSE everything is working as expected.


Get one typo in those 10'000 lines of code so you change a variable or function name, or a mistype an operator <= to < thus messing with the logic,
or even having an off by one error in an array, or in the <= or < logic loops.
or even worse the code is correct but the UX flow or designers miss-anticipated peoples desires/expectations,
oh yeah suddenly you are a scum of the earth crappy developer who everyone rages on because you can't do your job properly.
said the developer who had anxiety issues going into the job, and 12 years later, hit the wall as the swedes say.

Now Im slowly getting back into QA and testing and leave the coding alone to people of a more stable psyche.
 
having a being a developer,

I'll give Dom platonic hug of support, if he thinks it's acceptable body contact, virtual or otherwise ;)

you can get 10'000 lines of code correct, logic that works and a system that's slick, that's what people expect out of you, and it took galons of energy drinks, stress, tears, breakdowns to get there, and do you get any of that praised, nope!!! BECAUSE everything is working as expected.


Get one typo in those 10'000 lines of code so you change a variable or function name, or a mistype an operator <= to < thus messing with the logic,
or even having an off by one error in an array, or in the <= or < logic loops.
or even worse the code is correct but the UX flow or designers miss-anticipated peoples desires/expectations,
oh yeah suddenly you are a scum of the earth crappy developer who everyone rages on because you can't do your job properly.
said the developer who had anxiety issues going into the job, and 12 years later, hit the wall as the swedes say.

Now Im slowly getting back into QA and testing and leave the coding alone to people of a more stable psyche.

I also want to add that in theory unit testing, integration testing and stable design spec should kinda counter that.

Issue is that for most of development no one has time to go full cycle. So there's usually some skipping of steps which dev might see he or she can skip and cross fingers to catch them at QA stage.

I have realized that if I want my sanity intact I will insist on clear spec and unit tests and no hacking around issues.
 
I have realized that if I want my sanity intact I will insist on clear spec and unit tests and no hacking around issues.

I've realized that if I want my sanity intact, I don't expect clear specs and I'll have to code some kind of hack to deliver what I think the user wants 'cuz users never provide clear specs - until they get something, then it's "that's not what we wanted" complaints galore.
 
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